Player Matchup

Cerberus
Cerberus
DevilLuiJo
Cerberus
Level 34
God Stats
5W - 8L
1,350 SR
Queue Stats
83W - 123L
1,373 Elo+
Solo
Chaac
Chaac
GimmeUrTots213
Chaac
Level 103
God Stats
13W - 11L
1,626 SR
Queue Stats
250W - 257L
1,447 Elo+
Party 4
Tiamat
Tiamat
JuggerZerker
Tiamat
Level 149
God Stats
60W - 66L
1,543 SR
Queue Stats
1,110W - 1,117L
1,456 Elo+
Party 3
Arachne
Arachne
SMW10
Arachne
Level 145
God Stats
12W - 6L
1,546 SR
Queue Stats
290W - 317L
1,407 Elo+
Party 4
Medusa
Medusa
belach82
Medusa
Level 121
God Stats
14W - 5L
1,594 SR
Queue Stats
70W - 62L
1,601 Elo+
Party 3
Team Averages
Level 110
1,532 SR
1,457 Elo+

VS

Team Averages
Level 85
1,469 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
Baller5
Cu Chulainn
Level 12
God Stats
1W - 2L
1,645 SR
Queue Stats
14W - 12L
1,553 Elo+
Party 2
Chernobog
Chernobog
One_Punch_I
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 95L
1,445 Elo+
Party 1
Loki
Loki
TacosDeSuadero_8
Loki
Level 47
God Stats
8W - 16L
1,300 SR
Queue Stats
706W - 795L
1,364 Elo+
Solo
Cthulhu
Cthulhu
amaredagoat06
Cthulhu
Level 108
God Stats
7W - 13L
1,398 SR
Queue Stats
336W - 326L
1,476 Elo+
Party 2
Thoth
Thoth
bro_why_u_salty
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DevilLuiJo
Cerberus
13
0 / 3 / 9
8,439
496
2,634
14,921
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 5
9,197
541
6,210
10,447
9,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
18
11 / 2 / 4
11,729
690
16,652
13,540
12,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
SMW10
Arachne
17
11 / 2 / 3
10,516
619
8,639
11,590
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
belach82
Medusa
13
4 / 4 / 6
8,508
500
12,283
10,269
3,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Baller5
Cu Chulainn
14
3 / 4 / 0
8,340
491
8,314
10,872
9,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
One_Punch_I
Chernobog
12
3 / 5 / 1
7,385
434
6,811
13,081
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 3
8,086
476
5,050
10,628
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
3 / 6 / 4
8,708
512
7,522
16,991
12,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 8 / 1
6,936
408
4,122
11,570
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
28
Kills
12
12
Deaths
28
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Baller5
Cu Chulainn
3
4
0
0.75
W
Cerberus
DevilLuiJo
Cerberus
0
3
9
1.5
W
2
1
5
4.5
W
Tiamat
11
2
4
6.5
L
Chernobog
One_Punch_I
Chernobog
3
5
1
0.7
W
Arachne
SMW10
Arachne
11
2
3
6.25
L
2
5
3
0.7
L
Cthulhu
3
6
4
0.83
W
Medusa
belach82
Medusa
4
4
6
1.75
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,418
Damage
31,819
60,767
Taken
63,142
42,594
Mitigated
31,995
21,427
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Baller5
Cu Chulainn
8,314
1,275
0
170
10,872
9,766
0
315
9,869
9,178
41,330
W
Cerberus
DevilLuiJo
Cerberus
2,634
392
838
2,792
14,921
11,179
462
3,760
11,161
17,871
0
W
6,210
934
0
4,164
10,447
9,897
589
2,041
8,406
0
39,684
W
Tiamat
16,652
1,887
420
5,665
13,540
12,612
300
3,283
10,257
79,005
0
L
Chernobog
One_Punch_I
Chernobog
6,811
2,967
0
2,274
13,081
3,697
224
4,026
9,008
0
39,528
W
Arachne
SMW10
Arachne
8,639
6,025
0
5,731
11,590
5,688
476
1,756
9,834
0
69,926
L
5,050
983
0
2,776
10,628
3,094
0
2,918
7,667
0
46,725
L
Cthulhu
7,522
787
87
1,472
16,991
12,420
0
6,134
10,818
29,631
0
W
Medusa
belach82
Medusa
12,283
5,069
941
876
10,269
3,218
2,678
3,064
7,205
0
63,741
L
4,122
304
0
1,049
11,570
3,018
0
5,893
5,677
32,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,389
Gold Earned
39,455
451
Minions Killed
371
0
Camps Cleared
0
1,608,423
Distance Traveled
1,467,559
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,340
491
105
6
0
247,279
1
W
Cerberus
8,439
496
41
2
0
296,974
0
W
Chaac
9,197
541
67
4
0
334,005
0
W
Tiamat
11,729
690
145
9
0
320,011
1
L
Chernobog
7,385
434
76
4
0
294,362
0
W
Arachne
10,516
619
118
7
0
339,647
4
L
Loki
8,086
476
93
5
0
322,762
3
L
Cthulhu
8,708
512
43
3
0
293,461
1
W
Medusa
8,508
500
80
5
0
317,786
2
L
Thoth
6,936
408
54
3
0
309,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role