Player Matchup

Guan Yu
Guan Yu
Masters
AaronYoghurt
Guan Yu
Masters
Level 160
God Stats
17W - 7L
1,768 SR
Queue Stats
269W - 213L
2,505 MMR
Solo
Sol
Sol
Masters
Bertrumible
Sol
Masters
Level 160
God Stats
17W - 11L
1,707 SR
Queue Stats
175W - 132L
2,524 MMR
Party 1
Artio
Artio
Masters
BlizzardTail
Artio
Masters
Level 155
God Stats
3W - 2L
1,756 SR
Queue Stats
179W - 132L
2,524 MMR
Party 1
Thanatos
Thanatos
Grandmaster
FЁLI
Thanatos
Grandmaster
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
2,710 MMR
Solo
Freya
Freya
Masters
Noctambul0
Freya
Masters
Level 160
God Stats
4W - 5L
1,661 SR
Queue Stats
507W - 504L
2,542 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,678 SR
2,561 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,581 SR
2,359 MMR
Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
Danostratos
Janus
Diamond I
Level 157
God Stats
37W - 39L
1,505 SR
Queue Stats
514W - 532L
2,491 MMR
Solo
King Arthur
King Arthur
Grandmaster
MMasKry
King Arthur
Grandmaster
Level 105
God Stats
55W - 66L
1,599 SR
Queue Stats
813W - 716L
2,904 MMR
Solo
Izanami
Izanami
Diamond II
Right1
Izanami
Diamond II
Level 152
God Stats
0W - 1L
1,685 SR
Queue Stats
396W - 393L
2,391 MMR
Solo
Ymir
Ymir
Masters
Sêrgy
Ymir
Masters
Level 116
God Stats
5W - 6L
1,614 SR
Queue Stats
187W - 173L
2,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AaronYoghurt
Guan Yu
16
0 / 3 / 6
9,547
562
5,212
11,471
11,055
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 6 / 7
9,404
553
15,411
12,477
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 5 / 10
7,668
451
8,722
19,923
15,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
FЁLI
Thanatos
18
12 / 4 / 2
11,276
663
12,762
11,307
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
17
4 / 2 / 10
10,031
590
10,189
12,536
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaTiamatMorgan Le FayPersephone

VS

Bans
GilgameshSetKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 3 / 5
9,600
565
12,882
15,826
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 4 / 5
9,018
530
9,555
11,284
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MMasKry
King Arthur
17
6 / 3 / 4
10,694
629
10,607
15,953
8,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Right1
Izanami
15
1 / 8 / 3
8,674
510
7,012
13,700
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Sêrgy
Ymir
15
5 / 3 / 8
9,588
564
7,749
17,621
15,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
21
Kills
19
20
Deaths
21
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
3
5
2.5
W
Guan Yu
AaronYoghurt
Guan Yu
0
3
6
1
W
3
6
7
1.08
W
2
5
10
1.4
L
2
4
5
1.13
W
Thanatos
FЁLI
Thanatos
12
4
2
3.25
L
King Arthur
MMasKry
King Arthur
6
3
4
2.67
W
Freya
4
2
10
4.5
L
Izanami
Right1
Izanami
1
8
3
0.31
L
Ymir
Sêrgy
Ymir
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,296
Damage
47,805
67,714
Taken
74,384
40,269
Mitigated
37,908
33,772
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,882
3,560
0
4,527
15,826
6,216
0
7,066
8,760
0
77,333
W
Guan Yu
AaronYoghurt
Guan Yu
5,212
1,118
354
6,188
11,471
11,055
0
242
11,229
0
70,922
W
15,411
3,663
0
2,987
12,477
3,485
650
2,572
9,811
70,193
0
W
8,722
928
1,063
5,079
19,923
15,337
0
10,240
9,182
26,443
0
L
9,555
1,000
0
874
11,284
3,725
315
6,669
4,615
66,478
0
W
Thanatos
FЁLI
Thanatos
12,762
3,736
0
12,729
11,307
4,951
0
2,674
8,497
0
77,865
L
King Arthur
MMasKry
King Arthur
10,607
1,435
0
4,855
15,953
8,549
0
1,226
14,437
0
72,249
W
Freya
10,189
2,988
0
5,372
12,536
5,441
850
845
11,691
58,302
8,145
L
Izanami
Right1
Izanami
7,012
3,824
0
2,216
13,700
4,048
493
8,082
5,618
0
68,563
L
Ymir
Sêrgy
Ymir
7,749
1,745
0
1,000
17,621
15,370
0
10,515
7,106
23,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
47,574
558
Minions Killed
558
0
Camps Cleared
0
1,714,364
Distance Traveled
1,631,402
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,600
565
112
7
0
342,838
4
W
Guan Yu
9,547
562
155
9
0
388,897
4
W
Sol
9,404
553
127
7
0
303,749
2
W
Artio
7,668
451
27
2
0
329,667
7
L
Janus
9,018
530
147
9
0
330,784
3
W
Thanatos
11,276
663
119
7
0
371,541
0
L
King Arthur
10,694
629
141
8
0
352,739
6
W
Freya
10,031
590
130
8
0
320,510
4
L
Izanami
8,674
510
130
8
0
279,289
3
L
Ymir
9,588
564
28
2
0
325,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role