Player Matchup

He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chedburn
Sun Wukong
Level 129
God Stats
0W - 6L
1,140 SR
Queue Stats
219W - 217L
1,606 Elo+
Solo
Loki
Loki
Letalboy99
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,525 Elo+
Solo
Team Averages
Level 123
1,380 SR
1,544 Elo+

VS

Team Averages
Level 140
1,613 SR
1,536 Elo+
Rama
Rama
LuQ1z
Rama
Level 122
God Stats
13W - 12L
1,620 SR
Queue Stats
302W - 262L
1,510 Elo+
Solo
Ah Puch
Ah Puch
jimbo133
Ah Puch
Level 156
God Stats
18W - 13L
1,464 SR
Queue Stats
462W - 452L
1,632 Elo+
Solo
Odin
Odin
Райсен
Odin
Level 143
God Stats
3W - 0L
1,755 SR
Queue Stats
232W - 259L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 3 / 3
6,290
629
2,594
3,780
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Chedburn
Sun Wukong
10
1 / 2 / 3
6,647
665
4,700
11,385
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 2
6,767
677
2,600
7,295
2,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
LuQ1z
Rama
10
0 / 2 / 6
6,901
690
4,472
6,236
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
jimbo133
Ah Puch
14
6 / 0 / 1
8,699
870
11,041
4,990
2,058
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 5
7,462
746
2,206
6,636
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
7
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
3
0.83
L
Sun Wukong
Chedburn
Sun Wukong
1
2
3
1.25
L
2
2
2
1.5
W
Rama
LuQ1z
Rama
0
2
6
1.5
W
Ah Puch
jimbo133
Ah Puch
6
0
1
6.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,894
Damage
17,719
22,460
Taken
17,862
13,200
Mitigated
10,704
5,088
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,594
0
0
1,190
3,780
1,179
0
2,324
1,456
9,333
0
L
Sun Wukong
Chedburn
Sun Wukong
4,700
666
0
1,371
11,385
9,487
0
5,051
6,334
0
22,359
L
2,600
215
0
2,527
7,295
2,534
0
3,666
3,629
0
19,624
W
Rama
LuQ1z
Rama
4,472
2,819
0
691
6,236
2,380
671
728
5,089
0
23,451
W
Ah Puch
jimbo133
Ah Puch
11,041
505
0
1,833
4,990
2,058
368
377
4,489
50,200
0
W
2,206
525
0
1,662
6,636
6,266
155
1,489
4,964
0
9,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,704
Gold Earned
23,062
102
Minions Killed
147
0
Camps Cleared
0
532,711
Distance Traveled
618,865
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,290
629
23
2
0
130,839
0
L
Sun Wukong
6,647
665
26
3
0
207,584
3
L
Loki
6,767
677
53
5
0
194,288
2
W
Rama
6,901
690
54
5
0
201,114
3
W
Ah Puch
8,699
870
74
7
0
209,320
1
W
Odin
7,462
746
19
2
0
208,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role