Player Matchup

Gilgamesh
Gilgamesh
HellsRebel
Gilgamesh
Level 29
God Stats
7W - 6L
1,341 SR
Queue Stats
19W - 27L
1,285 Elo+
Party 3
Ares
Ares
InnocentEgirl
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,176 Elo+
Party 3
Cernunnos
Cernunnos
cedrictheman13
Cernunnos
Level 18
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 2L
1,158 Elo+
Party 2
Ao Kuang
Ao Kuang
flumbleb
Ao Kuang
Level 13
God Stats
3W - 4L
1,420 SR
Queue Stats
16W - 31L
1,219 Elo+
Party 3
Awilix
Awilix
liltoeslurper
Awilix
Level 32
God Stats
1W - 1L
1,799 SR
Queue Stats
1W - 3L
1,137 Elo+
Party 2
Team Averages
Level 19
1,557 SR
1,195 Elo+

VS

Team Averages
Level 24
1,420 SR
1,401 Elo+
Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cramsanga
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
KawaiiEther
Arachne
Level 65
God Stats
1W - 5L
1,100 SR
Queue Stats
60W - 64L
1,397 Elo+
Party 1
Odin
Odin
Raider1355
Odin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,191 Elo+
Party 1
Zhong Kui
Zhong Kui
boredsg2020
Zhong Kui
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 36L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HellsRebel
Gilgamesh
16
4 / 1 / 4
10,199
464
6,925
12,036
5,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 2 / 7
11,990
545
5,911
11,182
9,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
cedrictheman13
Cernunnos
16
6 / 3 / 9
10,902
496
16,334
13,651
7,154
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
flumbleb
Ao Kuang
16
3 / 2 / 5
9,879
449
8,660
11,269
4,484
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 3 / 7
12,047
548
17,156
17,576
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 6 / 5
10,249
466
6,792
19,700
18,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
12
0 / 7 / 3
9,165
417
3,944
16,021
10,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
KawaiiEther
Arachne
14
5 / 5 / 0
9,504
432
9,093
14,016
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 2 / 0
8,332
379
4,848
13,539
9,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
boredsg2020
Zhong Kui
16
6 / 4 / 2
10,393
472
11,947
12,752
10,210
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
24
Kills
11
11
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
5
0.42
L
Ares
0
7
3
0.21
W
Gilgamesh
HellsRebel
Gilgamesh
4
1
4
6
W
5
2
7
4.25
L
Arachne
KawaiiEther
Arachne
5
5
0
1
L
0
2
0
0
L
Zhong Kui
boredsg2020
Zhong Kui
6
4
2
1.75
W
Cernunnos
cedrictheman13
Cernunnos
6
3
9
3.5
W
Ao Kuang
flumbleb
Ao Kuang
3
2
5
2.75
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,986
Damage
36,624
65,714
Taken
76,028
32,857
Mitigated
54,180
12,468
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,792
762
0
1,807
19,700
18,673
0
3,460
16,240
37,537
0
L
Ares
3,944
158
0
1,390
16,021
10,719
40
3,170
12,851
18,558
0
W
Gilgamesh
HellsRebel
Gilgamesh
6,925
1,926
468
1,597
12,036
5,037
192
2,696
9,033
0
51,049
W
5,911
923
1,006
1,848
11,182
9,250
365
5,473
5,663
17,753
0
L
Arachne
KawaiiEther
Arachne
9,093
5,776
0
2,034
14,016
5,086
1,038
1,451
12,565
0
52,899
L
4,848
800
0
1,133
13,539
9,492
966
4,165
9,374
9,488
22,935
L
Zhong Kui
boredsg2020
Zhong Kui
11,947
1,203
0
4,360
12,752
10,210
0
2,325
10,427
56,337
0
W
Cernunnos
cedrictheman13
Cernunnos
16,334
9,083
0
3,708
13,651
7,154
2,744
7,598
6,006
0
67,775
W
Ao Kuang
flumbleb
Ao Kuang
8,660
3,795
0
2,940
11,269
4,484
818
5,296
5,696
34,611
0
W
17,156
9,926
0
901
17,576
6,932
3,838
5,138
12,352
0
94,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,017
Gold Earned
47,643
424
Minions Killed
319
0
Camps Cleared
0
2,046,050
Distance Traveled
1,788,964
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,249
466
51
2
0
306,039
1
L
Ares
9,165
417
32
1
0
388,645
1
W
Gilgamesh
10,199
464
81
4
0
446,131
0
W
Ares
11,990
545
26
1
0
404,684
3
L
Arachne
9,504
432
97
4
0
406,188
0
L
Odin
8,332
379
61
3
0
397,105
5
L
Zhong Kui
10,393
472
78
4
0
290,987
2
W
Cernunnos
10,902
496
107
5
0
361,201
0
W
Ao Kuang
9,879
449
69
3
0
427,843
0
W
Awilix
12,047
548
141
6
0
406,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role