Player Matchup

Medusa
Medusa
 
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Chuyfernandez
Hun Batz
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 274L
1,547 Elo+
Solo
Tiamat
Tiamat
The OP General
Tiamat
Level 126
God Stats
0W - 2L
1,354 SR
Queue Stats
108W - 112L
1,551 Elo+
Solo
Cthulhu
Cthulhu
WhatWeGonDoNow
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,498 Elo+
Solo
Poseidon
Poseidon
wolf101pack
Poseidon
Level 83
God Stats
4W - 3L
1,761 SR
Queue Stats
180W - 176L
1,498 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,519 Elo+

VS

Team Averages
Level 130
1,478 SR
1,478 Elo+
Merlin
Merlin
FTG Den0minat0r
Merlin
Level 148
God Stats
11W - 6L
1,480 SR
Queue Stats
202W - 201L
1,515 Elo+
Party 1
Chaac
Chaac
IlIIlllIIllv
Chaac
Level 157
God Stats
2W - 0L
1,567 SR
Queue Stats
89W - 93L
1,517 Elo+
Solo
Ganesha
Ganesha
JAYMAN JUST12
Ganesha
Level 102
God Stats
1W - 2L
1,462 SR
Queue Stats
42W - 44L
1,471 Elo+
Party 1
Olorun
Olorun
TerrasThighs
Olorun
Level 160
God Stats
2W - 1L
1,382 SR
Queue Stats
198W - 192L
1,563 Elo+
Party 1
Fafnir
Fafnir
lKaosI
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 2 / 5
9,363
780
13,914
9,741
4,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Chuyfernandez
Hun Batz
14
1 / 6 / 5
8,020
668
7,662
14,181
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

14
2 / 5 / 8
8,178
682
8,708
10,228
6,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 9
8,957
746
7,237
8,976
4,157
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
wolf101pack
Poseidon
14
0 / 6 / 13
8,189
682
12,126
11,334
3,074
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 8
11,227
936
11,474
9,800
4,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 8
10,039
837
13,407
16,241
19,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
16
1 / 4 / 16
10,226
852
7,576
19,040
23,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
17
7 / 2 / 7
10,188
849
13,782
11,544
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
lKaosI
Fafnir
14
1 / 4 / 9
8,814
735
2,975
13,322
16,699
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
14
Kills
22
22
Deaths
15
40
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
2
5
5.25
L
Hun Batz
Chuyfernandez
Hun Batz
1
6
5
0.58
W
9
2
8
6.5
W
4
3
8
2.67
W
Ganesha
1
4
16
2.25
W
Olorun
7
2
7
5.25
L
2
5
8
1.2
L
3
3
9
2.5
W
Fafnir
lKaosI
Fafnir
1
4
9
1.38
L
Poseidon
wolf101pack
Poseidon
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,647
Damage
49,214
54,460
Taken
69,947
28,412
Mitigated
72,214
17,696
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,914
3,656
2,223
2,780
9,741
4,245
376
6,259
3,482
0
28,693
L
Hun Batz
Chuyfernandez
Hun Batz
7,662
1,260
1,194
3,455
14,181
10,700
515
9,663
4,518
0
13,019
W
11,474
99
1,022
1,852
9,800
4,969
287
3,250
6,324
26,954
0
W
13,407
669
0
3,615
16,241
19,803
345
6,937
9,176
4,047
21,569
W
Ganesha
7,576
395
1,241
2,652
19,040
23,843
511
7,758
10,932
17,560
0
W
Olorun
13,782
6,510
6,841
5,606
11,544
6,900
2,669
4,821
6,585
33,329
2,956
L
8,708
549
1,165
1,884
10,228
6,236
0
7,009
3,219
13,971
0
L
7,237
344
1,367
1,204
8,976
4,157
0
5,722
3,254
12,577
0
W
Fafnir
lKaosI
Fafnir
2,975
1,039
0
1,034
13,322
16,699
264
5,305
7,842
4,937
0
L
Poseidon
wolf101pack
Poseidon
12,126
1,328
1,096
1,328
11,334
3,074
449
7,028
4,306
27,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
50,494
100
Minions Killed
126
0
Camps Cleared
0
1,086,631
Distance Traveled
1,071,569
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,363
780
22
2
0
257,605
0
L
Hun Batz
8,020
668
16
1
0
201,887
1
W
Merlin
11,227
936
52
4
0
171,635
0
W
Chaac
10,039
837
27
2
0
241,726
0
W
Ganesha
10,226
852
0
0
0
237,424
1
W
Olorun
10,188
849
42
4
0
211,438
1
L
Tiamat
8,178
682
9
1
0
208,284
0
L
Cthulhu
8,957
746
17
1
0
231,909
0
W
Fafnir
8,814
735
5
0
0
209,346
0
L
Poseidon
8,189
682
36
3
0
186,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role