Player Matchup

Terra
Terra
Bakugou_2020
Terra
Level 24
God Stats
5W - 5L
1,346 SR
Queue Stats
92W - 102L
1,400 Elo+
Solo
Medusa
Medusa
Danbucm
Medusa
Level 23
God Stats
1W - 2L
1,281 SR
Queue Stats
25W - 22L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToxicLord101
Tsukuyomi
Level 2
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Cu Chulainn
Cu Chulainn
Upbeatgoat_11
Cu Chulainn
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,141 Elo+
Solo
Ymir
Ymir
dragonrock1
Ymir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 85L
1,442 Elo+
Solo
Team Averages
Level 15
1,376 SR
1,316 Elo+

VS

Team Averages
Level 23
1,528 SR
1,415 Elo+
Artemis
Artemis
AJ 1152
Artemis
Level 29
God Stats
5W - 3L
1,685 SR
Queue Stats
8W - 6L
1,411 Elo+
Party 1
Bakasura
Bakasura
MrFROST0619
Bakasura
Level 26
God Stats
13W - 5L
1,532 SR
Queue Stats
16W - 14L
1,411 Elo+
Party 1
Olorun
Olorun
PandoranLegend95
Olorun
Level 26
God Stats
4W - 7L
1,160 SR
Queue Stats
95W - 90L
1,346 Elo+
Solo
King Arthur
King Arthur
Sir Shnapple
King Arthur
Level 12
God Stats
7W - 3L
1,763 SR
Queue Stats
9W - 7L
1,411 Elo+
Party 1
Sobek
Sobek
minhunter
Sobek
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
6,026
502
3,374
9,173
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Danbucm
Medusa
8
1 / 7 / 1
5,334
445
3,053
8,140
1,694
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
ToxicLord101
Tsukuyomi
3
0 / 1 / 0
4,049
337
243
875
153
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Upbeatgoat_11
Cu Chulainn
7
1 / 10 / 2
5,288
441
2,923
9,779
2,814
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 4 / 0
6,531
544
3,853
9,263
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AJ 1152
Artemis
12
11 / 1 / 3
7,576
631
10,153
4,744
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MrFROST0619
Bakasura
12
5 / 1 / 8
7,457
621
6,932
7,033
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 5
7,287
607
4,110
4,925
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Sir Shnapple
King Arthur
12
2 / 2 / 2
6,614
551
2,282
6,858
3,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
minhunter
Sobek
11
3 / 1 / 12
7,015
585
4,013
8,231
7,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
27
27
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
AJ 1152
Artemis
11
1
3
12.5
L
2
5
1
0.5
L
Medusa
Danbucm
Medusa
1
7
1
0.21
W
Bakasura
MrFROST0619
Bakasura
5
1
8
9
W
6
2
5
4.25
W
King Arthur
Sir Shnapple
King Arthur
2
2
2
1.5
L
Tsukuyomi
ToxicLord101
Tsukuyomi
0
1
0
0
L
Cu Chulainn
Upbeatgoat_11
Cu Chulainn
1
10
2
0.2
L
3
4
0
0.75
W
Sobek
minhunter
Sobek
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,446
Damage
27,490
37,230
Taken
31,791
12,772
Mitigated
16,252
5,154
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AJ 1152
Artemis
10,153
6,485
0
2,613
4,744
1,782
1,072
945
3,655
0
33,230
L
3,374
407
394
2,285
9,173
4,524
0
2,013
7,037
7,711
0
L
Medusa
Danbucm
Medusa
3,053
1,698
0
664
8,140
1,694
0
1,594
6,475
0
21,627
W
Bakasura
MrFROST0619
Bakasura
6,932
4,991
0
1,747
7,033
2,508
550
1,038
5,879
0
41,147
W
4,110
1,815
324
1,904
4,925
1,658
2,097
382
4,460
32,383
0
W
King Arthur
Sir Shnapple
King Arthur
2,282
338
0
500
6,858
3,117
610
2,881
3,977
0
23,398
L
Tsukuyomi
ToxicLord101
Tsukuyomi
243
95
0
45
875
153
0
0
875
0
3,042
L
Cu Chulainn
Upbeatgoat_11
Cu Chulainn
2,923
1,195
0
0
9,779
2,814
0
3,147
6,088
0
17,275
L
3,853
838
0
1,766
9,263
3,587
0
986
7,751
33,474
0
W
Sobek
minhunter
Sobek
4,013
785
0
1,414
8,231
7,187
475
1,575
6,366
16,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
35,949
158
Minions Killed
283
0
Camps Cleared
0
841,204
Distance Traveled
1,116,191
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,576
631
65
5
0
197,433
1
L
Terra
6,026
502
8
1
0
216,562
2
L
Medusa
5,334
445
36
3
0
194,351
0
W
Bakasura
7,457
621
91
8
0
281,136
0
W
Olorun
7,287
607
62
5
0
203,720
2
W
King Arthur
6,614
551
47
4
0
224,514
1
L
Tsukuyomi
4,049
337
7
1
0
47,537
0
L
Cu Chulainn
5,288
441
37
3
0
185,841
2
L
Ymir
6,531
544
70
6
0
196,913
1
W
Sobek
7,015
585
18
2
0
209,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role