Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
OPeter JohnsonO
Hercules
Level 119
God Stats
18W - 16L
1,687 SR
Queue Stats
537W - 519L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StewedGecko1645
Morgan Le Fay
Level 67
God Stats
13W - 12L
1,476 SR
Queue Stats
62W - 54L
1,466 Elo+
Solo
Bakasura
Bakasura
benjxdioz
Bakasura
Level 103
God Stats
13W - 23L
1,366 SR
Queue Stats
379W - 389L
1,423 Elo+
Party 2
Ymir
Ymir
vasal1991
Ymir
Level 125
God Stats
11W - 5L
1,662 SR
Queue Stats
277W - 278L
1,487 Elo+
Solo
Team Averages
Level 104
1,538 SR
1,469 Elo+

VS

Team Averages
Level 100
1,525 SR
1,472 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Lord-Drakkon96
Bastet
Level 87
God Stats
15W - 17L
1,460 SR
Queue Stats
515W - 491L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
McTittlesTheKing
Cu Chulainn
Level 105
God Stats
2W - 2L
1,431 SR
Queue Stats
319W - 308L
1,501 Elo+
Solo
Izanami
Izanami
SirStink
Izanami
Level 65
God Stats
3W - 4L
1,734 SR
Queue Stats
22W - 32L
1,439 Elo+
Solo
Anubis
Anubis
t4Tars
Anubis
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 58L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 1 / 12
12,112
577
9,939
9,021
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
19
3 / 1 / 4
12,074
575
12,020
14,258
17,217
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
StewedGecko1645
Morgan Le Fay
19
12 / 1 / 7
12,707
605
18,657
14,169
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
benjxdioz
Bakasura
19
9 / 5 / 7
11,999
571
13,151
19,826
9,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
5 / 4 / 10
11,039
526
16,152
21,011
16,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 9 / 3
9,832
468
6,977
20,539
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 3
9,498
452
7,468
18,261
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
McTittlesTheKing
Cu Chulainn
17
4 / 5 / 0
10,846
516
14,794
20,020
19,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SirStink
Izanami
16
1 / 7 / 2
9,983
475
8,865
16,130
5,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
t4Tars
Anubis
17
4 / 8 / 1
10,504
500
11,743
16,599
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
35
Kills
12
12
Deaths
35
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
12
12
L
Sylvanus
 
Sylvanus
2
9
3
0.39
L
1
6
3
0.42
L
Cu Chulainn
McTittlesTheKing
Cu Chulainn
4
5
0
0.8
W
Hercules
3
1
4
5
L
Izanami
SirStink
Izanami
1
7
2
0.29
W
Morgan Le Fay
StewedGecko1645
Morgan Le Fay
12
1
7
15.5
W
Bakasura
benjxdioz
Bakasura
9
5
7
2.5
L
Anubis
t4Tars
Anubis
4
8
1
0.56
W
Ymir
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,919
Damage
49,847
78,285
Taken
91,549
51,882
Mitigated
56,739
24,212
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,939
2,803
0
3,343
9,021
3,384
2,981
1,544
7,477
0
67,031
L
Sylvanus
 
Sylvanus
6,977
1,193
1,340
4,304
20,539
17,167
0
10,799
8,239
22,685
0
L
7,468
2,239
0
6,470
18,261
6,316
0
2,385
15,498
0
72,287
L
Cu Chulainn
McTittlesTheKing
Cu Chulainn
14,794
2,066
0
3,815
20,020
19,830
72
2,387
16,966
13,360
55,711
W
Hercules
12,020
4,377
0
4,778
14,258
17,217
407
3,451
10,807
0
74,140
L
Izanami
SirStink
Izanami
8,865
6,384
0
1,888
16,130
5,372
1,522
6,609
8,859
0
73,689
W
Morgan Le Fay
StewedGecko1645
Morgan Le Fay
18,657
2,403
222
4,332
14,169
5,373
863
6,967
7,202
70,797
0
W
Bakasura
benjxdioz
Bakasura
13,151
10,099
0
5,667
19,826
9,293
516
4,181
15,645
0
97,236
L
Anubis
t4Tars
Anubis
11,743
728
0
4,937
16,599
8,054
274
10,217
5,621
67,414
0
W
Ymir
16,152
2,288
616
5,254
21,011
16,615
446
6,418
14,593
62,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,931
Gold Earned
50,663
648
Minions Killed
534
0
Camps Cleared
0
2,025,846
Distance Traveled
1,828,478
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,112
577
132
6
0
384,878
4
L
Sylvanus
9,832
468
26
1
0
348,413
12
L
Bastet
9,498
452
118
6
0
417,936
0
L
Cu Chulainn
10,846
516
133
6
0
395,758
3
W
Hercules
12,074
575
157
7
0
424,836
4
L
Izanami
9,983
475
138
7
0
346,975
3
W
Morgan Le Fay
12,707
605
114
5
0
428,905
0
W
Bakasura
11,999
571
152
7
0
459,067
1
L
Anubis
10,504
500
119
6
0
319,396
3
W
Ymir
11,039
526
93
4
0
328,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role