Player Matchup

Nemesis
Nemesis
Cash Raf
Nemesis
Level 7
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 2
Cerberus
Cerberus
T0DOR0KIE
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 135L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
lil off white
Gilgamesh
Level 127
God Stats
1W - 2L
1,425 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 2
Team Averages
Level 53
1,558 SR
1,322 Elo+

VS

Team Averages
Level 39
1,494 SR
1,342 Elo+
Osiris
Osiris
JakeBAY
Osiris
Level 82
God Stats
9W - 8L
1,659 SR
Queue Stats
345W - 345L
1,400 Elo+
Party 1
Yemoja
Yemoja
KingGreedyGz382
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,281 Elo+
Solo
Olorun
Olorun
scha2saucyy_
Olorun
Level 12
God Stats
8W - 9L
1,323 SR
Queue Stats
90W - 89L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cash Raf
Nemesis
15
5 / 8 / 7
11,059
651
12,067
16,709
7,617
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
T0DOR0KIE
Cerberus
11
1 / 4 / 3
9,515
560
4,131
12,202
11,354
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
lil off white
Gilgamesh
17
12 / 4 / 5
12,532
737
25,528
25,014
16,359
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JakeBAY
Osiris
19
14 / 5 / 1
14,281
840
28,757
20,801
18,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 6
10,157
597
4,925
14,516
5,317
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
15
2 / 7 / 10
11,730
690
9,259
15,712
8,887
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
18
Kills
16
16
Deaths
18
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cash Raf
Nemesis
5
8
7
1.06
W
Osiris
JakeBAY
Osiris
14
5
1
2.9
W
0
6
6
0.5
L
Cerberus
T0DOR0KIE
Cerberus
1
4
3
0.63
L
Gilgamesh
lil off white
Gilgamesh
12
4
5
3.63
W
Olorun
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,726
Damage
42,941
53,925
Taken
51,029
35,330
Mitigated
32,266
3,850
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cash Raf
Nemesis
12,067
4,721
0
1,577
16,709
7,617
0
5,007
11,702
0
27,957
W
Osiris
JakeBAY
Osiris
28,757
12,269
0
4,269
20,801
18,062
1,791
1,832
18,969
0
86,086
W
4,925
1,466
1,261
2,433
14,516
5,317
80
1,623
12,893
20,372
0
L
Cerberus
T0DOR0KIE
Cerberus
4,131
605
0
1,696
12,202
11,354
0
2,181
10,021
19,218
0
L
Gilgamesh
lil off white
Gilgamesh
25,528
9,083
0
577
25,014
16,359
0
6,996
18,018
569
57,113
W
Olorun
9,259
5,035
370
2,297
15,712
8,887
1,380
1,191
14,521
27,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
36,168
112
Minions Killed
172
0
Camps Cleared
0
756,257
Distance Traveled
826,758
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,059
651
20
1
0
289,772
0
W
Osiris
14,281
840
91
5
0
331,146
2
W
Yemoja
10,157
597
37
2
0
228,891
0
L
Cerberus
9,515
560
38
2
0
149,395
0
L
Gilgamesh
12,532
737
54
3
0
317,090
1
W
Olorun
11,730
690
44
3
0
266,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role