Player Matchup

Ares
Ares
EL Cocombrer
Ares
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 69L
1,291 Elo+
Solo
Danzaburou
Danzaburou
Ivan-Q2
Danzaburou
Level 127
God Stats
1W - 1L
1,682 SR
Queue Stats
11W - 23L
1,818 Elo+
Solo
Persephone
Persephone
riku254
Persephone
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,224 Elo+
Solo
Team Averages
Level 91
1,561 SR
1,445 Elo+

VS

Team Averages
Level 94
1,515 SR
1,419 Elo+
Zeus
Zeus
Xo-assileM-oX
Zeus
Level 125
God Stats
18W - 9L
1,667 SR
Queue Stats
482W - 531L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
birchrapter
Sun Wukong
Level 49
God Stats
7W - 7L
1,378 SR
Queue Stats
68W - 82L
1,375 Elo+
Party 1
Kali
Kali
game crazy x117
Kali
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 99L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,834
683
3,186
11,188
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Ivan-Q2
Danzaburou
8
0 / 7 / 2
6,136
614
3,933
9,629
3,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
riku254
Persephone
8
1 / 5 / 1
6,528
653
2,093
6,631
2,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 10
8,509
851
14,377
2,910
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
birchrapter
Sun Wukong
10
3 / 1 / 11
7,586
759
3,789
6,969
3,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
8 / 1 / 7
8,951
895
5,034
8,355
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
17
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Danzaburou
Ivan-Q2
Danzaburou
0
7
2
0.14
W
6
0
10
11
W
Sun Wukong
birchrapter
Sun Wukong
3
1
11
8.5
W
8
1
7
11.5
L
Persephone
riku254
Persephone
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,212
Damage
23,200
27,448
Taken
18,234
14,574
Mitigated
8,381
3,673
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,186
34
199
2,158
11,188
9,514
0
4,779
6,409
9,861
0
L
Danzaburou
Ivan-Q2
Danzaburou
3,933
935
0
898
9,629
3,000
80
6,126
3,503
0
21,503
W
14,377
507
329
1,326
2,910
883
1,198
1,022
1,888
39,614
0
W
Sun Wukong
birchrapter
Sun Wukong
3,789
350
105
1,021
6,969
3,835
765
1,865
5,104
0
14,721
W
5,034
1,966
0
4,926
8,355
3,663
720
2,392
5,963
0
21,362
L
Persephone
riku254
Persephone
2,093
240
0
418
6,631
2,060
0
3,469
3,157
9,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,498
Gold Earned
25,046
63
Minions Killed
109
0
Camps Cleared
0
468,841
Distance Traveled
549,989
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,834
683
21
2
0
175,418
0
L
Danzaburou
6,136
614
27
3
0
139,891
1
W
Zeus
8,509
851
62
6
0
179,170
0
W
Sun Wukong
7,586
759
17
2
0
176,896
0
W
Kali
8,951
895
30
3
0
193,923
0
L
Persephone
6,528
653
15
2
0
153,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role