Player Matchup

Khepri
Khepri
Detroit313
Khepri
Level 158
God Stats
12W - 3L
1,682 SR
Queue Stats
380W - 405L
1,413 Elo+
Solo
Arachne
Arachne
Ellak96
Arachne
Level 52
God Stats
3W - 10L
1,324 SR
Queue Stats
164W - 307L
1,329 Elo+
Party 1
Osiris
Osiris
Thatguythesav
Osiris
Level 57
God Stats
3W - 10L
1,370 SR
Queue Stats
192W - 313L
1,326 Elo+
Party 1
Anhur
Anhur
WarfareTrollGM
Anhur
Level 113
God Stats
3W - 1L
1,410 SR
Queue Stats
27W - 29L
1,463 Elo+
Solo
He Bo
He Bo
zeropond
He Bo
Level 69
God Stats
2W - 1L
1,405 SR
Queue Stats
371W - 410L
1,409 Elo+
Solo
Team Averages
Level 90
1,438 SR
1,388 Elo+

VS

Team Averages
Level 86
1,379 SR
1,448 Elo+
Medusa
Medusa
LadyRenegade
Medusa
Level 102
God Stats
0W - 5L
1,392 SR
Queue Stats
336W - 368L
1,436 Elo+
Party 2
Mercury
Mercury
NikTamair97
Mercury
Level 107
God Stats
10W - 19L
1,017 SR
Queue Stats
353W - 377L
1,442 Elo+
Party 2
Raijin
Raijin
Pac1f1c1land3r
Raijin
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
383W - 438L
1,396 Elo+
Solo
Yemoja
Yemoja
RagingBaby
Yemoja
Level 69
God Stats
0W - 1L
1,591 SR
Queue Stats
72W - 76L
1,514 Elo+
Solo
Loki
Loki
sh4rksl4yer17
Loki
Level 85
God Stats
19W - 24L
1,395 SR
Queue Stats
366W - 375L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Detroit313
Khepri
10
2 / 1 / 8
7,134
510
3,959
7,505
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Ellak96
Arachne
11
2 / 1 / 5
6,888
492
4,340
8,912
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 0
7,940
567
5,261
10,076
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 5
8,029
574
5,708
7,104
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
zeropond
He Bo
12
5 / 3 / 3
7,425
530
6,347
9,254
3,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 1 / 1
6,364
455
5,337
7,065
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
NikTamair97
Mercury
9
1 / 3 / 0
6,072
434
3,187
8,620
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 2
6,910
494
7,654
7,907
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
RagingBaby
Yemoja
8
0 / 3 / 2
6,179
441
3,915
7,228
4,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 2 / 1
7,436
531
6,125
9,582
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
Detroit313
Khepri
2
1
8
6
W
Arachne
Ellak96
Arachne
2
1
5
4.5
L
Medusa
0
1
1
0.5
L
Mercury
NikTamair97
Mercury
1
3
0
0.33
L
1
5
2
0.4
L
Yemoja
RagingBaby
Yemoja
0
3
2
0.33
W
3
1
0
3
W
2
0
5
4.5
L
4
2
1
2.25
W
He Bo
zeropond
He Bo
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
26,218
42,851
Taken
40,402
22,527
Mitigated
15,849
17,691
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Detroit313
Khepri
3,959
203
769
3,799
7,505
7,151
518
2,697
4,714
17,033
0
W
Arachne
Ellak96
Arachne
4,340
2,719
0
3,014
8,912
3,220
397
2,768
5,930
0
27,854
L
Medusa
5,337
1,683
0
1,115
7,065
1,935
0
2,409
4,656
0
44,903
L
Mercury
NikTamair97
Mercury
3,187
1,082
0
620
8,620
2,396
0
2,434
6,186
0
33,160
L
7,654
560
0
1,610
7,907
2,473
258
2,416
5,491
37,940
0
L
Yemoja
RagingBaby
Yemoja
3,915
351
573
591
7,228
4,462
0
3,019
4,209
13,362
0
W
5,261
2,741
0
4,531
10,076
6,392
371
0
9,128
0
41,209
W
5,708
2,432
0
2,698
7,104
2,129
1,517
1,687
5,411
0
54,538
L
6,125
1,121
0
4,493
9,582
4,583
0
141
9,441
0
34,670
W
He Bo
zeropond
He Bo
6,347
618
0
2,880
9,254
3,635
885
3,740
5,066
34,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,416
Gold Earned
32,961
354
Minions Killed
308
0
Camps Cleared
0
1,351,758
Distance Traveled
1,256,874
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,134
510
20
1
0
255,139
3
W
Arachne
6,888
492
50
4
0
309,757
0
L
Medusa
6,364
455
84
6
0
264,467
6
L
Mercury
6,072
434
58
4
0
308,360
3
L
Raijin
6,910
494
84
6
0
222,570
1
L
Yemoja
6,179
441
20
1
0
216,140
1
W
Osiris
7,940
567
90
6
0
279,450
0
W
Anhur
8,029
574
121
9
0
245,026
3
L
Loki
7,436
531
62
4
0
245,337
2
W
He Bo
7,425
530
73
5
0
262,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role