Player Matchup

King Arthur
King Arthur
ArtioFire
King Arthur
Level 24
God Stats
33W - 34L
1,562 SR
Queue Stats
214W - 193L
1,592 Elo+
Solo
Ravana
Ravana
Bennnyy
Ravana
Level 18
God Stats
3W - 1L
1,595 SR
Queue Stats
28W - 22L
1,571 Elo+
Party 1
Rama
Rama
DWonderfull04
Rama
Level 22
God Stats
2W - 4L
1,489 SR
Queue Stats
3W - 7L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Suliest
Heimdallr
Level 17
God Stats
3W - 0L
1,992 SR
Queue Stats
21W - 15L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
peyaestro
Cthulhu
Level 16
God Stats
1W - 0L
1,824 SR
Queue Stats
9W - 6L
1,547 Elo+
Party 1
Team Averages
Level 19
1,692 SR
1,531 Elo+

VS

Team Averages
Level 19
1,533 SR
1,509 Elo+
Kali
Kali
BeaterZx
Kali
Level 12
God Stats
2W - 1L
1,746 SR
Queue Stats
25W - 23L
1,659 Elo+
Solo
Neith
Neith
Xenoplug
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
gsizzle8
Chaac
Level 28
God Stats
0W - 1L
1,420 SR
Queue Stats
29W - 41L
1,410 Elo+
Solo
Olorun
Olorun
walternelsonw4
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
zLuCcK
Sylvanus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 82L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtioFire
King Arthur
9
3 / 1 / 0
5,138
734
2,506
4,455
1,516
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
Bennnyy
Ravana
8
3 / 1 / 4
5,232
747
2,978
3,021
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 3
3,793
542
1,592
3,165
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
Suliest
Heimdallr
8
2 / 1 / 3
4,620
660
2,879
3,634
883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
peyaestro
Cthulhu
7
3 / 1 / 3
4,520
646
3,655
4,098
2,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
4 / 1 / 0
4,907
701
2,884
4,995
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Xenoplug
Neith
2
0 / 1 / 0
3,102
443
161
856
247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
gsizzle8
Chaac
6
0 / 4 / 1
3,794
542
2,042
4,801
1,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 1
3,509
501
1,386
3,477
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
zLuCcK
Sylvanus
5
1 / 3 / 1
3,889
556
2,344
6,163
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
5
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArtioFire
King Arthur
3
1
0
3
L
Kali
4
1
0
4
W
Ravana
Bennnyy
Ravana
3
1
4
5
W
1
1
3
2.5
W
Heimdallr
Suliest
Heimdallr
2
1
3
3.5
L
Neith
Xenoplug
Neith
0
1
0
0
L
Chaac
gsizzle8
Chaac
0
4
1
0.13
W
Cthulhu
peyaestro
Cthulhu
3
1
3
4.5
L
0
3
1
0.17
L
Sylvanus
zLuCcK
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,610
Damage
8,817
18,373
Taken
20,292
5,972
Mitigated
7,212
6,644
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArtioFire
King Arthur
2,506
461
0
1,038
4,455
1,516
0
0
4,455
0
26,527
L
Kali
2,884
1,176
0
2,369
4,995
1,756
0
217
4,778
0
22,789
W
Ravana
Bennnyy
Ravana
2,978
1,478
0
1,580
3,021
827
0
373
2,648
0
21,245
W
1,592
1,457
0
1,007
3,165
704
330
897
2,268
0
9,095
W
Heimdallr
Suliest
Heimdallr
2,879
1,640
0
1,889
3,634
883
876
396
3,238
0
21,602
L
Neith
Xenoplug
Neith
161
104
0
118
856
247
0
0
856
0
2,365
L
Chaac
gsizzle8
Chaac
2,042
555
0
1,135
4,801
1,673
0
0
4,801
0
11,115
W
Cthulhu
peyaestro
Cthulhu
3,655
610
205
925
4,098
2,042
0
1,896
2,202
12,422
0
L
1,386
464
125
605
3,477
991
102
1,761
1,716
9,408
1,339
L
Sylvanus
zLuCcK
Sylvanus
2,344
910
270
1,564
6,163
2,545
0
1,677
4,486
7,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,303
Gold Earned
19,201
192
Minions Killed
112
0
Camps Cleared
0
646,894
Distance Traveled
517,980
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,138
734
67
10
0
126,416
0
L
Kali
4,907
701
45
6
0
146,114
1
W
Ravana
5,232
747
48
7
0
134,266
0
W
Rama
3,793
542
23
3
0
130,223
0
W
Heimdallr
4,620
660
40
6
0
124,662
1
L
Neith
3,102
443
7
1
0
25,425
0
L
Chaac
3,794
542
19
3
0
98,981
0
W
Cthulhu
4,520
646
14
2
0
131,327
0
L
Olorun
3,509
501
29
4
0
104,486
0
L
Sylvanus
3,889
556
12
2
0
142,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role