Player Matchup

Fenrir
Fenrir
Bronze III
xXScoobyXx
Fenrir
Bronze III
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 8L
1,511 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,500 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,794 SR
1,468 MMR
Medusa
Medusa
Gold II
APEXScar
Medusa
Gold II
Level 103
God Stats
5W - 4L
1,794 SR
Queue Stats
46W - 44L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
xXScoobyXx
Fenrir
20
6 / 0 / 0
13,579
905
9,694
14,208
20,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayBellonaHe BoBakasuraSkadi

VS

Bans
UllrAh Muzen CabChronosKaliSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
APEXScar
Medusa
18
0 / 6 / 0
11,052
737
6,295
12,353
12,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
APEXScar
Medusa
0
6
0
0
W
Fenrir
xXScoobyXx
Fenrir
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,694
Damage
6,295
14,208
Taken
12,353
20,161
Mitigated
12,450
5,944
Healing
1,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
APEXScar
Medusa
6,295
2,705
0
1,036
12,353
12,450
860
433
11,920
0
71,238
W
Fenrir
xXScoobyXx
Fenrir
9,694
3,823
0
5,944
14,208
20,161
2,650
0
14,208
469
88,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,579
Gold Earned
11,052
160
Minions Killed
139
0
Camps Cleared
0
313,434
Distance Traveled
307,608
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,052
737
139
9
0
307,608
4
W
Fenrir
13,579
905
160
11
0
313,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role