Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ALPHA_FORCE-RED
Thanatos
Level 128
God Stats
86W - 67L
1,544 SR
Queue Stats
564W - 549L
1,519 Elo+
Party 1
Vulcan
Vulcan
Pepega_Toaster
Vulcan
Level 67
God Stats
6W - 3L
1,502 SR
Queue Stats
48W - 53L
1,366 Elo+
Party 1
Horus
Horus
Vioblax1330
Horus
Level 78
God Stats
15W - 11L
1,631 SR
Queue Stats
245W - 243L
1,422 Elo+
Party 3
Chiron
Chiron
tunsi30600
Chiron
Level 81
God Stats
9W - 5L
1,708 SR
Queue Stats
284W - 276L
1,458 Elo+
Party 3
Team Averages
Level 87
1,577 SR
1,453 Elo+

VS

Team Averages
Level 71
1,450 SR
1,510 Elo+
He Bo
He Bo
CalTheMondo
He Bo
Level 66
God Stats
0W - 2L
1,309 SR
Queue Stats
212W - 194L
1,532 Elo+
Solo
Bakasura
Bakasura
Dozaya_94
Bakasura
Level 82
God Stats
8W - 8L
1,390 SR
Queue Stats
503W - 489L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
MissDidie
Kukulkan
Level 126
God Stats
9W - 8L
1,597 SR
Queue Stats
154W - 154L
1,448 Elo+
Party 2
Medusa
Medusa
Skinnyrod
Medusa
Level 48
God Stats
19W - 20L
1,484 SR
Queue Stats
176W - 179L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
trickpa_465
Gilgamesh
Level 35
God Stats
6W - 5L
1,468 SR
Queue Stats
95W - 66L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
1 / 3 / 4
9,933
584
8,016
11,847
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
18
12 / 1 / 4
11,463
674
11,723
14,592
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 2 / 3
9,817
577
11,202
7,086
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 10
9,766
574
6,798
14,271
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
tunsi30600
Chiron
15
10 / 1 / 6
9,946
585
11,760
8,842
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 4
6,396
376
6,089
11,719
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Dozaya_94
Bakasura
13
3 / 5 / 1
8,393
494
7,705
12,480
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
MissDidie
Kukulkan
13
1 / 5 / 0
8,145
479
5,800
8,452
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Skinnyrod
Medusa
11
3 / 7 / 2
7,754
456
3,624
11,220
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
trickpa_465
Gilgamesh
13
2 / 8 / 3
8,873
522
6,916
16,951
9,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
35
Kills
9
9
Deaths
35
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
3
4
1
W
Thanatos
12
1
4
14
L
0
10
4
0.2
L
Bakasura
Dozaya_94
Bakasura
3
5
1
0.7
L
Kukulkan
MissDidie
Kukulkan
1
5
0
0.2
W
9
2
3
5.25
L
Medusa
Skinnyrod
Medusa
3
7
2
0.57
W
3
2
10
4
L
Gilgamesh
trickpa_465
Gilgamesh
2
8
3
0.44
W
Chiron
tunsi30600
Chiron
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,499
Damage
30,134
56,638
Taken
60,822
32,094
Mitigated
20,935
30,154
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,016
3,608
0
3,180
11,847
6,634
1,758
1,319
10,052
0
66,285
W
Thanatos
11,723
3,542
0
14,134
14,592
6,004
0
3,504
10,330
0
75,011
L
6,089
249
0
1,110
11,719
1,826
0
1,683
9,938
23,584
0
L
Bakasura
Dozaya_94
Bakasura
7,705
4,927
0
3,351
12,480
5,565
0
1,573
10,841
0
37,088
L
Kukulkan
MissDidie
Kukulkan
5,800
413
0
1,203
8,452
2,201
0
2,691
5,621
49,380
0
W
11,202
5,233
0
0
7,086
2,707
853
3,642
3,308
44,251
0
L
Medusa
Skinnyrod
Medusa
3,624
1,212
0
895
11,220
1,966
0
1,425
9,715
0
17,673
W
6,798
2,880
414
5,341
14,271
13,307
1,332
2,350
11,605
0
27,927
L
Gilgamesh
trickpa_465
Gilgamesh
6,916
867
0
1,513
16,951
9,377
0
3,292
13,505
4,543
22,334
W
Chiron
tunsi30600
Chiron
11,760
4,430
1,478
5,607
8,842
3,442
3,251
2,920
5,848
0
63,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,925
Gold Earned
39,561
460
Minions Killed
307
0
Camps Cleared
0
1,681,653
Distance Traveled
1,539,137
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,933
584
110
6
0
331,336
3
W
Thanatos
11,463
674
125
7
0
387,367
4
L
He Bo
6,396
376
31
2
0
271,303
0
L
Bakasura
8,393
494
100
6
0
354,099
7
L
Kukulkan
8,145
479
109
6
0
317,249
6
W
Vulcan
9,817
577
88
5
0
329,631
2
L
Medusa
7,754
456
31
2
0
293,966
3
W
Horus
9,766
574
49
3
0
353,220
3
L
Gilgamesh
8,873
522
36
2
0
302,520
0
W
Chiron
9,946
585
88
5
0
280,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role