Player Matchup

Izanami
Izanami
DEPRESSIN_BABY
Izanami
Level 25
God Stats
30W - 46L
1,404 SR
Queue Stats
49W - 82L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daniela HS8934
Morgan Le Fay
Level 28
God Stats
2W - 4L
1,281 SR
Queue Stats
90W - 107L
1,265 Elo+
Solo
Odin
Odin
Melgren21
Odin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
943 Elo+
Party 1
Scylla
Scylla
TerryLigma
Scylla
Level 23
God Stats
69W - 69L
1,569 SR
Queue Stats
100W - 127L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
alexgargoyse345
Sun Wukong
Level 17
God Stats
2W - 3L
1,154 SR
Queue Stats
6W - 19L
1,013 Elo+
Party 1
Team Averages
Level 19
1,381 SR
1,186 Elo+

VS

Team Averages
Level 6
1,500 SR
1,500 Elo+
Zeus
Zeus
Aidenstarwars100
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Aketoni1927
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
BMTP
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Generaldofes
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Prettyboi215183
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
21 / 1 / 5
10,568
661
12,434
7,391
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Daniela HS8934
Morgan Le Fay
11
2 / 0 / 12
8,086
505
4,461
6,974
2,783
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
11
6 / 1 / 6
8,153
510
4,325
7,874
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TerryLigma
Scylla
14
8 / 3 / 14
9,826
614
9,417
8,642
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
alexgargoyse345
Sun Wukong
11
4 / 3 / 9
7,963
498
5,112
8,255
3,617
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 17 / 1
5,596
350
4,313
11,673
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 1
6,534
408
1,049
9,069
3,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
BMTP
Hercules
10
1 / 7 / 1
6,384
399
3,226
12,282
4,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Generaldofes
Xing Tian
11
0 / 9 / 1
7,539
471
1,886
12,767
10,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Prettyboi215183
Tsukuyomi
9
5 / 14 / 1
7,402
463
5,613
12,810
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
41
Kills
6
8
Deaths
53
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
17
1
0.03
L
0
6
1
0.08
L
Hercules
BMTP
Hercules
1
7
1
0.21
W
21
1
5
23.5
W
Morgan Le Fay
Daniela HS8934
Morgan Le Fay
2
0
12
8
L
Xing Tian
Generaldofes
Xing Tian
0
9
1
0.06
W
Odin
6
1
6
9
L
Tsukuyomi
Prettyboi215183
Tsukuyomi
5
14
1
0.39
W
Scylla
TerryLigma
Scylla
8
3
14
5
W
Sun Wukong
alexgargoyse345
Sun Wukong
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,749
Damage
16,087
39,136
Taken
58,601
15,420
Mitigated
23,929
9,932
Healing
1,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,313
1,290
0
0
11,673
2,329
141
2,827
8,846
18,510
0
L
1,049
111
0
250
9,069
3,620
72
2,066
7,003
6,390
0
L
Hercules
BMTP
Hercules
3,226
713
0
696
12,282
4,177
0
5,702
6,580
0
15,480
W
12,434
7,931
0
1,451
7,391
2,231
4,480
1,358
6,009
0
45,156
W
Morgan Le Fay
Daniela HS8934
Morgan Le Fay
4,461
792
0
3,036
6,974
2,783
1,471
1,372
5,416
25,426
0
L
Xing Tian
Generaldofes
Xing Tian
1,886
168
0
0
12,767
10,460
860
1,466
11,301
22,581
0
W
Odin
4,325
2,319
0
408
7,874
4,340
1,340
1,266
6,488
0
25,608
L
Tsukuyomi
Prettyboi215183
Tsukuyomi
5,613
2,318
0
262
12,810
3,343
0
1,817
10,993
0
19,990
W
Scylla
TerryLigma
Scylla
9,417
2,897
0
4,301
8,642
2,449
4,501
1,383
7,039
45,188
0
W
Sun Wukong
alexgargoyse345
Sun Wukong
5,112
1,796
0
736
8,255
3,617
791
1,225
6,936
0
26,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
33,455
273
Minions Killed
112
0
Camps Cleared
0
1,462,287
Distance Traveled
1,279,810
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,596
350
16
1
0
263,740
0
L
Ares
6,534
408
11
1
0
227,324
1
L
Hercules
6,384
399
37
2
0
274,511
2
W
Izanami
10,568
661
87
5
0
311,191
2
W
Morgan Le Fay
8,086
505
27
2
0
280,794
0
L
Xing Tian
7,539
471
30
2
0
221,930
0
W
Odin
8,153
510
43
3
0
284,022
0
L
Tsukuyomi
7,402
463
18
1
0
292,305
2
W
Scylla
9,826
614
83
5
0
265,914
1
W
Sun Wukong
7,963
498
33
2
0
320,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role