Player Matchup

Khepri
Khepri
CammelClapper
Khepri
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,371 Elo+
Party 1
Chang'e
Chang'e
Emperor_Lucian
Chang'e
Level 32
God Stats
3W - 6L
1,350 SR
Queue Stats
60W - 87L
1,404 Elo+
Party 2
Apollo
Apollo
KButler43
Apollo
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 7L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
MagicMonstaa
Gilgamesh
Level 29
God Stats
2W - 1L
1,214 SR
Queue Stats
9W - 12L
1,347 Elo+
Party 1
Pele
Pele
black_lampard800
Pele
Level 140
God Stats
3W - 1L
1,716 SR
Queue Stats
310W - 336L
1,510 Elo+
Party 2
Team Averages
Level 70
1,456 SR
1,415 Elo+

VS

Team Averages
Level 62
1,687 SR
1,511 Elo+
Set
Set
Brearly
Set
Level 82
God Stats
9W - 2L
1,877 SR
Queue Stats
182W - 129L
1,577 Elo+
Party 3
Janus
Janus
IllHakaiYaNan
Janus
Level 85
God Stats
2W - 3L
1,658 SR
Queue Stats
90W - 61L
1,570 Elo+
Party 3
Gilgamesh
Gilgamesh
Jibb Master
Gilgamesh
Level 23
God Stats
3W - 1L
1,904 SR
Queue Stats
36W - 25L
1,544 Elo+
Party 3
Horus
Horus
LeGreenwood
Horus
Level 85
God Stats
4W - 3L
1,757 SR
Queue Stats
89W - 81L
1,521 Elo+
Party 3
Jing Wei
Jing Wei
hilado_graneado
Jing Wei
Level 37
God Stats
0W - 1L
1,242 SR
Queue Stats
82W - 123L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,891
536
1,206
5,710
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,022
547
2,129
4,440
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
KButler43
Apollo
10
1 / 0 / 4
5,844
531
3,279
3,323
959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MagicMonstaa
Gilgamesh
12
6 / 1 / 3
6,681
607
5,135
7,170
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 0 / 6
7,690
699
7,907
8,440
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
1 / 2 / 1
5,439
494
2,436
6,273
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

12
2 / 0 / 0
7,197
654
3,241
2,776
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Jibb Master
Gilgamesh
8
1 / 5 / 0
5,125
466
4,135
8,016
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
5,079
462
1,939
8,318
4,844
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
8
0 / 4 / 1
5,054
459
2,361
5,983
1,487
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
5
5
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
1
2
1
0.75
W
1
2
5
1.75
W
0
2
0
0
L
2
0
0
2
L
Gilgamesh
Jibb Master
Gilgamesh
1
5
0
0.2
W
Apollo
KButler43
Apollo
1
0
4
3
L
1
3
1
0.5
W
Gilgamesh
MagicMonstaa
Gilgamesh
6
1
3
7.5
W
6
0
6
9
L
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
14,112
29,083
Taken
31,366
11,822
Mitigated
12,749
13,196
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
2,436
1,067
0
1,949
6,273
2,627
0
971
5,227
0
28,645
W
1,206
296
0
668
5,710
2,736
80
515
5,189
9,003
0
W
2,129
0
0
1,919
4,440
1,227
795
1,038
3,212
30,450
0
L
3,241
44
0
630
2,776
765
0
1,275
1,395
44,485
0
L
Gilgamesh
Jibb Master
Gilgamesh
4,135
1,048
0
1,784
8,016
3,026
0
0
7,808
0
21,036
W
Apollo
KButler43
Apollo
3,279
1,707
0
1,885
3,323
959
414
372
2,933
0
34,386
L
1,939
1,180
951
2,899
8,318
4,844
0
445
7,827
0
19,247
W
Gilgamesh
MagicMonstaa
Gilgamesh
5,135
1,091
0
3,283
7,170
3,671
0
411
6,719
0
21,491
W
7,907
1,622
0
5,441
8,440
3,229
0
708
7,657
0
56,879
L
Jing Wei
2,361
1,867
0
1,542
5,983
1,487
180
504
5,273
0
14,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
27,894
309
Minions Killed
245
0
Camps Cleared
0
1,145,811
Distance Traveled
1,085,346
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,439
494
53
5
0
241,269
4
W
Khepri
5,891
536
22
2
0
223,167
1
W
Chang'e
6,022
547
70
6
0
226,218
1
L
Janus
7,197
654
100
9
0
241,606
3
L
Gilgamesh
5,125
466
31
3
0
213,547
1
W
Apollo
5,844
531
65
6
0
209,023
2
L
Horus
5,079
462
25
2
0
214,523
0
W
Gilgamesh
6,681
607
44
4
0
230,420
4
W
Pele
7,690
699
108
10
0
256,983
4
L
Jing Wei
5,054
459
36
3
0
174,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role