Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CarryyTG
Ra
Level 27
God Stats
1W - 3L
1,170 SR
Queue Stats
77W - 57L
1,651 Elo+
Party 1
Khepri
Khepri
Felipefekk
Khepri
Level 25
God Stats
25W - 33L
1,484 SR
Queue Stats
103W - 118L
1,427 Elo+
Solo
Nemesis
Nemesis
L0ADPR0DUC3R
Nemesis
Level 27
God Stats
15W - 9L
1,672 SR
Queue Stats
94W - 59L
1,694 Elo+
Party 1
Arachne
Arachne
TheTommee
Arachne
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 177L
1,633 Elo+
Solo
Team Averages
Level 25
1,465 SR
1,581 Elo+

VS

Team Averages
Level 20
1,432 SR
1,636 Elo+
Izanami
Izanami
DooniesSlayer
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Chang'e
Chang'e
MadamBarkler
Chang'e
Level 25
God Stats
13W - 7L
1,674 SR
Queue Stats
78W - 57L
1,618 Elo+
Solo
Ao Kuang
Ao Kuang
Slippy_Cheese58
Ao Kuang
Level 26
God Stats
1W - 7L
1,254 SR
Queue Stats
97W - 115L
1,545 Elo+
Solo
Yemoja
Yemoja
Wigle Vigle
Yemoja
Level 26
God Stats
0W - 1L
1,308 SR
Queue Stats
57W - 46L
1,625 Elo+
Solo
Bellona
Bellona
xYOYOx28x
Bellona
Level 19
God Stats
12W - 11L
1,427 SR
Queue Stats
55W - 79L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 3
4,761
529
3,401
4,405
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 2
5,953
661
3,738
4,403
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Felipefekk
Khepri
3
0 / 2 / 1
3,637
404
401
2,155
754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
L0ADPR0DUC3R
Nemesis
9
5 / 1 / 0
5,878
653
3,316
5,120
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TheTommee
Arachne
11
1 / 0 / 1
5,919
658
2,105
3,744
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 3 / 1
4,551
506
2,280
4,676
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
MadamBarkler
Chang'e
6
0 / 2 / 0
4,186
465
1,898
3,843
726
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
8
1 / 1 / 0
5,490
610
687
5,317
1,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
7
2 / 0 / 0
4,954
550
2,730
5,594
2,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
xYOYOx28x
Bellona
6
0 / 2 / 0
3,982
442
2,281
5,527
2,468
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
W
1
0
2
2
L
Izanami
0
3
1
0.17
W
Khepri
Felipefekk
Khepri
0
2
1
0.25
W
Nemesis
L0ADPR0DUC3R
Nemesis
5
1
0
5
L
Chang'e
MadamBarkler
Chang'e
0
2
0
0
L
Ao Kuang
1
1
0
1
W
Arachne
TheTommee
Arachne
1
0
1
1.5
L
Yemoja
2
0
0
2
L
Bellona
xYOYOx28x
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,961
Damage
9,876
19,827
Taken
24,957
6,088
Mitigated
7,593
8,601
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,401
2,276
0
3,081
4,405
1,116
0
1,528
2,824
0
19,603
W
3,738
731
75
1,367
4,403
1,338
136
424
3,979
35,935
0
L
Izanami
2,280
2,090
0
896
4,676
1,033
336
262
4,382
0
24,474
W
Khepri
Felipefekk
Khepri
401
0
0
96
2,155
754
0
524
1,627
3,054
0
W
Nemesis
L0ADPR0DUC3R
Nemesis
3,316
1,855
0
868
5,120
1,493
0
993
4,043
0
34,504
L
Chang'e
MadamBarkler
Chang'e
1,898
270
0
1,445
3,843
726
0
0
3,843
15,031
0
L
Ao Kuang
687
108
0
1,030
5,317
1,336
0
368
4,905
24,038
0
W
Arachne
TheTommee
Arachne
2,105
884
0
3,114
3,744
1,387
0
1,799
1,945
0
31,258
L
Yemoja
2,730
850
399
1,191
5,594
2,030
0
180
5,414
16,456
0
L
Bellona
xYOYOx28x
Bellona
2,281
772
0
85
5,527
2,468
0
3,075
2,274
0
14,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
23,163
250
Minions Killed
211
0
Camps Cleared
0
777,222
Distance Traveled
706,536
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,761
529
36
4
0
152,156
0
W
Ra
5,953
661
81
9
0
179,636
2
L
Izanami
4,551
506
58
6
0
136,826
0
W
Khepri
3,637
404
3
0
0
66,898
1
W
Nemesis
5,878
653
64
7
0
194,905
3
L
Chang'e
4,186
465
45
5
0
104,154
1
L
Ao Kuang
5,490
610
52
6
0
149,120
2
W
Arachne
5,919
658
66
7
0
183,627
1
L
Yemoja
4,954
550
24
3
0
145,600
1
L
Bellona
3,982
442
32
4
0
170,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role