Player Matchup

He Bo
He Bo
 
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DavyBM
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JloXmaTblu
Tsukuyomi
Level 16
God Stats
8W - 10L
1,499 SR
Queue Stats
15W - 14L
1,527 Elo+
Solo
Guan Yu
Guan Yu
KAdams1
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Party 1
Cerberus
Cerberus
jayjayModz23
Cerberus
Level 6
God Stats
9W - 12L
1,370 SR
Queue Stats
10W - 23L
1,393 Elo+
Solo
Team Averages
Level 11
1,474 SR
1,535 Elo+

VS

Team Averages
Level 18
1,532 SR
1,539 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aaron1008
Ymir
Level 9
God Stats
7W - 7L
1,768 SR
Queue Stats
53W - 48L
1,530 Elo+
Solo
Loki
Loki
Karmij
Loki
Level 29
God Stats
5W - 1L
1,827 SR
Queue Stats
58W - 60L
1,458 Elo+
Solo
Guan Yu
Guan Yu
fynbr
Guan Yu
Level 13
God Stats
1W - 0L
1,247 SR
Queue Stats
5W - 6L
1,546 Elo+
Party 2
Freya
Freya
suffermenow
Freya
Level 11
God Stats
1W - 0L
1,319 SR
Queue Stats
5W - 3L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
11 / 6 / 1
11,281
627
16,574
15,632
7,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
DavyBM
Neith
12
2 / 8 / 0
7,683
427
8,603
13,734
4,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
JloXmaTblu
Tsukuyomi
14
4 / 3 / 4
8,989
499
8,187
10,733
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
KAdams1
Guan Yu
13
0 / 4 / 3
7,792
433
6,099
13,887
13,022
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
jayjayModz23
Cerberus
9
0 / 9 / 0
6,188
344
1,090
14,456
12,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
19 / 0 / 5
13,169
732
24,302
15,026
6,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
5 / 1 / 9
11,356
631
4,790
15,435
14,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
Karmij
Loki
16
2 / 3 / 7
10,157
564
6,034
12,317
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
fynbr
Guan Yu
14
2 / 4 / 4
9,046
503
4,732
11,190
8,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 9 / 5
8,205
456
5,401
11,299
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
17
Kills
29
30
Deaths
17
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
11
6
1
1.92
W
Izanami
 
Izanami
19
0
5
21.5
W
Ymir
5
1
9
9.5
L
Neith
DavyBM
Neith
2
8
0
0.25
L
Tsukuyomi
JloXmaTblu
Tsukuyomi
4
3
4
2
L
Guan Yu
KAdams1
Guan Yu
0
4
3
0.38
W
Loki
Karmij
Loki
2
3
7
1.83
W
Guan Yu
fynbr
Guan Yu
2
4
4
1
L
Cerberus
jayjayModz23
Cerberus
0
9
0
0
W
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,553
Damage
45,259
68,442
Taken
65,267
41,316
Mitigated
37,380
12,271
Healing
25,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,574
674
0
4,983
15,632
7,468
90
3,168
12,464
81,683
0
W
Izanami
 
Izanami
24,302
19,435
0
11,700
15,026
6,295
8,546
4,376
10,650
0
127,901
W
Ymir
4,790
1,155
0
2,230
15,435
14,220
165
3,561
11,874
24,479
0
L
Neith
DavyBM
Neith
8,603
3,738
0
1,152
13,734
4,094
1,186
1,923
11,811
0
47,504
L
Tsukuyomi
JloXmaTblu
Tsukuyomi
8,187
1,782
0
2,153
10,733
4,165
338
1,377
9,356
0
57,271
L
Guan Yu
KAdams1
Guan Yu
6,099
1,673
138
2,322
13,887
13,022
0
1,986
11,901
0
37,065
W
Loki
Karmij
Loki
6,034
1,525
0
6,067
12,317
4,242
0
3,768
8,549
0
68,172
W
Guan Yu
fynbr
Guan Yu
4,732
1,192
435
3,142
11,190
8,171
254
187
11,003
0
28,415
L
Cerberus
jayjayModz23
Cerberus
1,090
135
15
1,508
14,456
12,567
637
1,076
13,380
11,302
0
W
5,401
2,101
0
1,673
11,299
4,452
495
5,986
5,313
24,470
2,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
51,933
425
Minions Killed
466
0
Camps Cleared
0
1,552,034
Distance Traveled
1,655,165
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,281
627
144
8
0
330,119
7
W
Izanami
13,169
732
203
11
0
332,891
5
W
Ymir
11,356
631
37
2
0
348,659
4
L
Neith
7,683
427
91
5
0
268,760
0
L
Tsukuyomi
8,989
499
101
6
0
376,525
6
L
Guan Yu
7,792
433
64
4
0
347,228
4
W
Loki
10,157
564
105
6
0
377,184
5
W
Guan Yu
9,046
503
67
4
0
316,250
2
L
Cerberus
6,188
344
25
1
0
229,402
0
W
Freya
8,205
456
54
3
0
280,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role