Player Matchup

Chaac
Chaac
CaesarTiger18
Chaac
Level 137
God Stats
9W - 7L
1,481 SR
Queue Stats
410W - 408L
1,440 Elo+
Solo
Osiris
Osiris
Kirit034
Osiris
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Neko_Tigerlily
Cthulhu
Level 155
God Stats
28W - 18L
1,663 SR
Queue Stats
970W - 1,013L
1,473 Elo+
Solo
Neith
Neith
Rigg-A-Mortiss
Neith
Level 141
God Stats
2W - 9L
1,002 SR
Queue Stats
461W - 515L
1,447 Elo+
Solo
Odin
Odin
Skkywalker97
Odin
Level 145
God Stats
3W - 0L
1,709 SR
Queue Stats
28W - 27L
1,437 Elo+
Solo
Team Averages
Level 144
1,471 SR
1,458 Elo+

VS

Team Averages
Level 66
1,559 SR
1,480 Elo+
Eset
Eset
KeenHeartache33
Eset
Level 18
God Stats
3W - 2L
1,715 SR
Queue Stats
60W - 83L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaNiaCs BLG
Tsukuyomi
Level 145
God Stats
1W - 3L
1,356 SR
Queue Stats
81W - 71L
1,447 Elo+
Solo
Geb
Geb
SpaceManKing
Geb
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 59L
1,523 Elo+
Party 1
Loki
Loki
TheBravekey
Loki
Level 66
God Stats
2W - 2L
1,723 SR
Queue Stats
78W - 55L
1,511 Elo+
Party 1
Olorun
Olorun
flashbarros
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 17
10,721
893
20,990
20,446
13,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Osiris
Kirit034
Osiris
15
6 / 2 / 9
9,739
812
8,348
18,770
11,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 1 / 15
10,349
862
13,140
26,080
22,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 1 / 18
9,625
802
13,135
8,602
3,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 4 / 14
10,305
859
8,280
18,096
20,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
8,830
736
14,751
8,886
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
MaNiaCs BLG
Tsukuyomi
15
3 / 6 / 5
8,630
719
15,903
14,774
14,360
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 9
8,770
731
12,591
23,542
30,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 7
8,613
718
13,342
14,113
7,048
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
14
1 / 5 / 7
7,991
666
8,440
11,344
5,464
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
26
Kills
11
11
Deaths
26
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
3
17
5.5
L
3
4
5
1.38
W
Osiris
Kirit034
Osiris
6
2
9
5.25
L
Tsukuyomi
MaNiaCs BLG
Tsukuyomi
3
6
5
0.92
W
4
1
15
11.5
W
2
1
18
11
W
6
4
14
3.25
L
2
5
9
1.3
L
2
6
7
0.92
L
Olorun
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,893
Damage
65,027
91,994
Taken
72,659
70,841
Mitigated
61,603
45,780
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,990
4,042
2,957
9,137
20,446
13,440
1,137
8,330
12,116
0
37,236
L
14,751
1,546
1,661
966
8,886
3,982
136
1,624
7,262
28,474
0
W
Osiris
Kirit034
Osiris
8,348
2,637
1,564
6,350
18,770
11,520
920
7,184
11,586
0
13,806
L
Tsukuyomi
MaNiaCs BLG
Tsukuyomi
15,903
4,431
2,248
2,690
14,774
14,360
0
2,278
12,496
0
29,541
W
13,140
1,175
2,534
10,714
26,080
22,092
420
10,718
15,362
35,082
0
W
13,135
4,282
4,218
4,225
8,602
3,581
1,806
2,590
6,012
0
27,527
W
8,280
1,696
1,220
2,861
18,096
20,208
551
6,960
11,136
0
13,712
L
12,591
2,433
858
4,516
23,542
30,749
182
5,066
18,476
20,855
0
L
13,342
4,348
625
2,115
14,113
7,048
0
2,048
12,065
0
20,898
L
Olorun
8,440
4,587
1,821
1,332
11,344
5,464
132
2,124
9,220
12,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,739
Gold Earned
42,834
120
Minions Killed
111
0
Camps Cleared
0
1,226,923
Distance Traveled
1,019,398
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,721
893
19
2
0
242,847
0
L
Eset
8,830
736
32
3
0
211,939
0
W
Osiris
9,739
812
7
1
0
249,097
1
L
Tsukuyomi
8,630
719
34
3
0
225,317
0
W
Cthulhu
10,349
862
44
4
0
258,650
1
W
Neith
9,625
802
36
3
0
233,340
1
W
Odin
10,305
859
14
1
0
242,989
1
L
Geb
8,770
731
15
1
0
194,860
0
L
Loki
8,613
718
17
1
0
214,377
0
L
Olorun
7,991
666
13
1
0
172,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role