Player Matchup

Fenrir
Fenrir
God fau
Fenrir
Level 29
God Stats
5W - 6L
1,444 SR
Queue Stats
56W - 41L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
ReD DEMON xl
Cthulhu
Level 26
God Stats
9W - 12L
1,372 SR
Queue Stats
100W - 100L
1,385 Elo+
Party 1
Scylla
Scylla
SJadventures
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
VolarMinotaur58
Hera
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
178W - 220L
1,684 Elo+
Solo
Apollo
Apollo
mouchoir_dudit
Apollo
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 25L
1,443 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,475 Elo+

VS

Team Averages
Level 17
1,458 SR
1,439 Elo+
Jormungandr
Jormungandr
Inf3rW4r
Jormungandr
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Ares
Ares
Megakoultra1
Ares
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 52L
1,461 Elo+
Party 2
Guan Yu
Guan Yu
Vladislavm99
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 43L
1,326 Elo+
Solo
Skadi
Skadi
adrian_strlek08
Skadi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 74L
1,523 Elo+
Party 2
Cernunnos
Cernunnos
mentril1
Cernunnos
Level 29
God Stats
10W - 16L
1,292 SR
Queue Stats
145W - 202L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
God fau
Fenrir
20
11 / 4 / 18
16,845
455
33,595
41,034
32,003
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
ReD DEMON xl
Cthulhu
20
8 / 4 / 19
16,487
446
34,500
46,252
24,362
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
5
0 / 5 / 0
9,580
259
478
2,883
394
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 13
12,738
344
5,670
12,152
6,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

20
19 / 10 / 7
22,500
608
50,728
40,199
20,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Inf3rW4r
Jormungandr
20
3 / 9 / 9
19,313
522
23,471
43,161
59,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 6 / 10
16,081
435
10,224
31,705
49,939
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Vladislavm99
Guan Yu
20
5 / 8 / 6
18,413
498
18,058
38,305
57,650
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 9 / 9
17,991
486
32,143
31,562
14,894
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
mentril1
Cernunnos
20
7 / 7 / 6
18,707
506
24,034
25,267
14,376
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
69
39
Kills
29
29
Deaths
39
57
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
God fau
Fenrir
11
4
18
5
W
Jormungandr
Inf3rW4r
Jormungandr
3
9
9
0.83
W
7
6
10
2
L
Cthulhu
ReD DEMON xl
Cthulhu
8
4
19
4.38
L
Scylla
0
5
0
0
W
Guan Yu
Vladislavm99
Guan Yu
5
8
6
1
L
1
6
13
1.25
W
7
9
9
1.28
W
Cernunnos
mentril1
Cernunnos
7
7
6
1.43
L
19
10
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,971
Damage
107,930
142,520
Taken
170,000
84,106
Mitigated
196,102
39,860
Healing
28,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
God fau
Fenrir
33,595
9,373
2,406
15,455
41,034
32,003
2,461
8,946
32,088
0
117,816
W
Jormungandr
Inf3rW4r
Jormungandr
23,471
6,275
0
0
43,161
59,243
2,220
6,463
36,168
109,550
0
W
10,224
1,052
989
1,954
31,705
49,939
510
10,317
20,726
39,444
0
L
Cthulhu
ReD DEMON xl
Cthulhu
34,500
3,413
107
5,458
46,252
24,362
728
8,824
37,428
99,139
0
L
Scylla
478
478
0
40
2,883
394
0
719
2,164
3,690
0
W
Guan Yu
Vladislavm99
Guan Yu
18,058
2,636
3,693
10,314
38,305
57,650
2,896
9,945
27,716
47
109,117
L
5,670
1,788
0
0
12,152
6,725
384
4,578
7,574
19,040
0
W
32,143
15,059
0
8,196
31,562
14,894
2,447
6,920
24,327
0
147,479
W
Cernunnos
mentril1
Cernunnos
24,034
15,216
0
3,244
25,267
14,376
3,282
5,083
19,784
0
195,127
L
50,728
30,525
0
16,394
40,199
20,622
4,694
10,675
29,524
0
198,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,150
Gold Earned
90,505
537
Minions Killed
705
0
Camps Cleared
0
2,772,270
Distance Traveled
3,117,116
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,845
455
102
3
0
714,375
1
W
Jormungandr
19,313
522
141
4
0
590,742
2
W
Ares
16,081
435
55
1
0
663,704
1
L
Cthulhu
16,487
446
133
4
0
709,751
1
L
Scylla
9,580
259
8
0
0
124,002
2
W
Guan Yu
18,413
498
163
4
0
655,280
1
L
Hera
12,738
344
14
0
0
632,716
1
W
Skadi
17,991
486
145
4
0
612,863
2
W
Cernunnos
18,707
506
201
5
0
594,527
1
L
Apollo
22,500
608
280
8
0
591,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role