Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Checle
Guan Yu
Level 69
God Stats
7W - 14L
1,378 SR
Queue Stats
43W - 72L
1,337 Elo+
Party 2
Ares
Ares
iagulas21
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,328 Elo+
Party 2
Team Averages
Level 61
1,459 SR
1,388 Elo+

VS

Team Averages
Level 76
1,543 SR
1,550 Elo+
Neith
Neith
Rerkel
Neith
Level 16
God Stats
38W - 24L
1,563 SR
Queue Stats
47W - 38L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
Rythology
Kuzenbo
Level 152
God Stats
7W - 4L
1,584 SR
Queue Stats
158W - 112L
1,729 Elo+
Solo
Janus
Janus
red153
Janus
Level 61
God Stats
69W - 89L
1,480 SR
Queue Stats
389W - 350L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 5 / 0
7,511
578
2,878
8,564
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Checle
Guan Yu
11
0 / 5 / 1
7,444
573
5,034
14,292
8,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
11
0 / 6 / 1
7,177
552
2,361
14,165
8,445
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rerkel
Neith
12
3 / 1 / 8
9,144
703
4,445
4,192
1,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Rythology
Kuzenbo
14
4 / 0 / 12
10,403
800
10,056
11,472
14,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
red153
Janus
16
9 / 0 / 7
10,813
832
13,814
3,156
958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
16
16
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
0
0.2
L
Guan Yu
Checle
Guan Yu
0
5
1
0.1
W
Neith
Rerkel
Neith
3
1
8
7
W
Kuzenbo
Rythology
Kuzenbo
4
0
12
10
L
Ares
0
6
1
0.08
W
Janus
red153
Janus
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,273
Damage
28,315
37,021
Taken
18,820
19,469
Mitigated
17,111
3,474
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,878
134
0
250
8,564
2,590
0
6,897
1,667
27,443
0
L
Guan Yu
Checle
Guan Yu
5,034
434
906
1,798
14,292
8,434
211
8,133
6,159
0
34,590
W
Neith
Rerkel
Neith
4,445
1,728
0
864
4,192
1,361
664
1,142
3,050
0
18,956
W
Kuzenbo
Rythology
Kuzenbo
10,056
2,928
312
1,055
11,472
14,792
44
3,183
8,289
37,104
0
L
Ares
2,361
149
0
520
14,165
8,445
0
8,840
5,325
12,048
0
W
Janus
red153
Janus
13,814
452
116
604
3,156
958
1,565
914
2,242
61,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,132
Gold Earned
30,360
111
Minions Killed
179
0
Camps Cleared
0
656,741
Distance Traveled
712,544
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,511
578
38
3
0
185,306
1
L
Guan Yu
7,444
573
60
5
0
260,407
2
W
Neith
9,144
703
30
2
0
221,304
0
W
Kuzenbo
10,403
800
28
2
0
235,952
2
L
Ares
7,177
552
13
1
0
211,028
0
W
Janus
10,813
832
121
9
0
255,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role