Player Matchup

Sobek
Sobek
EVO83_PR
Sobek
Level 112
God Stats
38W - 26L
1,628 SR
Queue Stats
489W - 457L
1,488 Elo+
Solo
Arachne
Arachne
SMITEGUY69
Arachne
Level 64
God Stats
43W - 33L
1,542 SR
Queue Stats
417W - 463L
1,468 Elo+
Solo
Hercules
Hercules
ShaClayClay
Hercules
Level 102
God Stats
2W - 7L
1,516 SR
Queue Stats
288W - 282L
1,451 Elo+
Solo
Apollo
Apollo
TheTostitosPower
Apollo
Level 64
God Stats
11W - 12L
1,468 SR
Queue Stats
452W - 438L
1,513 Elo+
Solo
Anubis
Anubis
knightsolairee
Anubis
Level 126
God Stats
4W - 5L
1,815 SR
Queue Stats
194W - 226L
1,467 Elo+
Solo
Team Averages
Level 94
1,594 SR
1,478 Elo+

VS

Team Averages
Level 102
1,534 SR
1,487 Elo+
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LubricatedDI
Hachiman
Level 103
God Stats
6W - 5L
1,032 SR
Queue Stats
82W - 94L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
SCOOBYROOO
Gilgamesh
Level 108
God Stats
15W - 7L
1,661 SR
Queue Stats
312W - 302L
1,515 Elo+
Solo
Sol
Sol
SumFeelsRite34
Sol
Level 56
God Stats
26W - 19L
1,609 SR
Queue Stats
320W - 320L
1,501 Elo+
Solo
Artio
Artio
caramelized-chef
Artio
Level 156
God Stats
7W - 2L
1,866 SR
Queue Stats
227W - 245L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EVO83_PR
Sobek
9
2 / 2 / 2
5,253
584
2,734
7,421
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SMITEGUY69
Arachne
6
1 / 4 / 0
4,467
496
3,338
5,587
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
ShaClayClay
Hercules
9
1 / 1 / 0
5,136
571
2,648
6,868
2,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 4 / 1
4,960
551
2,315
7,401
2,161
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 2
5,605
623
2,683
6,118
2,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 0 / 2
5,244
583
2,748
4,496
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
LubricatedDI
Hachiman
10
5 / 1 / 2
5,990
666
6,761
5,701
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SCOOBYROOO
Gilgamesh
7
1 / 2 / 3
4,677
520
3,749
5,252
3,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 2 / 1
5,599
622
4,735
4,523
1,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 1
5,433
604
5,298
6,541
6,692
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
14
14
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
2
3
L
Sobek
EVO83_PR
Sobek
2
2
2
1.5
W
Hachiman
LubricatedDI
Hachiman
5
1
2
6
W
Gilgamesh
SCOOBYROOO
Gilgamesh
1
2
3
1.25
L
Arachne
SMITEGUY69
Arachne
1
4
0
0.25
L
Hercules
ShaClayClay
Hercules
1
1
0
1
W
4
2
1
2.25
L
1
4
1
0.38
W
2
1
1
2.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,718
Damage
23,291
33,395
Taken
26,513
14,070
Mitigated
14,289
12,969
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,748
528
0
1,986
4,496
1,055
0
0
4,496
0
25,462
L
Sobek
EVO83_PR
Sobek
2,734
348
265
3,407
7,421
4,580
405
422
6,999
10,387
0
W
Hachiman
LubricatedDI
Hachiman
6,761
3,322
0
2,272
5,701
1,957
148
1,516
4,185
0
32,567
W
Gilgamesh
SCOOBYROOO
Gilgamesh
3,749
1,375
0
357
5,252
3,241
0
2,135
3,117
0
12,636
L
Arachne
SMITEGUY69
Arachne
3,338
2,177
0
1,378
5,587
1,769
0
1,798
3,789
0
15,875
L
Hercules
ShaClayClay
Hercules
2,648
1,158
0
2,922
6,868
2,675
0
3,996
2,872
0
20,551
W
4,735
1,695
0
1,533
4,523
1,344
108
1,766
2,757
24,229
0
L
2,315
1,539
0
2,462
7,401
2,161
0
435
6,966
0
22,148
W
5,298
301
258
3,116
6,541
6,692
0
0
6,541
27,213
0
L
2,683
0
0
2,535
6,118
2,885
805
3,382
2,736
26,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
26,943
193
Minions Killed
230
0
Camps Cleared
0
836,767
Distance Traveled
910,324
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,244
583
52
6
0
208,793
0
L
Sobek
5,253
584
16
2
0
174,991
2
W
Hachiman
5,990
666
66
7
0
159,370
0
W
Gilgamesh
4,677
520
21
2
0
178,044
5
L
Arachne
4,467
496
32
4
0
151,999
1
L
Hercules
5,136
571
45
5
0
180,856
0
W
Sol
5,599
622
39
4
0
174,851
1
L
Apollo
4,960
551
44
5
0
162,025
0
W
Artio
5,433
604
52
6
0
189,266
2
L
Anubis
5,605
623
56
6
0
166,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role