Player Matchup

Osiris
Osiris
Mewtwo IVI
Osiris
Level 28
God Stats
1W - 5L
1,421 SR
Queue Stats
14W - 36L
1,277 Elo+
Solo
Sol
Sol
Prool0209
Sol
Level 23
God Stats
2W - 2L
1,487 SR
Queue Stats
55W - 68L
1,374 Elo+
Solo
Chang'e
Chang'e
RCOMBOX
Chang'e
Level 19
God Stats
2W - 2L
1,512 SR
Queue Stats
27W - 36L
1,455 Elo+
Solo
Thanatos
Thanatos
blelelelele
Thanatos
Level 18
God Stats
19W - 21L
1,450 SR
Queue Stats
96W - 85L
1,482 Elo+
Solo
King Arthur
King Arthur
子龙吧阿布
King Arthur
Level 26
God Stats
4W - 4L
1,655 SR
Queue Stats
42W - 40L
1,460 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,410 Elo+

VS

Team Averages
Level 29
1,625 SR
1,476 Elo+
Ares
Ares
Acceleratë
Ares
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 6L
1,752 Elo+
Party 1
Chaac
Chaac
Demon_Krakens
Chaac
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 21L
1,326 Elo+
Solo
Cabrakan
Cabrakan
ISMA-ROCK277
Cabrakan
Level 24
God Stats
9W - 3L
1,744 SR
Queue Stats
60W - 46L
1,398 Elo+
Solo
Artemis
Artemis
SSAHITMAN121
Artemis
Level 25
God Stats
2W - 6L
1,345 SR
Queue Stats
3W - 10L
1,091 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sad Drag
Morgan Le Fay
Level 79
God Stats
4W - 0L
2,035 SR
Queue Stats
63W - 16L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mewtwo IVI
Osiris
17
4 / 8 / 4
11,602
967
7,975
32,869
24,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 3
11,455
955
24,540
25,607
9,530
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
RCOMBOX
Chang'e
17
0 / 8 / 5
10,850
904
15,461
33,981
20,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
blelelelele
Thanatos
16
1 / 3 / 0
9,586
799
1,419
2,492
859
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
子龙吧阿布
King Arthur
16
0 / 8 / 5
10,257
855
6,600
21,073
17,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 15
14,553
1,213
20,614
15,297
20,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
0 / 4 / 9
10,973
914
8,515
13,103
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
ISMA-ROCK277
Cabrakan
19
6 / 2 / 14
12,556
1,046
16,646
17,731
20,729
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
SSAHITMAN121
Artemis
18
2 / 1 / 9
11,574
965
13,444
6,204
2,964
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Sad Drag
Morgan Le Fay
20
14 / 0 / 10
14,542
1,212
49,613
12,954
7,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
8
Kills
30
30
Deaths
8
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
8
1
15
15.5
W
0
4
9
1.13
W
Cabrakan
ISMA-ROCK277
Cabrakan
6
2
14
6.5
L
Osiris
Mewtwo IVI
Osiris
4
8
4
0.75
L
3
3
3
1.5
L
Chang'e
RCOMBOX
Chang'e
0
8
5
0.31
W
Artemis
SSAHITMAN121
Artemis
2
1
9
6.5
W
Morgan Le Fay
Sad Drag
Morgan Le Fay
14
0
10
19
L
Thanatos
blelelelele
Thanatos
1
3
0
0.33
L
King Arthur
子龙吧阿布
King Arthur
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,995
Damage
108,832
116,022
Taken
65,289
72,785
Mitigated
64,486
15,707
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,614
2,891
0
0
15,297
20,303
0
9,239
6,058
31,908
0
W
8,515
1,612
0
3,336
13,103
13,485
0
7,795
5,308
0
25,922
W
Cabrakan
ISMA-ROCK277
Cabrakan
16,646
1,799
0
3,798
17,731
20,729
0
12,054
5,677
32,511
0
L
Osiris
Mewtwo IVI
Osiris
7,975
4,274
254
4,508
32,869
24,725
0
22,087
10,497
0
25,027
L
24,540
8,465
14
3,310
25,607
9,530
0
19,479
5,877
63,803
0
L
Chang'e
RCOMBOX
Chang'e
15,461
2,603
2,136
4,867
33,981
20,579
0
26,932
6,708
30,961
0
W
Artemis
SSAHITMAN121
Artemis
13,444
7,963
0
0
6,204
2,964
0
3,333
2,871
0
38,108
W
Morgan Le Fay
Sad Drag
Morgan Le Fay
49,613
4,771
1,280
6,141
12,954
7,005
0
7,580
5,374
77,732
0
L
Thanatos
blelelelele
Thanatos
1,419
282
0
618
2,492
859
0
2,170
322
0
1,747
L
King Arthur
子龙吧阿布
King Arthur
6,600
338
0
0
21,073
17,092
0
16,002
4,801
0
13,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,750
Gold Earned
64,198
173
Minions Killed
226
3
Camps Cleared
8
903,420
Distance Traveled
1,110,137
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,553
1,213
20
2
1
231,902
1
W
Chaac
10,973
914
45
4
0
223,879
0
W
Cabrakan
12,556
1,046
31
3
0
229,250
1
L
Osiris
11,602
967
32
3
0
226,833
0
L
Sol
11,455
955
87
7
2
207,691
1
L
Chang'e
10,850
904
32
3
1
237,525
0
W
Artemis
11,574
965
59
5
1
179,143
1
W
Morgan Le Fay
14,542
1,212
71
6
6
245,963
0
L
Thanatos
9,586
799
1
0
0
41,931
0
L
King Arthur
10,257
855
21
2
0
189,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role