Player Matchup

Freya
Freya
Amari666
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 168L
1,417 Elo+
Party 1
Cerberus
Cerberus
Evil-Dead
Cerberus
Level 27
God Stats
3W - 6L
1,284 SR
Queue Stats
343W - 392L
1,443 Elo+
Solo
Nemesis
Nemesis
ITS_A-MEI-ZING2U
Nemesis
Level 27
God Stats
5W - 5L
1,547 SR
Queue Stats
118W - 104L
1,493 Elo+
Solo
Apollo
Apollo
OG pablo v2
Apollo
Level 27
God Stats
36W - 36L
1,857 SR
Queue Stats
240W - 274L
1,449 Elo+
Party 1
Izanami
Izanami
Zbagoinui_Enot
Izanami
Level 5
God Stats
1W - 2L
1,738 SR
Queue Stats
2W - 5L
1,420 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,445 Elo+

VS

Team Averages
Level 21
1,442 SR
1,430 Elo+
Neith
Neith
BushidoNinja69
Neith
Level 17
God Stats
3W - 1L
1,208 SR
Queue Stats
92W - 110L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
Johnnyboy4212
Baron Samedi
Level 17
God Stats
54W - 39L
1,535 SR
Queue Stats
170W - 180L
1,459 Elo+
Solo
Kukulkan
Kukulkan
LIL BRO TTV5233
Kukulkan
Level 18
God Stats
30W - 18L
1,613 SR
Queue Stats
55W - 45L
1,537 Elo+
Solo
Fenrir
Fenrir
Sir-Sokoll
Fenrir
Level 25
God Stats
4W - 2L
1,482 SR
Queue Stats
139W - 134L
1,474 Elo+
Solo
Apollo
Apollo
zeltrax_russo
Apollo
Level 29
God Stats
19W - 13L
1,375 SR
Queue Stats
25W - 27L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Amari666
Freya
19
0 / 14 / 13
11,642
970
10,000
26,982
8,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
Evil-Dead
Cerberus
19
4 / 4 / 13
12,931
1,078
13,260
21,153
9,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
15 / 10 / 8
15,689
1,307
24,749
24,040
9,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
19
6 / 6 / 14
13,137
1,095
21,549
22,666
7,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 11 / 10
10,693
891
9,598
20,911
6,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 25
12,735
1,061
19,337
17,979
9,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Johnnyboy4212
Baron Samedi
20
10 / 3 / 23
13,480
1,123
27,006
17,770
8,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
20
7 / 2 / 26
14,093
1,174
19,339
14,279
5,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Sir-Sokoll
Fenrir
20
16 / 4 / 11
14,511
1,209
23,137
15,487
7,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 9 / 21
13,195
1,100
22,153
21,604
10,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
151
25
Kills
45
45
Deaths
25
58
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Freya
Amari666
Freya
0
14
13
0.46
W
4
7
25
2.36
L
Cerberus
Evil-Dead
Cerberus
4
4
13
2.63
L
15
10
8
1.9
W
Baron Samedi
Johnnyboy4212
Baron Samedi
10
3
23
7.17
W
Kukulkan
7
2
26
10
L
Apollo
6
6
14
2.17
W
Fenrir
Sir-Sokoll
Fenrir
16
4
11
5.38
L
0
11
10
0.45
W
8
9
21
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,156
Damage
110,972
115,752
Taken
87,119
41,646
Mitigated
40,971
8,568
Healing
22,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Amari666
Freya
10,000
3,962
0
2,975
26,982
8,594
0
8,982
18,000
36,487
0
W
19,337
10,567
0
4,008
17,979
9,051
0
4,929
13,050
0
36,903
L
Cerberus
Evil-Dead
Cerberus
13,260
731
0
2,141
21,153
9,915
0
13,339
7,814
23,864
0
L
24,749
15,930
0
3,452
24,040
9,055
0
9,634
14,406
0
40,557
W
Baron Samedi
Johnnyboy4212
Baron Samedi
27,006
510
4,236
7,013
17,770
8,182
0
5,375
12,395
39,782
0
W
Kukulkan
19,339
3,033
906
1,949
14,279
5,620
0
5,719
8,560
48,662
0
L
Apollo
21,549
12,395
0
0
22,666
7,362
0
7,918
14,748
0
34,609
W
Fenrir
Sir-Sokoll
Fenrir
23,137
5,235
586
2,992
15,487
7,996
0
4,487
11,000
0
40,850
L
9,598
4,424
0
0
20,911
6,720
0
6,472
14,439
0
21,348
W
22,153
16,027
0
1,262
21,604
10,122
0
2,750
18,854
0
33,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,092
Gold Earned
68,014
177
Minions Killed
203
5
Camps Cleared
8
1,071,733
Distance Traveled
1,060,044
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,642
970
63
5
0
213,052
0
W
Neith
12,735
1,061
35
3
0
196,576
1
L
Cerberus
12,931
1,078
16
1
3
180,705
0
L
Nemesis
15,689
1,307
41
3
1
235,551
0
W
Baron Samedi
13,480
1,123
35
3
2
229,185
0
W
Kukulkan
14,093
1,174
72
6
1
245,377
1
L
Apollo
13,137
1,095
34
3
1
260,792
0
W
Fenrir
14,511
1,209
36
3
4
205,520
0
L
Izanami
10,693
891
23
2
0
181,633
0
W
Apollo
13,195
1,100
25
2
1
183,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role