Player Matchup

Sun Wukong
Sun Wukong
Buka29
Sun Wukong
Level 24
God Stats
14W - 16L
1,543 SR
Queue Stats
28W - 41L
1,456 Elo+
Party 1
Bakasura
Bakasura
Cthathluzos
Bakasura
Level 62
God Stats
24W - 22L
1,532 SR
Queue Stats
56W - 74L
1,438 Elo+
Party 2
Rama
Rama
Mlqko
Rama
Level 48
God Stats
5W - 12L
1,509 SR
Queue Stats
44W - 106L
1,386 Elo+
Solo
Jing Wei
Jing Wei
Monya
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
ORRKUS
Cthulhu
Level 72
God Stats
4W - 3L
1,792 SR
Queue Stats
78W - 81L
1,500 Elo+
Party 2
Team Averages
Level 54
1,575 SR
1,451 Elo+

VS

Team Averages
Level 93
1,576 SR
1,462 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
SmileMAXIMUM
Hades
Level 89
God Stats
4W - 1L
1,775 SR
Queue Stats
144W - 159L
1,378 Elo+
Solo
Neith
Neith
alinadrd246
Neith
Level 46
God Stats
5W - 6L
1,602 SR
Queue Stats
15W - 23L
1,429 Elo+
Solo
Yemoja
Yemoja
rorschach006
Yemoja
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buka29
Sun Wukong
9
0 / 3 / 0
5,043
504
4,489
6,376
3,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Cthathluzos
Bakasura
9
0 / 3 / 0
5,296
530
2,423
7,241
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Mlqko
Rama
7
0 / 3 / 0
4,494
449
676
3,656
772
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Monya
Jing Wei
8
0 / 1 / 0
4,587
459
2,293
4,539
1,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ORRKUS
Cthulhu
7
0 / 1 / 0
4,775
478
2,734
7,081
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 0 / 3
6,508
651
4,405
4,219
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
 
Amaterasu
11
5 / 0 / 4
6,112
611
3,989
5,261
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 2
6,193
619
4,958
6,708
3,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 1
4,770
477
3,938
3,043
793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
9
0 / 0 / 3
5,564
556
1,778
4,228
1,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
W
Amaterasu
 
Amaterasu
5
0
4
7
L
Sun Wukong
Buka29
Sun Wukong
0
3
0
0
L
Bakasura
Cthathluzos
Bakasura
0
3
0
0
L
Rama
Mlqko
Rama
0
3
0
0
L
Jing Wei
Monya
Jing Wei
0
1
0
0
L
Cthulhu
ORRKUS
Cthulhu
0
1
0
0
W
2
0
2
3
W
0
0
1
0.5
W
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,615
Damage
19,068
28,893
Taken
23,459
10,468
Mitigated
9,194
5,840
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,405
1,452
0
2,161
4,219
1,092
532
589
3,485
36,379
0
W
Amaterasu
 
Amaterasu
3,989
1,750
0
1,389
5,261
2,784
115
479
4,617
0
27,534
L
Sun Wukong
Buka29
Sun Wukong
4,489
794
0
645
6,376
3,256
0
4,145
2,187
3,220
20,706
L
Bakasura
Cthathluzos
Bakasura
2,423
1,845
0
1,237
7,241
2,108
284
1,997
5,142
0
27,858
L
Rama
Mlqko
Rama
676
632
0
0
3,656
772
448
1,060
2,518
0
11,556
L
Jing Wei
Monya
Jing Wei
2,293
2,094
0
1,459
4,539
1,177
312
1,211
3,248
0
22,398
L
Cthulhu
ORRKUS
Cthulhu
2,734
70
263
2,236
7,081
3,155
134
2,266
4,657
12,943
0
W
4,958
640
119
4,999
6,708
3,199
602
583
5,954
27,030
0
W
3,938
967
96
1,710
3,043
793
115
1,028
2,015
0
18,440
W
Yemoja
1,778
483
285
1,143
4,228
1,326
0
854
3,374
19,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,195
Gold Earned
29,147
230
Minions Killed
272
0
Camps Cleared
0
923,766
Distance Traveled
1,000,918
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,508
651
82
8
0
205,181
1
W
Amaterasu
6,112
611
47
5
0
240,869
2
L
Sun Wukong
5,043
504
48
5
0
176,241
2
L
Bakasura
5,296
530
80
8
0
213,052
2
L
Rama
4,494
449
32
3
0
155,404
0
L
Jing Wei
4,587
459
50
5
0
173,798
1
L
Cthulhu
4,775
478
20
2
0
205,271
0
W
Hades
6,193
619
74
7
0
176,131
0
W
Neith
4,770
477
36
4
0
185,661
0
W
Yemoja
5,564
556
33
3
0
193,076
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role