Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Cochiwees
Loki
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,472 Elo+
Party 2
Bellona
Bellona
Fable48
Bellona
Level 99
God Stats
25W - 15L
1,556 SR
Queue Stats
240W - 280L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
LittleAurora
Aphrodite
Level 18
God Stats
3W - 1L
1,697 SR
Queue Stats
3W - 2L
1,472 Elo+
Party 2
Team Averages
Level 96
1,551 SR
1,478 Elo+

VS

Team Averages
Level 51
1,377 SR
1,402 Elo+
Thor
Thor
AdrianSalinas11
Thor
Level 47
God Stats
3W - 6L
1,277 SR
Queue Stats
413W - 417L
1,327 Elo+
Party 3
Sol
Sol
Eurogamoo
Sol
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 145L
1,434 Elo+
Party 3
Chiron
Chiron
FelipeMilky
Chiron
Level 102
God Stats
15W - 15L
1,509 SR
Queue Stats
609W - 572L
1,561 Elo+
Solo
Ymir
Ymir
norbak17
Ymir
Level 29
God Stats
8W - 20L
1,243 SR
Queue Stats
363W - 369L
1,304 Elo+
Party 3
Chang'e
Chang'e
xVlaze-
Chang'e
Level 48
God Stats
4W - 7L
1,357 SR
Queue Stats
187W - 184L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
9 / 1 / 3
9,188
656
11,147
9,304
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
 
Danzaburou
12
3 / 0 / 2
7,420
530
4,307
8,817
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
12
1 / 2 / 9
7,450
532
4,179
9,542
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Fable48
Bellona
14
5 / 1 / 1
8,663
619
12,915
11,073
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
LittleAurora
Aphrodite
10
0 / 1 / 1
6,593
471
2,249
4,303
1,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,205
443
2,257
11,629
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
0 / 4 / 1
5,847
418
4,236
7,247
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
13
2 / 2 / 1
7,398
528
7,042
8,418
2,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
10
1 / 4 / 1
6,505
465
2,246
9,712
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
xVlaze-
Chang'e
12
2 / 2 / 0
7,125
509
5,796
11,590
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
5
5
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
1
3
10.5
W
Danzaburou
 
Danzaburou
3
0
2
4
L
0
8
1
0.06
W
Loki
1
2
9
2.75
L
0
4
1
0.13
W
Bellona
Fable48
Bellona
5
1
1
5.5
L
Chiron
2
2
1
1.25
W
Aphrodite
LittleAurora
Aphrodite
0
1
1
0.5
L
Ymir
1
4
1
0.38
L
Chang'e
xVlaze-
Chang'e
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,797
Damage
21,577
43,039
Taken
48,596
19,583
Mitigated
19,904
20,286
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,147
670
89
4,181
9,304
4,320
388
3,017
6,287
60,242
0
W
Danzaburou
 
Danzaburou
4,307
1,931
130
3,122
8,817
2,483
936
1,160
7,657
0
46,337
L
2,257
1,141
0
420
11,629
3,629
0
2,818
8,811
0
32,383
W
Loki
4,179
998
0
3,534
9,542
2,831
0
2,112
7,418
0
41,505
L
4,236
1,272
0
528
7,247
2,148
1,420
4,291
2,956
25,156
2,295
W
Bellona
Fable48
Bellona
12,915
4,577
140
4,856
11,073
8,772
780
4,403
6,158
0
55,946
L
Chiron
7,042
2,748
458
2,576
8,418
2,366
60
2,283
6,135
0
56,680
W
Aphrodite
LittleAurora
Aphrodite
2,249
324
2,728
1,506
4,303
1,177
270
1,013
3,290
12,333
0
L
Ymir
2,246
315
0
2,417
9,712
8,053
72
3,842
5,870
17,314
0
L
Chang'e
xVlaze-
Chang'e
5,796
303
507
5,333
11,590
3,708
46
162
11,428
38,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,314
Gold Earned
33,080
378
Minions Killed
358
0
Camps Cleared
0
1,403,811
Distance Traveled
1,265,761
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,188
656
98
7
0
274,982
3
W
Danzaburou
7,420
530
76
5
0
265,943
1
L
Thor
6,205
443
66
5
0
257,263
1
W
Loki
7,450
532
73
5
0
282,135
0
L
Sol
5,847
418
61
4
0
240,897
0
W
Bellona
8,663
619
112
8
0
317,666
0
L
Chiron
7,398
528
101
7
0
262,732
4
W
Aphrodite
6,593
471
19
1
0
263,085
0
L
Ymir
6,505
465
43
3
0
240,157
1
L
Chang'e
7,125
509
87
6
0
264,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role