Player Matchup

Medusa
Medusa
AndrewBDabbin
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,332 Elo+
Party 2
Ares
Ares
Jdthedestroyer
Ares
Level 8
God Stats
12W - 3L
1,364 SR
Queue Stats
20W - 15L
1,333 Elo+
Party 2
Chronos
Chronos
OhCrusher
Chronos
Level 8
God Stats
1W - 2L
1,269 SR
Queue Stats
23W - 18L
1,393 Elo+
Party 2
Artemis
Artemis
SolnMani
Artemis
Level 6
God Stats
3W - 3L
1,481 SR
Queue Stats
7W - 12L
1,299 Elo+
Solo
Hel
Hel
TKosko
Hel
Level 10
God Stats
6W - 4L
1,280 SR
Queue Stats
23W - 17L
1,332 Elo+
Party 2
Team Averages
Level 8
1,379 SR
1,338 Elo+

VS

Team Averages
Level 10
1,436 SR
1,376 Elo+
Olorun
Olorun
BatmanWinsAgain
Olorun
Level 13
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
Duggen
Geb
Level 17
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
GrabbaGrabba
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Kjkoots13
Ra
Level 8
God Stats
13W - 20L
1,582 SR
Queue Stats
16W - 36L
1,202 Elo+
Party 3
Danzaburou
Danzaburou
Trelane131
Danzaburou
Level 5
God Stats
1W - 8L
1,500 SR
Queue Stats
7W - 27L
1,178 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 25
12,302
1,025
18,517
11,167
6,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 3 / 29
11,951
996
15,448
23,969
28,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
OhCrusher
Chronos
20
15 / 3 / 17
13,846
1,154
27,480
11,011
6,565
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
SolnMani
Artemis
19
7 / 3 / 18
12,571
1,048
26,357
13,203
6,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
TKosko
Hel
20
12 / 0 / 25
13,562
1,130
16,902
8,373
7,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
12,303
1,025
14,877
23,517
10,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Geb
Duggen
Geb
18
2 / 4 / 7
11,517
960
13,703
27,963
25,165
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
GrabbaGrabba
Bakasura
17
3 / 7 / 2
10,873
906
6,846
12,457
5,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 12 / 2
10,823
902
8,741
20,763
7,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Trelane131
Danzaburou
17
0 / 10 / 4
10,713
893
17,119
24,866
10,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
30
40
Kills
10
10
Deaths
40
114
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
25
15.5
L
4
7
5
0.93
L
Geb
Duggen
Geb
2
4
7
1.38
L
Bakasura
GrabbaGrabba
Bakasura
3
7
2
0.57
W
3
3
29
5.83
L
1
12
2
0.17
W
Chronos
OhCrusher
Chronos
15
3
17
7.83
W
Artemis
SolnMani
Artemis
7
3
18
5.33
W
Hel
TKosko
Hel
12
0
25
24.5
L
Danzaburou
Trelane131
Danzaburou
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,704
Damage
61,286
67,723
Taken
109,566
55,946
Mitigated
58,767
28,145
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,517
7,779
0
1,247
11,167
6,519
0
4,974
5,984
0
44,188
L
14,877
10,588
935
3,725
23,517
10,244
0
11,002
12,515
35,372
0
L
Geb
Duggen
Geb
13,703
1,469
0
840
27,963
25,165
0
17,224
10,739
24,104
0
L
Bakasura
GrabbaGrabba
Bakasura
6,846
3,195
0
84
12,457
5,210
0
5,180
7,277
0
7,770
W
15,448
2,578
0
2,690
23,969
28,704
0
14,304
9,455
28,595
0
L
8,741
1,319
0
0
20,763
7,703
0
12,350
8,413
22,944
0
W
Chronos
OhCrusher
Chronos
27,480
15,456
0
167
11,011
6,565
0
5,800
4,721
42,978
0
W
Artemis
SolnMani
Artemis
26,357
12,913
0
1,993
13,203
6,968
0
7,370
5,406
0
41,441
W
Hel
TKosko
Hel
16,902
1,336
16,401
5,647
8,373
7,190
0
4,873
3,500
28,607
0
L
Danzaburou
Trelane131
Danzaburou
17,119
6,863
0
2,543
24,866
10,445
0
14,074
10,792
0
45,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,232
Gold Earned
56,229
208
Minions Killed
158
4
Camps Cleared
5
1,131,949
Distance Traveled
855,487
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,302
1,025
66
6
1
249,963
0
L
Olorun
12,303
1,025
46
4
2
181,952
0
L
Geb
11,517
960
14
1
0
198,861
2
L
Bakasura
10,873
906
5
0
3
153,850
0
W
Ares
11,951
996
24
2
1
224,036
0
L
Ra
10,823
902
34
3
0
139,236
0
W
Chronos
13,846
1,154
46
4
0
196,269
0
W
Artemis
12,571
1,048
37
3
1
193,030
0
W
Hel
13,562
1,130
35
3
1
268,651
1
L
Danzaburou
10,713
893
59
5
0
181,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role