Player Matchup

Bakasura
Bakasura
Diamond III
 
Bakasura
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
EdwardSnowDev
Cthulhu
Gold III
Level 116
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 16L
1,821 MMR
Solo
Chernobog
Chernobog
Platinum V
LeGrosQuiTue
Chernobog
Platinum V
Level 129
God Stats
36W - 29L
1,595 SR
Queue Stats
487W - 497L
1,763 MMR
Solo
Vulcan
Vulcan
Platinum III
Ward_orDie
Vulcan
Platinum III
Level 160
God Stats
19W - 17L
1,583 SR
Queue Stats
1,074W - 1,078L
1,813 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,536 SR
1,679 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,620 SR
1,793 MMR
Eset
Eset
Platinum IV
AdictoG
Eset
Platinum IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,908 MMR
Party 1
Yemoja
Yemoja
Platinum II
Agent_SZer0
Yemoja
Platinum II
Level 158
God Stats
9W - 18L
1,446 SR
Queue Stats
944W - 927L
1,784 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
OhhSavagez-
Tsukuyomi
Platinum II
Level 157
God Stats
7W - 13L
1,609 SR
Queue Stats
459W - 466L
1,848 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
Slimzcapo_
Cernunnos
Platinum V
Level 146
God Stats
1W - 2L
1,708 SR
Queue Stats
397W - 389L
1,675 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum IV
TherickMASTER98
Zhong Kui
Platinum IV
Level 131
God Stats
5W - 2L
1,837 SR
Queue Stats
110W - 105L
1,751 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 2 / 8
10,416
651
10,725
14,139
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
14
4 / 0 / 8
9,197
575
5,411
10,037
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
14
1 / 1 / 9
8,452
528
7,332
12,117
9,222
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
LeGrosQuiTue
Chernobog
17
3 / 0 / 2
9,749
609
7,724
9,046
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Ward_orDie
Vulcan
16
5 / 0 / 5
9,541
596
10,352
9,067
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Morgan Le FayTiamatGilgameshSetAthena

VS

Bans
PersephoneGebApolloSerqetDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AdictoG
Eset
13
0 / 4 / 0
7,759
485
5,648
9,240
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
1 / 6 / 0
6,461
404
3,209
10,974
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
OhhSavagez-
Tsukuyomi
13
0 / 5 / 3
7,802
488
8,740
11,246
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Slimzcapo_
Cernunnos
13
0 / 3 / 0
7,453
466
4,285
11,995
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TherickMASTER98
Zhong Kui
13
2 / 4 / 0
8,216
514
6,769
13,171
9,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
22
Kills
3
3
Deaths
22
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
2
8
6.5
W
Sylvanus
 
Sylvanus
4
0
8
8
L
Eset
AdictoG
Eset
0
4
0
0
L
Yemoja
1
6
0
0.17
W
Cthulhu
1
1
9
5.5
W
Chernobog
LeGrosQuiTue
Chernobog
3
0
2
4
L
Tsukuyomi
OhhSavagez-
Tsukuyomi
0
5
3
0.3
L
Cernunnos
Slimzcapo_
Cernunnos
0
3
0
0
L
Zhong Kui
TherickMASTER98
Zhong Kui
2
4
0
0.5
W
Vulcan
Ward_orDie
Vulcan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,544
Damage
28,651
54,406
Taken
56,626
33,326
Mitigated
23,928
22,054
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,725
8,418
0
4,983
14,139
7,150
76
4,331
9,690
0
57,794
W
Sylvanus
 
Sylvanus
5,411
1,248
2,227
4,486
10,037
9,940
153
2,398
7,527
29,114
0
L
Eset
AdictoG
Eset
5,648
352
0
1,744
9,240
2,374
0
3,687
5,094
58,973
0
L
Yemoja
3,209
493
872
1,081
10,974
5,486
18
4,643
5,341
23,376
0
W
Cthulhu
7,332
853
392
2,703
12,117
9,222
261
4,496
7,569
46,315
0
W
Chernobog
LeGrosQuiTue
Chernobog
7,724
4,435
0
5,081
9,046
3,344
733
1,611
7,435
0
87,509
L
Tsukuyomi
OhhSavagez-
Tsukuyomi
8,740
2,034
0
860
11,246
3,367
0
5,647
5,431
0
58,654
L
Cernunnos
Slimzcapo_
Cernunnos
4,285
2,030
0
5,420
11,995
2,930
0
1,300
10,530
0
55,246
L
Zhong Kui
TherickMASTER98
Zhong Kui
6,769
376
0
3,111
13,171
9,771
0
7,507
5,019
44,441
0
W
Vulcan
Ward_orDie
Vulcan
10,352
3,462
103
2,079
9,067
3,670
195
2,454
6,435
67,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,355
Gold Earned
37,691
538
Minions Killed
501
0
Camps Cleared
0
1,659,172
Distance Traveled
1,526,608
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,416
651
128
8
0
394,720
2
W
Sylvanus
9,197
575
44
3
0
281,123
3
L
Eset
7,759
485
147
9
0
310,034
3
L
Yemoja
6,461
404
38
2
0
294,950
6
W
Cthulhu
8,452
528
87
5
0
324,093
6
W
Chernobog
9,749
609
161
10
0
310,681
6
L
Tsukuyomi
7,802
488
99
6
0
344,845
1
L
Cernunnos
7,453
466
113
7
0
281,618
1
L
Zhong Kui
8,216
514
104
7
0
295,161
1
W
Vulcan
9,541
596
118
7
0
348,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role