Player Matchup

Apollo
Apollo
GamerClub666
Apollo
Level 84
God Stats
3W - 3L
1,547 SR
Queue Stats
9W - 7L
1,677 Elo+
Party 2
Loki
Loki
JpeZ-_-
Loki
Level 18
God Stats
9W - 10L
1,440 SR
Queue Stats
9W - 10L
1,265 Elo+
Solo
Ymir
Ymir
ReAbl3 Funky
Ymir
Level 10
God Stats
4W - 5L
1,852 SR
Queue Stats
7W - 7L
1,681 Elo+
Party 2
Cthulhu
Cthulhu
Swi3ft
Cthulhu
Level 25
God Stats
32W - 34L
1,329 SR
Queue Stats
33W - 34L
1,284 Elo+
Solo
Aphrodite
Aphrodite
milkbowl
Aphrodite
Level 28
God Stats
256W - 277L
1,416 SR
Queue Stats
496W - 544L
1,332 Elo+
Solo
Team Averages
Level 33
1,517 SR
1,448 Elo+

VS

Team Averages
Level 27
1,503 SR
1,269 Elo+
Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Chi-Tsuki
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,039 Elo+
Party 1
Gilgamesh
Gilgamesh
Kurthor
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,320 Elo+
Party 1
Hercules
Hercules
WilClo
Hercules
Level 30
God Stats
13W - 12L
1,516 SR
Queue Stats
225W - 268L
1,447 Elo+
Solo
Ares
Ares
wFoUnderground
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
22 / 0 / 10
15,353
1,181
46,647
13,774
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
JpeZ-_-
Loki
19
7 / 0 / 15
12,204
939
12,948
7,431
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 1 / 22
11,645
896
10,343
13,471
16,540
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Swi3ft
Cthulhu
20
1 / 0 / 25
11,799
908
17,941
13,141
13,003
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
milkbowl
Aphrodite
19
4 / 1 / 21
12,154
935
14,688
10,092
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 4 / 0
10,729
825
17,605
10,139
3,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Chi-Tsuki
Yemoja
16
0 / 5 / 0
9,855
758
4,498
17,110
12,273
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
Kurthor
Gilgamesh
16
1 / 12 / 1
11,337
872
9,661
28,100
19,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
WilClo
Hercules
16
0 / 6 / 1
10,544
811
8,620
33,578
19,487
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 9 / 0
9,856
758
8,484
22,906
15,724
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
4
36
Kills
2
2
Deaths
36
93
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
L
Yemoja
Chi-Tsuki
Yemoja
0
5
0
0
W
Apollo
22
0
10
27
W
Loki
JpeZ-_-
Loki
7
0
15
14.5
L
Gilgamesh
Kurthor
Gilgamesh
1
12
1
0.13
W
2
1
22
13
W
Cthulhu
Swi3ft
Cthulhu
1
0
25
13.5
L
Hercules
WilClo
Hercules
0
6
1
0.08
W
Aphrodite
milkbowl
Aphrodite
4
1
21
14.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,567
Damage
48,868
57,909
Taken
111,833
46,445
Mitigated
70,414
28,726
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,605
258
0
405
10,139
3,015
0
2,699
7,440
50,600
0
L
Yemoja
Chi-Tsuki
Yemoja
4,498
1,297
1,352
65
17,110
12,273
0
7,415
9,410
9,742
0
W
Apollo
46,647
37,737
0
8,403
13,774
6,044
0
7,756
6,018
0
76,327
W
Loki
JpeZ-_-
Loki
12,948
2,141
0
1,426
7,431
4,150
0
1,940
5,491
0
30,357
L
Gilgamesh
Kurthor
Gilgamesh
9,661
2,816
257
935
28,100
19,915
0
9,242
18,351
0
18,202
W
10,343
2,568
0
0
13,471
16,540
0
7,055
5,749
16,252
0
W
Cthulhu
Swi3ft
Cthulhu
17,941
1,613
332
0
13,141
13,003
0
7,262
5,879
35,112
0
L
Hercules
WilClo
Hercules
8,620
1,371
0
3,402
33,578
19,487
0
15,125
16,981
0
32,094
W
Aphrodite
milkbowl
Aphrodite
14,688
4,608
11,200
7,365
10,092
6,708
0
6,270
3,822
39,979
0
L
8,484
943
0
725
22,906
15,724
0
8,491
14,053
15,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,155
Gold Earned
52,321
230
Minions Killed
186
12
Camps Cleared
2
1,238,923
Distance Traveled
951,470
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,729
825
94
7
0
210,699
0
L
Yemoja
9,855
758
13
1
0
135,987
0
W
Apollo
15,353
1,181
76
6
8
241,511
0
W
Loki
12,204
939
44
3
1
236,979
1
L
Gilgamesh
11,337
872
12
1
1
210,873
0
W
Ymir
11,645
896
10
1
2
249,089
1
W
Cthulhu
11,799
908
31
2
0
292,726
1
L
Hercules
10,544
811
55
4
1
234,786
1
W
Aphrodite
12,154
935
69
5
1
218,618
0
L
Ares
9,856
758
12
1
0
159,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role