Player Matchup

Izanami
Izanami
Faded-Beast-420
Izanami
Level 141
God Stats
0W - 1L
1,592 SR
Queue Stats
27W - 21L
1,651 Elo+
Solo
Fenrir
Fenrir
Goodboy17
Fenrir
Level 88
God Stats
138W - 67L
1,748 SR
Queue Stats
459W - 463L
1,584 Elo+
Solo
Discordia
Discordia
d4rkl4ws
Discordia
Level 124
God Stats
2W - 2L
1,904 SR
Queue Stats
171W - 168L
1,651 Elo+
Solo
Bellona
Bellona
man heck off
Bellona
Level 69
God Stats
1W - 1L
1,739 SR
Queue Stats
139W - 111L
1,623 Elo+
Solo
Poseidon
Poseidon
º小萝卜头
Poseidon
Level 115
God Stats
2W - 3L
1,575 SR
Queue Stats
124W - 88L
1,606 Elo+
Solo
Team Averages
Level 107
1,712 SR
1,623 Elo+

VS

Team Averages
Level 97
1,539 SR
1,586 Elo+
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AvBx10
Fenrir
Level 75
God Stats
3W - 1L
1,762 SR
Queue Stats
171W - 134L
1,590 Elo+
Party 1
Cerberus
Cerberus
BoabyTrain
Cerberus
Level 50
God Stats
10W - 4L
1,526 SR
Queue Stats
18W - 10L
1,628 Elo+
Solo
Agni
Agni
KamikazeTable
Agni
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
205W - 148L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
TheTeeToe
Baron Samedi
Level 103
God Stats
3W - 4L
1,405 SR
Queue Stats
240W - 209L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 18 / 14
12,798
914
15,120
30,740
11,595
Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+30
Physical Power
+45
Critical Strike Chance

Ancile

Ancile

+50
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+80
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 15 seconds you gain a block stack if you have at least 100 total Protections from items, preventing the next Basic Attack from damaging you. For each additional 100 total Protections from items the max. stacks increases, up to a cap of 3.

Fenrir
Goodboy17
Fenrir
20
6 / 4 / 8
14,130
1,009
12,511
20,177
23,703
Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Ancile

Ancile

+50
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+20
Physical Power
+45
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Discordia
d4rkl4ws
Discordia
20
7 / 9 / 10
15,806
1,129
32,860
19,635
4,831
Pendulum of Ages

Pendulum of Ages

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 10 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
man heck off
Bellona
20
2 / 8 / 15
13,715
980
17,447
25,284
23,175
Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+35
Physical Protection
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Can only be built by Assassins or Warriors. If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+10
Physical Power
+10
Magical Protection

Poseidon
20
5 / 5 / 11
14,747
1,053
29,650
14,101
3,459
Evolved Charon's Coin

Evolved Charon's Coin

+70
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 4 / 23
15,693
1,121
38,062
25,398
9,838
Bumba's Hammer

Bumba's Hammer

+300
Health
+200
Mana
+20%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+40
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
AvBx10
Fenrir
20
6 / 4 / 23
15,065
1,076
6,735
24,109
45,828
Sentinel's Embrace

Sentinel's Embrace

+30
Physical Protection
+30
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 40 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask

Lono's Mask

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor

Spectral Armor

+65
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Critical Strikes bonus damage taken is decreased by 60%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
BoabyTrain
Cerberus
20
3 / 1 / 31
14,550
1,039
18,358
20,603
21,119
Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Contagion

Contagion

+60
Physical Protection
+150
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 5 / 23
15,395
1,100
20,389
19,908
8,583
Blood-soaked Shroud

Blood-soaked Shroud

+75
Magical Power
+55
Physical Protection
+200
Health
+15%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 1.5% Health and Mana. Can only trigger once per target per ability.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Staff of Myrddin

Staff of Myrddin

+85
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Brilliance which provides 70% Uncapped Cooldown Reduction, decaying to 40% Uncapped Cooldown Reduction over 6s. Uncapped Cooldown Reduction overrides normal Cooldown Reduction. At the end of the 6s you lose Myrddin's Brilliance. This can only occur once every 45s.

Baron Samedi
TheTeeToe
Baron Samedi
20
11 / 7 / 27
15,814
1,130
21,646
24,179
13,663
Sacrificial Shroud

Sacrificial Shroud

+115
Magical Power
+20
Physical Protection
+100
Health
+15%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 5% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
171
21
Kills
44
44
Deaths
21
58
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
4
23
5.88
W
Fenrir
AvBx10
Fenrir
6
4
23
4.38
W
Cerberus
BoabyTrain
Cerberus
3
1
31
18.5
L
1
18
14
0.44
L
Fenrir
Goodboy17
Fenrir
6
4
8
2.5
W
12
5
23
4.7
W
Baron Samedi
TheTeeToe
Baron Samedi
11
7
27
3.5
L
Discordia
d4rkl4ws
Discordia
7
9
10
1.33
L
Bellona
man heck off
Bellona
2
8
15
1.19
L
Poseidon
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,588
Damage
105,190
109,937
Taken
114,197
66,763
Mitigated
99,031
2,904
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
38,062
17,891
0
944
25,398
9,838
0
14,848
10,550
0
62,724
W
Fenrir
AvBx10
Fenrir
6,735
1,233
0
2,381
24,109
45,828
0
10,833
13,276
0
13,852
W
Cerberus
BoabyTrain
Cerberus
18,358
827
0
2,389
20,603
21,119
0
13,490
7,113
44,638
0
L
15,120
8,012
0
153
30,740
11,595
0
19,629
11,111
0
19,951
L
Fenrir
Goodboy17
Fenrir
12,511
1,413
0
561
20,177
23,703
0
11,829
8,348
485
27,463
W
20,389
2,175
212
5,924
19,908
8,583
0
10,707
9,201
45,834
0
W
Baron Samedi
TheTeeToe
Baron Samedi
21,646
2,617
4,914
8,716
24,179
13,663
0
12,853
11,326
52,295
0
L
Discordia
d4rkl4ws
Discordia
32,860
3,280
0
997
19,635
4,831
0
7,960
11,595
78,432
0
L
Bellona
man heck off
Bellona
17,447
5,708
0
858
25,284
23,175
0
14,097
10,843
0
39,059
L
Poseidon
29,650
3,416
0
335
14,101
3,459
0
6,878
7,066
83,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,196
Gold Earned
76,517
289
Minions Killed
283
16
Camps Cleared
4
1,314,676
Distance Traveled
1,381,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,693
1,121
58
4
1
304,552
0
W
Fenrir
15,065
1,076
14
1
2
287,146
0
W
Cerberus
14,550
1,039
88
6
1
310,137
0
L
Izanami
12,798
914
5
0
0
183,188
0
L
Fenrir
14,130
1,009
21
2
4
309,667
0
W
Agni
15,395
1,100
55
4
0
250,632
0
W
Baron Samedi
15,814
1,130
68
5
0
229,459
0
L
Discordia
15,806
1,129
106
8
8
248,492
0
L
Bellona
13,715
980
35
3
1
282,431
0
L
Poseidon
14,747
1,053
122
9
3
290,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role