Player Matchup

Serqet
Serqet
BlaiseMcBaine
Serqet
Level 135
God Stats
2W - 3L
1,371 SR
Queue Stats
247W - 245L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CrownClownz
Cu Chulainn
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,634 Elo+
Solo
Ullr
Ullr
DirtNapDan
Ullr
Level 149
God Stats
57W - 66L
1,499 SR
Queue Stats
842W - 865L
1,569 Elo+
Party 1
Raijin
Raijin
LadyRegalBeagle
Raijin
Level 158
God Stats
41W - 56L
1,655 SR
Queue Stats
938W - 957L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
Suavage
Ao Kuang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 141L
1,651 Elo+
Party 1
Team Averages
Level 145
1,505 SR
1,602 Elo+

VS

Team Averages
Level 122
1,513 SR
1,618 Elo+
Bacchus
Bacchus
IMABEEEAST
Bacchus
Level 102
God Stats
17W - 15L
1,681 SR
Queue Stats
340W - 309L
1,550 Elo+
Party 2
King Arthur
King Arthur
ItsDrunkHunter
King Arthur
Level 159
God Stats
10W - 10L
1,541 SR
Queue Stats
670W - 642L
1,585 Elo+
Party 2
Mercury
Mercury
Johnboi27
Mercury
Level 142
God Stats
1W - 3L
1,551 SR
Queue Stats
247W - 214L
1,689 Elo+
Party 2
Hachiman
Hachiman
RÏver
Hachiman
Level 155
God Stats
3W - 7L
1,510 SR
Queue Stats
404W - 379L
1,628 Elo+
Party 2
Sol
Sol
Shrektnado
Sol
Level 52
God Stats
1W - 3L
1,282 SR
Queue Stats
35W - 20L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 10
7,091
507
3,535
12,590
7,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
CrownClownz
Cu Chulainn
14
3 / 0 / 1
8,351
597
7,093
7,913
5,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 3 / 5
8,537
610
12,627
9,660
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 2
8,744
625
4,795
5,613
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Suavage
Ao Kuang
13
6 / 3 / 5
8,308
593
8,595
13,759
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IMABEEEAST
Bacchus
9
0 / 6 / 4
6,258
447
3,025
8,655
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
ItsDrunkHunter
King Arthur
12
0 / 3 / 4
6,401
457
6,491
12,153
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
Johnboi27
Mercury
11
1 / 6 / 5
6,764
483
5,271
10,691
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
RÏver
Hachiman
13
6 / 5 / 1
8,065
576
9,687
10,576
2,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 0
8,109
579
5,333
7,186
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
24
Kills
11
11
Deaths
24
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
W
Cu Chulainn
CrownClownz
Cu Chulainn
3
0
1
3.5
W
10
3
5
4.17
L
Bacchus
IMABEEEAST
Bacchus
0
6
4
0.33
L
King Arthur
ItsDrunkHunter
King Arthur
0
3
4
0.67
L
Mercury
Johnboi27
Mercury
1
6
5
0.58
W
3
1
2
4
L
Hachiman
RÏver
Hachiman
6
5
1
1.3
L
4
4
0
1
W
Ao Kuang
Suavage
Ao Kuang
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,645
Damage
29,807
49,535
Taken
49,261
22,766
Mitigated
21,104
12,223
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,535
1,327
640
1,814
12,590
7,665
12
2,671
9,872
0
22,144
W
Cu Chulainn
CrownClownz
Cu Chulainn
7,093
652
0
2,160
7,913
5,850
93
170
7,207
6,470
47,006
W
12,627
6,635
0
1,954
9,660
3,080
0
2,000
7,572
0
57,110
L
Bacchus
IMABEEEAST
Bacchus
3,025
411
0
1,022
8,655
6,789
0
1,528
6,897
11,355
0
L
King Arthur
ItsDrunkHunter
King Arthur
6,491
573
0
4,316
12,153
6,766
0
3,191
8,962
0
34,078
L
Mercury
Johnboi27
Mercury
5,271
2,238
0
2,574
10,691
3,033
0
3,935
6,756
0
41,080
W
4,795
656
0
845
5,613
2,234
599
975
4,594
62,656
0
L
Hachiman
RÏver
Hachiman
9,687
5,999
0
3,520
10,576
2,380
0
1,352
9,080
0
55,749
L
5,333
1,231
0
1,380
7,186
2,136
0
4,302
2,884
48,630
0
W
Ao Kuang
Suavage
Ao Kuang
8,595
1,735
0
4,810
13,759
3,937
0
2,542
11,044
41,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,031
Gold Earned
35,597
439
Minions Killed
348
0
Camps Cleared
0
1,347,476
Distance Traveled
1,275,727
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,091
507
29
2
0
279,117
9
W
Cu Chulainn
8,351
597
107
8
0
280,020
3
W
Ullr
8,537
610
107
8
0
253,293
1
L
Bacchus
6,258
447
20
1
0
246,201
6
L
King Arthur
6,401
457
59
4
0
239,379
0
L
Mercury
6,764
483
82
6
0
287,352
3
W
Raijin
8,744
625
129
9
0
267,655
6
L
Hachiman
8,065
576
86
6
0
243,814
1
L
Sol
8,109
579
101
7
0
258,981
3
W
Ao Kuang
8,308
593
67
5
0
267,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role