Player Matchup

Bacchus
Bacchus
ErectBussy
Bacchus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,559 Elo+
Party 2
Merlin
Merlin
Ligtharking
Merlin
Level 127
God Stats
11W - 5L
1,679 SR
Queue Stats
129W - 136L
1,478 Elo+
Solo
Chernobog
Chernobog
SoloJuegoTanque
Chernobog
Level 89
God Stats
7W - 6L
1,575 SR
Queue Stats
224W - 216L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XRudyliciousX
Morgan Le Fay
Level 107
God Stats
65W - 44L
1,664 SR
Queue Stats
160W - 143L
1,569 Elo+
Solo
Bellona
Bellona
shawdowrunner115
Bellona
Level 84
God Stats
2W - 1L
1,274 SR
Queue Stats
48W - 38L
1,558 Elo+
Party 2
Team Averages
Level 97
1,538 SR
1,535 Elo+

VS

Team Averages
Level 126
1,449 SR
1,496 Elo+
Thoth
Thoth
DatBoiBrandon3
Thoth
Level 77
God Stats
14W - 27L
1,401 SR
Queue Stats
774W - 729L
1,527 Elo+
Solo
Ganesha
Ganesha
Emersed_The_True
Ganesha
Level 122
God Stats
1W - 4L
1,540 SR
Queue Stats
17W - 27L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
Four_K_Voices
Ao Kuang
Level 146
God Stats
0W - 1L
1,291 SR
Queue Stats
28W - 32L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
ManMythLegend01
Sylvanus
Level 126
God Stats
0W - 2L
1,408 SR
Queue Stats
112W - 102L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
Noctis_the_Cold
Heimdallr
Level 157
God Stats
19W - 18L
1,606 SR
Queue Stats
147W - 139L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ErectBussy
Bacchus
15
3 / 3 / 8
10,130
533
7,127
11,245
8,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
18
7 / 3 / 4
11,298
595
12,623
11,837
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
SoloJuegoTanque
Chernobog
18
5 / 3 / 1
11,031
581
8,520
13,264
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
XRudyliciousX
Morgan Le Fay
17
3 / 0 / 7
10,490
552
17,494
11,720
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 7
11,060
582
7,683
11,780
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,051
476
8,421
10,817
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
7,648
403
2,886
13,982
12,334
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Four_K_Voices
Ao Kuang
15
0 / 2 / 2
8,587
452
4,647
14,278
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
14
1 / 6 / 0
8,650
455
9,663
18,685
7,355
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Noctis_the_Cold
Heimdallr
16
5 / 6 / 0
10,094
531
9,804
12,679
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
9
9
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
1
6
3
0.42
W
Bacchus
ErectBussy
Bacchus
3
3
8
2.33
L
Ao Kuang
Four_K_Voices
Ao Kuang
0
2
2
0.5
W
Merlin
7
3
4
3
L
Sylvanus
1
6
0
0.17
L
Heimdallr
Noctis_the_Cold
Heimdallr
5
6
0
0.83
W
Chernobog
SoloJuegoTanque
Chernobog
5
3
1
1.83
W
Morgan Le Fay
XRudyliciousX
Morgan Le Fay
3
0
7
6.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,447
Damage
35,421
59,846
Taken
70,441
30,528
Mitigated
32,142
14,970
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,421
211
0
1,206
10,817
3,186
760
8,496
2,199
51,795
0
L
2,886
294
0
462
13,982
12,334
97
6,213
7,621
23,229
0
W
Bacchus
ErectBussy
Bacchus
7,127
787
0
1,020
11,245
8,080
0
3,359
7,886
26,018
0
L
Ao Kuang
Four_K_Voices
Ao Kuang
4,647
764
0
6,465
14,278
4,217
0
6,005
7,979
54,040
0
W
Merlin
12,623
1,545
0
1,818
11,837
4,409
266
7,745
4,092
92,230
0
L
Sylvanus
9,663
2,305
854
7,379
18,685
7,355
0
13,205
5,399
50,983
0
L
Heimdallr
Noctis_the_Cold
Heimdallr
9,804
3,941
0
2,203
12,679
5,050
509
2,680
9,925
0
68,562
W
Chernobog
SoloJuegoTanque
Chernobog
8,520
5,898
0
5,014
13,264
4,900
508
1,468
11,796
0
93,044
W
Morgan Le Fay
XRudyliciousX
Morgan Le Fay
17,494
1,222
203
4,160
11,720
4,073
619
9,047
2,673
73,808
0
W
7,683
2,050
0
2,755
11,780
9,066
0
3,998
7,782
0
79,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,009
Gold Earned
44,030
606
Minions Killed
479
0
Camps Cleared
0
1,935,007
Distance Traveled
1,761,073
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,051
476
108
6
0
344,521
4
L
Ganesha
7,648
403
18
1
0
367,036
3
W
Bacchus
10,130
533
37
2
0
412,476
6
L
Ao Kuang
8,587
452
122
6
0
428,868
3
W
Merlin
11,298
595
138
7
0
332,950
2
L
Sylvanus
8,650
455
101
5
0
291,081
1
L
Heimdallr
10,094
531
130
7
0
329,567
0
W
Chernobog
11,031
581
175
9
0
379,593
3
W
Morgan Le Fay
10,490
552
132
7
0
356,957
1
W
Bellona
11,060
582
124
7
0
453,031
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role