Player Matchup

Olorun
Olorun
Salvit1n
Olorun
Level 18
God Stats
33W - 43L
1,368 SR
Queue Stats
66W - 83L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
SpookyBooooo
Cthulhu
Level 24
God Stats
58W - 36L
1,697 SR
Queue Stats
107W - 103L
1,569 Elo+
Party 1
Zeus
Zeus
TsunamicKoala
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,606 Elo+
Solo
Tsukuyomi
Tsukuyomi
brenohue5
Tsukuyomi
Level 5
God Stats
2W - 3L
1,624 SR
Queue Stats
4W - 4L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
ySpiriT10
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,511 Elo+
Party 2
Team Averages
Level 12
1,538 SR
1,522 Elo+

VS

Team Averages
Level 18
1,521 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
HLWPesadilla
Artemis
Level 7
God Stats
1W - 1L
1,323 SR
Queue Stats
14W - 10L
1,550 Elo+
Party 3
King Arthur
King Arthur
Krawn21
King Arthur
Level 16
God Stats
6W - 1L
1,780 SR
Queue Stats
42W - 20L
1,500 Elo+
Party 3
Medusa
Medusa
LordPenguinGod
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 24L
1,550 Elo+
Party 3
Apollo
Apollo
LosVileiros
Apollo
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Salvit1n
Olorun
19
4 / 11 / 11
12,716
1,060
13,856
25,003
8,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SpookyBooooo
Cthulhu
20
4 / 7 / 16
13,203
1,100
16,313
25,206
31,565
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 11 / 5
12,702
1,059
21,810
16,289
5,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
brenohue5
Tsukuyomi
19
5 / 13 / 7
12,513
1,043
14,162
24,248
9,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ySpiriT10
Guan Yu
19
3 / 6 / 12
12,066
1,006
6,798
24,211
27,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
11 / 1 / 27
15,367
1,281
30,453
11,351
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
HLWPesadilla
Artemis
20
26 / 5 / 15
17,896
1,491
44,361
17,773
5,779
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
Krawn21
King Arthur
20
6 / 8 / 27
13,891
1,158
13,882
28,956
18,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 8 / 27
13,838
1,153
19,082
18,200
5,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
16
0 / 0 / 0
9,170
764
0
0
0

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
144
22
Kills
48
48
Deaths
22
51
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
1
27
24.5
W
Artemis
HLWPesadilla
Artemis
26
5
15
6.7
W
King Arthur
Krawn21
King Arthur
6
8
27
2.44
W
5
8
27
2.31
W
Apollo
0
0
0
0
L
Olorun
Salvit1n
Olorun
4
11
11
0.86
L
Cthulhu
SpookyBooooo
Cthulhu
4
7
16
1.71
L
6
11
5
0.77
L
Tsukuyomi
brenohue5
Tsukuyomi
5
13
7
0.65
L
Guan Yu
ySpiriT10
Guan Yu
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,939
Damage
107,778
114,957
Taken
76,280
82,581
Mitigated
33,874
12,850
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
30,453
1,773
388
991
11,351
3,651
0
8,430
2,921
58,397
0
W
Artemis
HLWPesadilla
Artemis
44,361
33,575
0
6,598
17,773
5,779
0
11,808
5,965
0
64,760
W
King Arthur
Krawn21
King Arthur
13,882
1,686
0
3,275
28,956
18,873
0
21,546
7,410
0
28,568
W
19,082
7,170
0
958
18,200
5,571
0
10,195
8,005
0
44,017
W
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Salvit1n
Olorun
13,856
8,759
664
3,074
25,003
8,914
0
7,675
17,328
41,100
0
L
Cthulhu
SpookyBooooo
Cthulhu
16,313
883
1,569
0
25,206
31,565
0
5,865
19,117
37,869
0
L
21,810
4,519
324
914
16,289
5,390
0
5,287
11,002
41,486
0
L
Tsukuyomi
brenohue5
Tsukuyomi
14,162
3,970
0
247
24,248
9,615
0
6,147
18,101
0
34,072
L
Guan Yu
ySpiriT10
Guan Yu
6,798
760
3,244
2,814
24,211
27,097
0
5,479
18,732
0
11,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,200
Gold Earned
70,162
182
Minions Killed
200
6
Camps Cleared
3
1,157,621
Distance Traveled
919,513
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,367
1,281
61
5
0
266,282
1
W
Artemis
17,896
1,491
41
3
2
204,731
0
W
King Arthur
13,891
1,158
36
3
0
209,649
1
W
Medusa
13,838
1,153
62
5
1
238,851
2
W
Apollo
9,170
764
0
0
0
0
0
L
Olorun
12,716
1,060
54
5
2
198,321
2
L
Cthulhu
13,203
1,100
39
3
1
261,949
1
L
Zeus
12,702
1,059
40
3
0
175,901
0
L
Tsukuyomi
12,513
1,043
33
3
2
253,874
0
L
Guan Yu
12,066
1,006
16
1
1
267,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role