Player Matchup

Chaac
Chaac
Arkonstone
Chaac
Level 20
God Stats
3W - 2L
1,673 SR
Queue Stats
53W - 45L
1,490 Elo+
Party 2
Ares
Ares
FIATISNTREAL
Ares
Level 26
God Stats
3W - 5L
1,478 SR
Queue Stats
7W - 9L
1,469 Elo+
Solo
Ra
Ra
KINGOFURDAD
Ra
Level 10
God Stats
0W - 2L
1,304 SR
Queue Stats
13W - 24L
1,426 Elo+
Solo
Artemis
Artemis
monrra54
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Fenrir
Fenrir
popupputdown
Fenrir
Level 29
God Stats
5W - 5L
1,621 SR
Queue Stats
42W - 46L
1,503 Elo+
Party 2
Team Averages
Level 22
1,515 SR
1,430 Elo+

VS

Team Averages
Level 25
1,565 SR
1,602 Elo+
Ao Kuang
Ao Kuang
CronusZenPro1
Ao Kuang
Level 14
God Stats
2W - 1L
1,515 SR
Queue Stats
15W - 8L
1,599 Elo+
Party 1
Hun Batz
Hun Batz
IPlayClipzYT
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 162L
1,513 Elo+
Party 1
Sol
Sol
NinjaStarTaco96
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,767 Elo+
Party 1
Cthulhu
Cthulhu
TitaniumSniper01
Cthulhu
Level 24
God Stats
3W - 2L
1,606 SR
Queue Stats
13W - 7L
1,687 Elo+
Party 1
Neith
Neith
legoman6
Neith
Level 29
God Stats
14W - 10L
1,704 SR
Queue Stats
338W - 333L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 4 / 0
5,874
452
4,748
9,160
5,143
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 1
5,063
389
1,875
6,096
4,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 8 / 1
6,304
485
2,687
10,029
4,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
monrra54
Artemis
9
1 / 11 / 1
5,745
442
4,270
11,482
3,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
10
1 / 5 / 4
6,722
517
5,512
12,331
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CronusZenPro1
Ao Kuang
15
3 / 0 / 5
8,838
680
4,581
9,455
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
IPlayClipzYT
Hun Batz
11
3 / 3 / 5
7,606
585
6,129
9,813
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
12 / 2 / 3
9,777
752
14,339
9,996
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 6
7,982
614
2,945
6,575
4,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
legoman6
Neith
12
11 / 2 / 2
8,414
647
11,325
8,633
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
30
30
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
4
0
0.25
W
Ao Kuang
CronusZenPro1
Ao Kuang
3
0
5
5.5
L
1
2
1
0.75
W
Hun Batz
IPlayClipzYT
Hun Batz
3
3
5
1.83
L
1
8
1
0.19
W
12
2
3
6.75
W
1
1
6
4
W
Neith
legoman6
Neith
11
2
2
6
L
Artemis
monrra54
Artemis
1
11
1
0.14
L
Fenrir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,092
Damage
39,319
49,098
Taken
44,472
22,260
Mitigated
19,017
4,213
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,748
476
50
1,371
9,160
5,143
0
6,311
2,849
0
31,247
W
Ao Kuang
CronusZenPro1
Ao Kuang
4,581
1,079
0
7,517
9,455
4,813
1,739
280
9,175
47,799
0
L
1,875
0
0
470
6,096
4,686
0
2,109
3,987
8,530
0
W
Hun Batz
IPlayClipzYT
Hun Batz
6,129
1,770
0
2,450
9,813
3,179
33
1,351
8,462
0
30,411
L
2,687
1,204
18
1,101
10,029
4,587
0
4,493
5,536
26,469
0
W
14,339
5,735
0
5,764
9,996
3,355
6,251
657
9,339
72,679
0
W
2,945
101
0
15
6,575
4,515
136
1,469
5,106
24,168
0
W
Neith
legoman6
Neith
11,325
6,807
0
3,692
8,633
3,155
1,595
805
7,828
0
32,842
L
Artemis
monrra54
Artemis
4,270
2,191
0
432
11,482
3,541
0
3,993
7,489
0
17,206
L
Fenrir
5,512
1,596
0
771
12,331
4,303
0
4,959
7,372
0
29,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
42,617
197
Minions Killed
384
0
Camps Cleared
0
1,128,187
Distance Traveled
1,209,289
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,874
452
51
4
0
222,179
0
W
Ao Kuang
8,838
680
110
8
0
238,381
6
L
Ares
5,063
389
10
1
0
242,524
3
W
Hun Batz
7,606
585
70
5
0
279,598
4
L
Ra
6,304
485
49
4
0
206,824
3
W
Sol
9,777
752
116
9
0
225,277
1
W
Cthulhu
7,982
614
41
3
0
246,984
0
W
Neith
8,414
647
47
4
0
219,049
2
L
Artemis
5,745
442
30
2
0
210,698
1
L
Fenrir
6,722
517
57
4
0
245,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role