Player Matchup

Zeus
Zeus
KurplePush710
Zeus
Level 17
God Stats
10W - 6L
1,500 SR
Queue Stats
92W - 106L
1,267 Elo+
Party 2
Bellona
Bellona
LoudAmerican
Bellona
Level 3
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Phrosen Flame
Danzaburou
Level 92
God Stats
5W - 11L
1,421 SR
Queue Stats
82W - 71L
1,422 Elo+
Party 2
Team Averages
Level 37
1,543 SR
1,396 Elo+

VS

Team Averages
Level 24
1,500 SR
1,078 Elo+
Jormungandr
Jormungandr
BDTD x KERR
Jormungandr
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 31L
1,152 Elo+
Party 1
Nu Wa
Nu Wa
BDTD x MOSES
Nu Wa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,147 Elo+
Party 1
King Arthur
King Arthur
DreadNought8569
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 36L
937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 7
12,864
643
23,684
16,940
5,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
LoudAmerican
Bellona
14
1 / 9 / 10
12,258
613
4,903
20,473
21,965
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Phrosen Flame
Danzaburou
19
11 / 4 / 5
15,464
773
31,013
23,903
7,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BDTD x KERR
Jormungandr
19
6 / 6 / 10
14,140
707
10,548
23,907
20,091
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
12 / 4 / 8
15,278
764
30,053
20,381
9,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DreadNought8569
King Arthur
15
3 / 7 / 7
12,636
632
6,215
25,800
19,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
17
Kills
21
22
Deaths
17
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BDTD x KERR
Jormungandr
6
6
10
1.83
W
12
4
8
4
W
King Arthur
DreadNought8569
King Arthur
3
7
7
0.93
L
5
9
7
0.94
L
Bellona
LoudAmerican
Bellona
1
9
10
0.67
L
Danzaburou
Phrosen Flame
Danzaburou
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,600
Damage
46,816
61,316
Taken
70,088
35,555
Mitigated
49,212
8,589
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BDTD x KERR
Jormungandr
10,548
1,425
0
51
23,907
20,091
787
5,443
18,464
39,445
0
W
30,053
6,884
1,927
5,357
20,381
9,210
1,881
5,516
14,865
108,610
0
W
King Arthur
DreadNought8569
King Arthur
6,215
2,137
0
0
25,800
19,911
252
12,725
13,075
0
14,924
L
23,684
4,290
486
744
16,940
5,773
737
11,269
5,671
65,972
0
L
Bellona
LoudAmerican
Bellona
4,903
1,746
0
857
20,473
21,965
238
12,775
7,698
0
30,487
L
Danzaburou
Phrosen Flame
Danzaburou
31,013
19,016
0
6,502
23,903
7,817
2,974
16,557
7,346
0
100,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,586
Gold Earned
42,054
251
Minions Killed
217
0
Camps Cleared
0
894,823
Distance Traveled
962,155
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,140
707
75
4
0
315,748
2
W
Nu Wa
15,278
764
127
6
0
315,523
0
W
King Arthur
12,636
632
15
1
0
330,884
0
L
Zeus
12,864
643
94
5
0
267,991
0
L
Bellona
12,258
613
36
2
0
311,110
2
L
Danzaburou
15,464
773
121
6
0
315,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role