Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Chips-or-Soda
Zeus
Level 159
God Stats
1W - 0L
1,955 SR
Queue Stats
41W - 24L
1,760 Elo+
Party 3
Serqet
Serqet
CookedBread
Serqet
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 15L
1,786 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Cookedbreads
Ah Muzen Cab
Level 67
God Stats
3W - 1L
1,658 SR
Queue Stats
16W - 11L
1,676 Elo+
Party 3
Osiris
Osiris
Dumbstrucked
Osiris
Level 99
God Stats
4W - 1L
1,521 SR
Queue Stats
87W - 85L
1,578 Elo+
Party 2
Team Averages
Level 106
1,627 SR
1,660 Elo+

VS

Team Averages
Level 108
1,514 SR
1,666 Elo+
Artio
Artio
LightsOut007
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 77L
1,635 Elo+
Party 1
Ao Kuang
Ao Kuang
MDog330
Ao Kuang
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 129L
1,623 Elo+
Party 1
Bellona
Bellona
RandomSurviver34
Bellona
Level 138
God Stats
6W - 3L
1,853 SR
Queue Stats
156W - 87L
1,694 Elo+
Party 1
Ullr
Ullr
TooKool808
Ullr
Level 144
God Stats
1W - 3L
1,384 SR
Queue Stats
101W - 91L
1,584 Elo+
Solo
Thor
Thor
thewyrmlord913
Thor
Level 66
God Stats
0W - 2L
1,333 SR
Queue Stats
24W - 10L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 0 / 17
9,953
829
9,217
7,328
6,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 2 / 8
10,661
888
18,581
8,120
3,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
15
6 / 3 / 12
10,257
855
9,872
10,291
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Cookedbreads
Ah Muzen Cab
16
4 / 1 / 17
9,936
828
12,416
5,979
2,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
16
4 / 1 / 15
9,754
813
10,397
9,892
9,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
7,833
653
6,517
17,247
16,474
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
MDog330
Ao Kuang
15
3 / 2 / 2
9,265
772
5,257
10,525
4,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 4
9,068
756
8,701
14,708
11,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 3
8,610
718
5,977
12,618
4,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 3
7,291
608
4,476
13,780
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
24
Kills
7
7
Deaths
24
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
17
12.5
W
6
2
8
5
W
Serqet
6
3
12
4
W
Ah Muzen Cab
Cookedbreads
Ah Muzen Cab
4
1
17
12.5
W
Osiris
4
1
15
11.5
L
1
8
4
0.38
L
Ao Kuang
MDog330
Ao Kuang
3
2
2
2
L
2
5
4
0.8
L
1
3
3
0.83
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,483
Damage
30,928
41,610
Taken
68,878
28,996
Mitigated
45,120
14,518
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,217
1,266
4,599
3,691
7,328
6,980
309
1,817
5,387
21,451
0
W
18,581
1,994
0
3,340
8,120
3,692
1,279
3,482
4,638
57,598
0
W
Serqet
9,872
1,837
0
1,672
10,291
5,921
0
2,877
7,185
0
13,985
W
Ah Muzen Cab
Cookedbreads
Ah Muzen Cab
12,416
5,388
0
872
5,979
2,669
1,218
1,146
4,749
0
36,584
W
Osiris
10,397
3,910
0
344
9,892
9,734
1
3,056
6,577
207
26,873
L
6,517
885
1,725
2,927
17,247
16,474
0
6,920
9,545
16,692
0
L
Ao Kuang
MDog330
Ao Kuang
5,257
756
0
3,909
10,525
4,092
0
4,487
5,949
23,433
0
L
8,701
1,908
0
1,437
14,708
11,754
0
6,661
7,350
0
24,236
L
5,977
2,517
0
1,922
12,618
4,502
0
5,793
5,979
0
34,773
L
4,476
476
0
525
13,780
8,298
0
4,598
8,605
0
11,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,561
Gold Earned
42,067
252
Minions Killed
250
9
Camps Cleared
7
1,208,418
Distance Traveled
1,129,133
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,953
829
19
2
0
259,373
1
W
Zeus
10,661
888
106
9
6
215,618
2
W
Serqet
10,257
855
19
2
2
246,053
2
W
Ah Muzen Cab
9,936
828
69
6
0
233,412
2
W
Osiris
9,754
813
39
3
1
253,962
0
L
Artio
7,833
653
16
1
1
215,554
1
L
Ao Kuang
9,265
772
61
5
1
262,889
4
L
Bellona
9,068
756
53
4
1
244,676
3
L
Ullr
8,610
718
99
8
4
205,544
1
L
Thor
7,291
608
21
2
0
200,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role