Player Matchup

Medusa
Medusa
Clubdetroit
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 19L
1,580 Elo+
Solo
Chang'e
Chang'e
I--Clarity--I
Chang'e
Level 26
God Stats
54W - 41L
1,521 SR
Queue Stats
91W - 72L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
LaSt_EmPeROr954
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,242 Elo+
Solo
Ymir
Ymir
leSQUARED
Ymir
Level 16
God Stats
32W - 30L
1,440 SR
Queue Stats
104W - 104L
1,451 Elo+
Party 1
Arachne
Arachne
leSQUARED2
Arachne
Level 29
God Stats
5W - 5L
1,495 SR
Queue Stats
97W - 101L
1,379 Elo+
Party 1
Team Averages
Level 21
1,491 SR
1,410 Elo+

VS

Team Averages
Level 37
1,549 SR
1,424 Elo+
Ares
Ares
Hex-SWF
Ares
Level 9
God Stats
13W - 6L
1,500 SR
Queue Stats
113W - 82L
1,401 Elo+
Solo
Neith
Neith
NilsoCaramel
Neith
Level 3
God Stats
15W - 15L
1,288 SR
Queue Stats
33W - 40L
1,208 Elo+
Party 2
Zhong Kui
Zhong Kui
Nitsu_Da_God
Zhong Kui
Level 128
God Stats
5W - 2L
1,683 SR
Queue Stats
144W - 110L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
UseWardsPlease
Gilgamesh
Level 28
God Stats
7W - 0L
1,777 SR
Queue Stats
31W - 24L
1,505 Elo+
Solo
Izanami
Izanami
brysWorld0212
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 10 / 10
14,230
1,016
21,708
28,959
11,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
20
7 / 5 / 12
14,529
1,038
23,032
24,653
8,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
LaSt_EmPeROr954
Sun Wukong
20
1 / 9 / 20
13,147
939
16,379
33,811
34,328
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
20
3 / 3 / 20
13,775
984
14,369
30,350
40,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
leSQUARED2
Arachne
20
8 / 7 / 14
14,375
1,027
22,263
34,480
13,592
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hex-SWF
Ares
20
2 / 9 / 24
14,001
1,000
15,660
25,409
34,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 3 / 15
12,189
871
12,768
11,802
6,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Nitsu_Da_God
Zhong Kui
20
17 / 3 / 14
17,488
1,249
53,590
21,384
16,943
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
UseWardsPlease
Gilgamesh
20
10 / 2 / 20
16,167
1,155
35,896
25,614
23,658
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
20
3 / 10 / 17
13,627
973
24,734
19,104
9,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
124
27
Kills
34
34
Deaths
27
76
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Medusa
8
10
10
1.3
W
Ares
Hex-SWF
Ares
2
9
24
1.56
L
Chang'e
7
5
12
2.6
L
Sun Wukong
LaSt_EmPeROr954
Sun Wukong
1
9
20
1.22
W
2
3
15
3.17
W
Zhong Kui
Nitsu_Da_God
Zhong Kui
17
3
14
8
W
Gilgamesh
UseWardsPlease
Gilgamesh
10
2
20
10
W
Izanami
3
10
17
1.15
L
Ymir
3
3
20
4.33
L
Arachne
leSQUARED2
Arachne
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,751
Damage
142,648
152,253
Taken
103,313
108,889
Mitigated
90,669
27,712
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
21,708
13,401
0
4,514
28,959
11,740
0
13,110
15,156
0
41,399
W
Ares
Hex-SWF
Ares
15,660
1,606
0
137
25,409
34,485
0
10,462
14,947
35,883
0
L
Chang'e
23,032
1,710
9,781
6,346
24,653
8,983
0
11,133
12,852
67,084
0
L
Sun Wukong
LaSt_EmPeROr954
Sun Wukong
16,379
4,525
0
1,183
33,811
34,328
0
15,436
17,427
0
32,914
W
12,768
3,294
0
1,482
11,802
6,063
0
2,681
9,121
0
25,868
W
Zhong Kui
Nitsu_Da_God
Zhong Kui
53,590
902
339
9,329
21,384
16,943
0
7,582
13,802
81,063
0
W
Gilgamesh
UseWardsPlease
Gilgamesh
35,896
11,921
0
3,318
25,614
23,658
0
10,602
15,012
574
69,147
W
Izanami
24,734
15,082
0
1,038
19,104
9,520
0
6,074
13,030
0
60,615
L
Ymir
14,369
2,695
0
0
30,350
40,246
0
11,672
18,118
23,917
0
L
Arachne
leSQUARED2
Arachne
22,263
17,264
0
5,888
34,480
13,592
0
16,809
16,893
0
42,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,056
Gold Earned
73,472
240
Minions Killed
312
7
Camps Cleared
5
1,425,480
Distance Traveled
1,210,352
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,230
1,016
31
2
4
219,510
2
W
Ares
14,001
1,000
34
2
1
221,214
0
L
Chang'e
14,529
1,038
94
7
1
271,379
0
L
Sun Wukong
13,147
939
41
3
0
294,098
0
W
Neith
12,189
871
27
2
0
227,897
0
W
Zhong Kui
17,488
1,249
97
7
2
249,701
0
W
Gilgamesh
16,167
1,155
63
5
0
306,849
0
W
Izanami
13,627
973
91
7
2
204,691
1
L
Ymir
13,775
984
29
2
1
314,680
0
L
Arachne
14,375
1,027
45
3
1
325,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role