Player Matchup

Hel
Hel
FelipeMilky
Hel
Level 102
God Stats
4W - 2L
1,664 SR
Queue Stats
609W - 572L
1,572 Elo+
Solo
Vamana
Vamana
JustBzrk1791
Vamana
Level 129
God Stats
17W - 13L
1,522 SR
Queue Stats
643W - 578L
1,532 Elo+
Party 1
Horus
Horus
Raisawesome
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 128L
1,500 Elo+
Solo
Bastet
Bastet
iGalxxy
Bastet
Level 87
God Stats
2W - 1L
1,341 SR
Queue Stats
355W - 372L
1,526 Elo+
Party 1
Artemis
Artemis
naku232
Artemis
Level 125
God Stats
3W - 3L
1,074 SR
Queue Stats
384W - 392L
1,544 Elo+
Solo
Team Averages
Level 114
1,420 SR
1,535 Elo+

VS

Team Averages
Level 97
1,529 SR
1,503 Elo+
Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Boneard
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,469 Elo+
Party 2
Discordia
Discordia
Neutrality98
Discordia
Level 121
God Stats
3W - 5L
1,404 SR
Queue Stats
255W - 268L
1,522 Elo+
Party 2
Loki
Loki
OutLAstshybo
Loki
Level 77
God Stats
13W - 11L
1,583 SR
Queue Stats
496W - 491L
1,501 Elo+
Solo
Khepri
Khepri
Solzz
Khepri
Level 65
God Stats
4W - 3L
1,657 SR
Queue Stats
320W - 321L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,278
607
5,857
8,108
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
10
2 / 3 / 6
6,671
556
4,355
9,186
5,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 1
7,481
623
4,904
6,119
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
iGalxxy
Bastet
13
7 / 2 / 1
8,007
667
6,403
7,742
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
naku232
Artemis
13
5 / 0 / 2
7,780
648
5,870
5,287
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 2
6,816
568
5,238
8,533
3,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Boneard
Artemis
10
0 / 2 / 0
5,808
484
2,445
4,344
897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Neutrality98
Discordia
11
4 / 6 / 2
6,640
553
6,433
8,327
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 1 / 0
6,005
500
2,492
5,859
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Solzz
Khepri
8
1 / 4 / 2
5,667
472
2,254
9,137
3,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
8
8
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
2
1.5
L
Artemis
Boneard
Artemis
0
2
0
0
W
0
2
2
0.5
W
Vamana
2
3
6
1.67
L
Discordia
Neutrality98
Discordia
4
6
2
0.83
L
1
1
0
1
W
1
1
1
1.5
L
Khepri
Solzz
Khepri
1
4
2
0.5
W
Bastet
iGalxxy
Bastet
7
2
1
3.75
W
Artemis
naku232
Artemis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
18,862
36,442
Taken
36,200
16,034
Mitigated
11,791
12,672
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,238
1,019
202
3,410
8,533
3,773
135
2,995
5,538
44,446
0
L
Artemis
Boneard
Artemis
2,445
1,027
0
1,404
4,344
897
0
87
4,257
0
30,986
W
5,857
207
723
4,658
8,108
2,495
302
4,610
3,378
57,238
0
W
Vamana
4,355
2,253
0
1,849
9,186
5,388
252
2,966
6,095
0
14,297
L
Discordia
Neutrality98
Discordia
6,433
526
0
980
8,327
1,897
0
745
7,582
38,786
0
L
2,492
580
0
1,925
5,859
1,614
0
0
5,859
0
33,087
W
4,904
1,731
53
2,310
6,119
3,917
34
1,138
4,981
0
46,209
L
Khepri
Solzz
Khepri
2,254
212
0
1,046
9,137
3,610
0
2,262
6,875
12,785
0
W
Bastet
iGalxxy
Bastet
6,403
2,649
0
210
7,742
2,579
0
3,721
4,021
0
42,105
W
Artemis
naku232
Artemis
5,870
3,468
0
2,869
5,287
1,655
726
1,295
3,992
0
55,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
30,936
398
Minions Killed
338
0
Camps Cleared
0
1,168,070
Distance Traveled
1,090,376
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,816
568
112
9
0
223,673
2
L
Artemis
5,808
484
70
6
0
212,390
0
W
Hel
7,278
607
119
10
0
245,803
4
W
Vamana
6,671
556
15
1
0
243,464
1
L
Discordia
6,640
553
66
6
0
214,651
0
L
Loki
6,005
500
74
6
0
222,911
1
W
Horus
7,481
623
83
7
0
220,611
0
L
Khepri
5,667
472
16
1
0
216,751
2
W
Bastet
8,007
667
77
6
0
250,441
1
W
Artemis
7,780
648
104
9
0
207,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role