Player Matchup

Artemis
Artemis
H4ppyFaceS2
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Rammus_guardiao
Ymir
Level 13
God Stats
2W - 1L
1,235 SR
Queue Stats
57W - 79L
1,423 Elo+
Solo
Anubis
Anubis
Reipintao
Anubis
Level 31
God Stats
4W - 2L
1,664 SR
Queue Stats
7W - 5L
1,631 Elo+
Party 2
Amaterasu
Amaterasu
TuzMushroom
Amaterasu
Level 7
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 1L
1,732 Elo+
Party 2
Hun Batz
Hun Batz
dacaixaST
Hun Batz
Level 29
God Stats
8W - 4L
1,736 SR
Queue Stats
309W - 351L
1,448 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,547 Elo+

VS

Team Averages
Level 17
1,417 SR
1,335 Elo+
Persephone
Persephone
FlintFs
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 204L
1,443 Elo+
Solo
Neith
Neith
HxAlamxH
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,332 Elo+
Party 1
Odin
Odin
NRG-Nandin
Odin
Level 15
God Stats
11W - 11L
1,423 SR
Queue Stats
18W - 25L
1,295 Elo+
Party 1
Chronos
Chronos
bk_legendy_1x4
Chronos
Level 16
God Stats
25W - 35L
1,373 SR
Queue Stats
30W - 40L
1,326 Elo+
Party 1
Chaac
Chaac
mlk_tryhard_br
Chaac
Level 18
God Stats
20W - 20L
1,288 SR
Queue Stats
51W - 70L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
H4ppyFaceS2
Artemis
17
2 / 6 / 17
11,573
482
11,326
10,711
4,568
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 5 / 12
13,934
581
7,409
17,848
19,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Reipintao
Anubis
20
17 / 2 / 3
14,537
606
24,189
19,629
10,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
TuzMushroom
Amaterasu
17
5 / 9 / 11
11,643
485
6,151
18,344
10,121
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
dacaixaST
Hun Batz
19
0 / 3 / 16
12,650
527
13,371
20,513
8,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FlintFs
Persephone
14
3 / 2 / 1
10,415
434
7,193
7,594
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
HxAlamxH
Neith
16
2 / 4 / 5
10,074
420
6,951
12,863
7,128
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 10 / 7
10,883
453
7,505
19,998
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 10 / 3
9,773
407
14,506
24,591
7,644
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 5 / 3
12,191
508
11,685
24,157
14,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
30
Kills
24
25
Deaths
31
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
FlintFs
Persephone
3
2
1
1.75
W
Artemis
H4ppyFaceS2
Artemis
2
6
17
1.75
L
Neith
HxAlamxH
Neith
2
4
5
1.13
L
5
10
7
0.85
W
6
5
12
2.4
W
Anubis
Reipintao
Anubis
17
2
3
9.25
W
Amaterasu
TuzMushroom
Amaterasu
5
9
11
1.17
L
4
10
3
0.55
W
Hun Batz
dacaixaST
Hun Batz
0
3
16
2.67
L
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,446
Damage
47,840
87,045
Taken
89,203
53,415
Mitigated
37,595
26,331
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
FlintFs
Persephone
7,193
639
0
2,036
7,594
1,829
0
4,930
2,662
40,503
0
W
Artemis
H4ppyFaceS2
Artemis
11,326
6,785
0
638
10,711
4,568
3,764
1,107
9,604
0
42,426
L
Neith
HxAlamxH
Neith
6,951
1,880
0
815
12,863
7,128
1,872
2,396
10,467
0
35,012
L
7,505
3,183
0
175
19,998
6,820
297
8,598
11,400
0
25,863
W
7,409
1,399
0
0
17,848
19,097
1,007
6,217
11,631
43,596
0
W
Anubis
Reipintao
Anubis
24,189
1,951
1,360
14,100
19,629
10,947
2,498
7,360
12,269
96,389
0
W
Amaterasu
TuzMushroom
Amaterasu
6,151
2,252
0
2,068
18,344
10,121
2,285
2,818
15,526
0
35,781
L
14,506
4,546
180
2,354
24,591
7,644
1,488
9,128
15,463
46,336
0
W
Hun Batz
dacaixaST
Hun Batz
13,371
2,318
0
8,165
20,513
8,682
1,261
4,621
15,892
0
107,538
L
11,685
1,064
787
9,625
24,157
14,174
2,408
6,544
17,613
0
74,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,337
Gold Earned
53,336
470
Minions Killed
359
0
Camps Cleared
0
2,197,351
Distance Traveled
1,928,978
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,415
434
57
2
0
263,379
2
W
Artemis
11,573
482
68
3
0
397,424
1
L
Neith
10,074
420
69
3
0
402,728
0
L
Odin
10,883
453
34
1
0
420,991
0
W
Ymir
13,934
581
60
3
0
417,372
1
W
Anubis
14,537
606
141
6
0
432,389
0
W
Amaterasu
11,643
485
47
2
0
445,377
0
L
Chronos
9,773
407
76
3
0
399,459
4
W
Hun Batz
12,650
527
154
6
0
504,789
4
L
Chaac
12,191
508
123
5
0
442,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role