Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DeathOfSavitar
Athena
Level 17
God Stats
1W - 0L
1,552 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 2
Awilix
Awilix
EdwardNewgatte
Awilix
Level 156
God Stats
4W - 7L
1,414 SR
Queue Stats
728W - 678L
1,608 Elo+
Solo
Tiamat
Tiamat
Turmolg
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 2
Merlin
Merlin
Zezinoxx
Merlin
Level 109
God Stats
3W - 2L
1,425 SR
Queue Stats
95W - 99L
1,481 Elo+
Solo
Team Averages
Level 85
1,478 SR
1,523 Elo+

VS

Team Averages
Level 50
1,478 SR
1,489 Elo+
Cupid
Cupid
ArcanaDrknes123
Cupid
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
CyberWolf00
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
MrANGELITO
Nu Wa
Level 127
God Stats
0W - 1L
1,391 SR
Queue Stats
12W - 18L
1,458 Elo+
Party 3
Arachne
Arachne
ePram2
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,513 Elo+
Party 1
Achilles
Achilles
xLeoBortolinx
Achilles
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 3 / 24
10,924
683
17,349
23,590
25,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 4 / 23
10,900
681
8,512
21,372
22,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 2 / 16
11,927
745
20,478
15,296
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Turmolg
Tiamat
19
6 / 4 / 14
12,101
756
24,215
13,507
11,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Zezinoxx
Merlin
20
10 / 4 / 13
12,516
782
25,848
14,967
7,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
9,260
579
14,909
16,998
7,136
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
CyberWolf00
Sun Wukong
13
1 / 7 / 7
8,566
535
9,160
23,407
29,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
19
7 / 6 / 6
11,470
717
28,927
17,108
8,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ePram2
Arachne
18
5 / 5 / 9
11,167
698
8,682
19,791
21,126
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
xLeoBortolinx
Achilles
19
3 / 5 / 6
10,451
653
8,454
23,756
22,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
28
Kills
17
17
Deaths
28
90
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
24
4.67
L
1
5
7
0.9
L
Sun Wukong
CyberWolf00
Sun Wukong
1
7
7
0.64
W
2
4
23
3.38
W
8
2
16
8
L
Nu Wa
7
6
6
1.67
W
Tiamat
Turmolg
Tiamat
6
4
14
3.25
W
Merlin
Zezinoxx
Merlin
10
4
13
4.13
L
Arachne
ePram2
Arachne
5
5
9
1.9
L
Achilles
xLeoBortolinx
Achilles
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,402
Damage
70,132
88,732
Taken
101,060
76,059
Mitigated
88,568
35,583
Healing
31,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,349
3,315
4,009
9,664
23,590
25,319
688
8,426
15,164
15,955
20,648
L
14,909
8,435
4,953
4,796
16,998
7,136
99
13,525
3,229
0
31,491
L
Sun Wukong
CyberWolf00
Sun Wukong
9,160
1,976
1,944
3,095
23,407
29,573
0
12,589
10,250
0
19,547
W
8,512
2,266
74
500
21,372
22,095
1,010
6,292
15,080
18,907
0
W
20,478
6,673
4,538
4,502
15,296
9,596
1,821
5,072
10,224
0
48,352
L
Nu Wa
28,927
5,737
2,798
2,644
17,108
8,063
249
10,207
6,567
57,129
0
W
Tiamat
Turmolg
Tiamat
24,215
1,241
819
3,194
13,507
11,784
719
4,481
9,026
53,500
0
W
Merlin
Zezinoxx
Merlin
25,848
1,108
4,366
3,917
14,967
7,265
1,781
4,656
10,311
59,637
0
L
Arachne
ePram2
Arachne
8,682
6,675
3,718
3,484
19,791
21,126
0
9,965
9,302
0
10,136
L
Achilles
xLeoBortolinx
Achilles
8,454
2,329
348
4,052
23,756
22,670
0
16,904
6,524
0
15,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,368
Gold Earned
50,914
264
Minions Killed
157
0
Camps Cleared
0
1,458,339
Distance Traveled
1,393,294
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,924
683
45
3
0
312,313
1
L
Cupid
9,260
579
56
4
0
272,095
0
L
Sun Wukong
8,566
535
14
1
0
271,799
0
W
Athena
10,900
681
17
1
0
289,303
2
W
Awilix
11,927
745
60
4
0
304,099
5
L
Nu Wa
11,470
717
63
4
0
240,330
0
W
Tiamat
12,101
756
71
4
0
299,617
0
W
Merlin
12,516
782
71
4
0
253,007
1
L
Arachne
11,167
698
6
0
0
323,741
0
L
Achilles
10,451
653
18
1
0
285,329
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role