Player Matchup

Mercury
Mercury
I Goat Nut I
Mercury
Level 85
God Stats
5W - 8L
1,476 SR
Queue Stats
151W - 140L
1,469 Elo+
Party 3
Zhong Kui
Zhong Kui
Iolicon
Zhong Kui
Level 60
God Stats
0W - 3L
1,295 SR
Queue Stats
211W - 232L
1,473 Elo+
Party 3
Gilgamesh
Gilgamesh
NenXuserX
Gilgamesh
Level 66
God Stats
4W - 7L
1,404 SR
Queue Stats
279W - 267L
1,450 Elo+
Party 3
Chang'e
Chang'e
iz_Rock
Chang'e
Level 52
God Stats
44W - 36L
1,233 SR
Queue Stats
260W - 256L
1,389 Elo+
Party 1
Anhur
Anhur
xGamed__
Anhur
Level 68
God Stats
24W - 30L
1,496 SR
Queue Stats
381W - 362L
1,390 Elo+
Party 1
Team Averages
Level 66
1,381 SR
1,434 Elo+

VS

Team Averages
Level 81
1,639 SR
1,395 Elo+
Set
Set
Crimsonhunts
Set
Level 86
God Stats
14W - 16L
1,462 SR
Queue Stats
722W - 701L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Crowder466
Cthulhu
Level 102
God Stats
12W - 3L
1,797 SR
Queue Stats
113W - 118L
1,406 Elo+
Party 2
Artio
Artio
NJBEAST0912
Artio
Level 76
God Stats
4W - 2L
1,621 SR
Queue Stats
466W - 502L
1,356 Elo+
Party 4
Zhong Kui
Zhong Kui
SWAG_TYME
Zhong Kui
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 56L
1,424 Elo+
Party 2
Chiron
Chiron
juju_cheepy
Chiron
Level 61
God Stats
5W - 4L
1,812 SR
Queue Stats
133W - 217L
1,353 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I Goat Nut I
Mercury
15
1 / 5 / 2
9,183
459
4,625
15,323
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Iolicon
Zhong Kui
14
1 / 5 / 0
9,091
455
9,725
16,542
11,712
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NenXuserX
Gilgamesh
15
2 / 4 / 0
9,131
457
11,279
14,282
9,936
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
iz_Rock
Chang'e
14
1 / 4 / 0
9,359
468
8,027
21,442
6,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xGamed__
Anhur
12
0 / 7 / 0
7,524
376
8,098
14,296
3,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
10,545
527
8,206
14,328
7,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Crowder466
Cthulhu
17
6 / 1 / 6
12,207
610
10,672
14,001
14,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 0 / 9
10,530
527
8,579
16,328
13,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
SWAG_TYME
Zhong Kui
17
2 / 1 / 5
10,407
520
9,929
12,461
12,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
5 / 0 / 9
10,218
511
20,674
11,706
4,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
24
25
Deaths
5
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Cthulhu
Crowder466
Cthulhu
6
1
6
9
L
Mercury
I Goat Nut I
Mercury
1
5
2
0.4
L
Zhong Kui
Iolicon
Zhong Kui
1
5
0
0.2
W
5
0
9
9.5
L
Gilgamesh
NenXuserX
Gilgamesh
2
4
0
0.5
W
Zhong Kui
SWAG_TYME
Zhong Kui
2
1
5
4.5
L
Chang'e
iz_Rock
Chang'e
1
4
0
0.25
W
Chiron
5
0
9
9.5
L
Anhur
xGamed__
Anhur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,754
Damage
58,060
81,885
Taken
68,824
36,710
Mitigated
53,135
26,148
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,206
4,897
0
840
14,328
7,744
0
774
13,554
0
76,684
W
Cthulhu
Crowder466
Cthulhu
10,672
1,078
862
1,750
14,001
14,845
542
897
13,104
54,826
0
L
Mercury
I Goat Nut I
Mercury
4,625
2,558
0
4,949
15,323
5,056
0
3,503
11,746
0
56,115
L
Zhong Kui
Iolicon
Zhong Kui
9,725
2,057
0
5,467
16,542
11,712
1,110
8,557
7,493
59,782
0
W
8,579
943
1,352
3,841
16,328
13,852
380
7,950
8,100
25,822
0
L
Gilgamesh
NenXuserX
Gilgamesh
11,279
3,782
0
3,766
14,282
9,936
0
5,903
8,299
0
57,774
W
Zhong Kui
SWAG_TYME
Zhong Kui
9,929
1,546
0
4,475
12,461
12,498
840
4,710
7,751
61,298
0
L
Chang'e
iz_Rock
Chang'e
8,027
1,228
1,609
7,372
21,442
6,162
140
7,113
14,104
34,374
0
W
Chiron
20,674
11,843
1,339
5,522
11,706
4,196
2,907
3,724
7,982
0
87,092
L
Anhur
xGamed__
Anhur
8,098
4,680
0
2,985
14,296
3,844
0
3,233
11,063
0
45,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
53,907
449
Minions Killed
502
0
Camps Cleared
0
1,589,737
Distance Traveled
1,808,120
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,545
527
117
6
0
356,556
0
W
Cthulhu
12,207
610
88
4
0
390,205
0
L
Mercury
9,183
459
109
5
0
325,520
3
L
Zhong Kui
9,091
455
113
6
0
314,244
3
W
Artio
10,530
527
34
2
0
378,439
1
L
Gilgamesh
9,131
457
96
5
0
342,757
2
W
Zhong Kui
10,407
520
129
6
0
322,926
3
L
Chang'e
9,359
468
61
3
0
322,468
4
W
Chiron
10,218
511
134
7
0
359,994
1
L
Anhur
7,524
376
70
4
0
284,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role