Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Azteeria
Khepri
Level 139
God Stats
3W - 3L
1,656 SR
Queue Stats
16W - 13L
1,650 Elo+
Party 2
Ra
Ra
Cahoon32
Ra
Level 102
God Stats
24W - 28L
1,370 SR
Queue Stats
614W - 620L
1,469 Elo+
Party 3
Da Ji
Da Ji
blackrabbit1436
Da Ji
Level 121
God Stats
2W - 3L
1,525 SR
Queue Stats
409W - 387L
1,542 Elo+
Party 3
Team Averages
Level 123
1,510 SR
1,532 Elo+

VS

Team Averages
Level 111
1,562 SR
1,523 Elo+
Janus
Janus
DDxThakoor
Janus
Level 147
God Stats
3W - 7L
1,543 SR
Queue Stats
146W - 149L
1,530 Elo+
Party 1
Cupid
Cupid
NNGChosen1
Cupid
Level 67
God Stats
14W - 10L
1,404 SR
Queue Stats
68W - 73L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
PsychoArbiter
Sylvanus
Level 125
God Stats
10W - 9L
1,704 SR
Queue Stats
115W - 124L
1,516 Elo+
Party 1
Awilix
Awilix
Vehl
Awilix
Level 123
God Stats
3W - 4L
1,520 SR
Queue Stats
146W - 132L
1,494 Elo+
Solo
Loki
Loki
Xredpepperx1
Loki
Level 93
God Stats
131W - 87L
1,640 SR
Queue Stats
471W - 426L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 1 / 1
3,749
750
2,839
3,392
1,096
Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
5
2 / 1 / 0
3,328
666
1,705
1,859
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Azteeria
Khepri
5
0 / 0 / 1
3,401
680
728
1,694
522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 0 / 2
4,375
875
1,667
613
229
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
3 / 0 / 1
3,980
796
632
2,423
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
4
0 / 3 / 0
3,024
605
218
1,999
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
1
0 / 0 / 0
909
182
0
0
0
Sylvanus
PsychoArbiter
Sylvanus
5
0 / 2 / 1
2,998
600
697
3,354
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Awilix
Vehl
Awilix
5
1 / 2 / 0
3,253
651
873
3,126
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
3,570
714
994
3,763
779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
W
Neith
 
Neith
2
1
0
2
W
Khepri
Azteeria
Khepri
0
0
1
0.5
W
3
0
2
4
L
Janus
0
3
0
0
L
Cupid
0
0
0
0
L
Sylvanus
PsychoArbiter
Sylvanus
0
2
1
0.25
L
Awilix
Vehl
Awilix
1
2
0
0.5
L
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,571
Damage
2,782
9,981
Taken
12,242
3,158
Mitigated
4,213
3,690
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,839
739
0
1,354
3,392
1,096
0
0
3,392
0
15,123
W
Neith
 
Neith
1,705
1,075
0
462
1,859
443
214
238
1,621
0
9,854
W
Khepri
Azteeria
Khepri
728
133
0
449
1,694
522
144
459
1,235
8,967
0
W
1,667
198
56
496
613
229
390
106
501
19,886
0
L
Janus
218
0
0
0
1,999
464
0
1,012
987
9,179
0
L
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
PsychoArbiter
Sylvanus
697
393
0
958
3,354
2,284
0
728
2,626
6,766
0
L
Awilix
Vehl
Awilix
873
258
0
1,162
3,126
686
0
655
2,471
0
8,798
L
994
328
0
1,348
3,763
779
0
0
3,763
0
15,106
W
632
136
0
873
2,423
868
0
102
2,317
0
13,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,833
Gold Earned
13,754
136
Minions Killed
95
0
Camps Cleared
0
489,813
Distance Traveled
346,218
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,749
750
32
6
0
110,828
2
W
Neith
3,328
666
17
3
0
83,640
0
W
Khepri
3,401
680
12
2
0
90,402
2
W
Ra
4,375
875
36
7
0
101,467
2
L
Janus
3,024
605
20
4
0
86,969
1
L
Cupid
909
182
0
0
0
0
0
L
Sylvanus
2,998
600
15
3
0
69,387
0
L
Awilix
3,253
651
19
4
0
88,134
1
L
Loki
3,570
714
41
8
0
101,728
3
W
Da Ji
3,980
796
39
8
0
103,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role