Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Fazantjes
Chaac
Level 138
God Stats
1W - 0L
1,223 SR
Queue Stats
126W - 56L
1,692 Elo+
Party 1
Apollo
Apollo
pinkStyleZ
Apollo
Level 160
God Stats
3W - 4L
1,747 SR
Queue Stats
106W - 89L
1,584 Elo+
Party 1
Team Averages
Level 153
1,490 SR
1,592 Elo+

VS

Team Averages
Level 87
1,547 SR
1,532 Elo+
Heimdallr
Heimdallr
Ehivor_
Heimdallr
Level 143
God Stats
12W - 11L
1,567 SR
Queue Stats
127W - 155L
1,480 Elo+
Solo
Merlin
Merlin
Gaboum99
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,561 Elo+
Solo
Persephone
Persephone
gigilol974
Persephone
Level 53
God Stats
64W - 61L
1,575 SR
Queue Stats
416W - 445L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
7 / 3 / 7
9,748
750
10,958
13,680
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Fazantjes
Chaac
14
4 / 1 / 10
9,795
753
9,699
16,629
15,486
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
pinkStyleZ
Apollo
14
7 / 4 / 8
9,929
764
6,124
12,686
12,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ehivor_
Heimdallr
13
2 / 5 / 4
8,798
677
8,613
11,576
4,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Gaboum99
Merlin
10
1 / 7 / 4
7,821
602
8,326
10,243
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
gigilol974
Persephone
12
5 / 5 / 2
9,949
765
11,407
8,163
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
18
Kills
8
8
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
3
7
3.5
L
Heimdallr
Ehivor_
Heimdallr
2
5
4
0.8
W
Chaac
Fazantjes
Chaac
4
1
10
9
L
Merlin
Gaboum99
Merlin
1
7
4
0.43
L
Persephone
gigilol974
Persephone
5
5
2
1.2
W
Apollo
pinkStyleZ
Apollo
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,781
Damage
28,346
42,995
Taken
29,982
34,778
Mitigated
9,284
16,409
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,958
3,158
2,633
4,920
13,680
6,545
1,685
7,647
6,033
32,658
3,823
L
Heimdallr
Ehivor_
Heimdallr
8,613
3,569
0
1,637
11,576
4,169
0
3,883
7,693
0
23,589
W
Chaac
Fazantjes
Chaac
9,699
1,294
1,191
6,725
16,629
15,486
784
5,914
10,715
0
38,950
L
Merlin
Gaboum99
Merlin
8,326
430
0
410
10,243
2,912
288
3,882
6,361
29,329
0
L
Persephone
gigilol974
Persephone
11,407
439
0
703
8,163
2,203
120
2,591
5,567
29,780
0
W
Apollo
pinkStyleZ
Apollo
6,124
2,357
0
940
12,686
12,747
718
6,172
6,514
0
31,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
26,568
161
Minions Killed
137
0
Camps Cleared
0
773,298
Distance Traveled
626,200
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,748
750
53
4
0
248,304
1
L
Heimdallr
8,798
677
46
4
0
222,591
4
W
Chaac
9,795
753
50
4
0
251,228
0
L
Merlin
7,821
602
47
4
0
194,059
0
L
Persephone
9,949
765
44
3
0
209,550
0
W
Apollo
9,929
764
58
4
0
273,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role