Player Matchup

Raijin
Raijin
BTwizted
Raijin
Level 49
God Stats
6W - 8L
1,500 SR
Queue Stats
134W - 123L
1,482 Elo+
Solo
Neith
Neith
Cochiwees
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
LittleAurora
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Da Ji
Da Ji
Sigasrygart
Da Ji
Level 67
God Stats
2W - 2L
1,760 SR
Queue Stats
41W - 42L
1,506 Elo+
Party 4
Sun Wukong
Sun Wukong
TiredPenguin
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,611 Elo+
Party 4
Team Averages
Level 44
1,552 SR
1,520 Elo+

VS

Team Averages
Level 62
1,512 SR
1,492 Elo+
Horus
Horus
Ch3rn0bylChild
Horus
Level 68
God Stats
26W - 29L
1,259 SR
Queue Stats
262W - 330L
1,392 Elo+
Party 2
Izanami
Izanami
ComicDavid298
Izanami
Level 67
God Stats
170W - 142L
1,480 SR
Queue Stats
335W - 368L
1,430 Elo+
Solo
Hel
Hel
Elitee_Lailaa
Hel
Level 116
God Stats
26W - 10L
1,735 SR
Queue Stats
87W - 86L
1,528 Elo+
Party 1
Arachne
Arachne
Thalinho
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
whuchee
Kukulkan
Level 38
God Stats
14W - 6L
1,588 SR
Queue Stats
92W - 98L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BTwizted
Raijin
15
1 / 2 / 0
8,858
521
8,657
7,993
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Cochiwees
Neith
11
0 / 6 / 2
6,549
385
5,280
9,743
2,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
LittleAurora
Chang'e
10
0 / 4 / 0
7,104
418
1,733
7,005
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 5 / 1
8,530
502
6,085
13,539
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TiredPenguin
Sun Wukong
13
0 / 0 / 0
7,149
421
3,676
8,205
6,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,974
587
3,223
8,481
7,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
16
5 / 1 / 5
10,554
621
7,569
10,283
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 11
9,799
576
6,282
11,510
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
Thalinho
Arachne
14
5 / 3 / 5
9,379
552
7,405
11,759
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
whuchee
Kukulkan
17
3 / 1 / 2
10,845
638
6,353
6,727
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
17
17
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
BTwizted
Raijin
1
2
0
0.5
W
1
1
0
1
L
Neith
Cochiwees
Neith
0
6
2
0.17
W
Izanami
5
1
5
7.5
W
3
0
11
8.5
L
Chang'e
LittleAurora
Chang'e
0
4
0
0
L
5
5
1
1.1
W
Arachne
Thalinho
Arachne
5
3
5
2.5
L
Sun Wukong
TiredPenguin
Sun Wukong
0
0
0
0
W
Kukulkan
whuchee
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
30,832
46,485
Taken
48,760
19,595
Mitigated
29,420
9,381
Healing
26,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BTwizted
Raijin
8,657
578
0
960
7,993
3,069
0
2,314
5,679
69,550
0
W
3,223
933
0
2,938
8,481
7,097
820
0
8,110
0
63,996
L
Neith
Cochiwees
Neith
5,280
2,130
0
1,621
9,743
2,407
0
1,964
7,779
0
31,460
W
Izanami
7,569
4,324
540
3,786
10,283
3,788
2,947
1,501
8,594
0
94,023
W
6,282
161
5,239
8,758
11,510
10,119
328
4,069
7,206
32,055
0
L
Chang'e
LittleAurora
Chang'e
1,733
255
1,430
970
7,005
2,900
0
4,121
2,884
12,888
0
L
6,085
1,952
0
3,732
13,539
4,606
0
3,185
10,280
0
46,159
W
Arachne
Thalinho
Arachne
7,405
4,609
0
3,950
11,759
6,204
0
1,754
9,920
0
45,598
L
Sun Wukong
TiredPenguin
Sun Wukong
3,676
884
0
668
8,205
6,613
115
1,051
7,057
0
39,614
W
Kukulkan
whuchee
Kukulkan
6,353
172
0
1,725
6,727
2,212
303
2,654
3,821
84,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
50,551
399
Minions Killed
577
0
Camps Cleared
0
1,650,156
Distance Traveled
1,706,040
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,858
521
147
9
0
317,434
7
W
Horus
9,974
587
132
8
0
301,649
6
L
Neith
6,549
385
48
3
0
291,909
0
W
Izanami
10,554
621
152
9
0
333,257
2
W
Hel
9,799
576
38
2
0
349,006
4
L
Chang'e
7,104
418
38
2
0
333,198
0
L
Da Ji
8,530
502
78
5
0
353,982
5
W
Arachne
9,379
552
73
4
0
394,883
2
L
Sun Wukong
7,149
421
88
5
0
353,633
1
W
Kukulkan
10,845
638
182
11
0
327,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role