Player Matchup

Neith
Neith
Ceniv2008
Neith
Level 29
God Stats
7W - 10L
1,385 SR
Queue Stats
68W - 160L
1,207 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R1den17
Morgan Le Fay
Level 48
God Stats
8W - 13L
1,227 SR
Queue Stats
179W - 350L
1,211 Elo+
Party 1
Hercules
Hercules
sargento_paz_396
Hercules
Level 56
God Stats
4W - 5L
1,438 SR
Queue Stats
360W - 568L
1,339 Elo+
Party 1
Team Averages
Level 44
1,350 SR
1,252 Elo+

VS

Team Averages
Level 54
1,526 SR
1,356 Elo+
Thor
Thor
Deiwid_Freitas
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jeremias-sama
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Ymir
Ymir
renattao
Ymir
Level 146
God Stats
0W - 1L
1,577 SR
Queue Stats
1W - 3L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ceniv2008
Neith
13
9 / 0 / 9
9,671
879
8,769
4,237
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
R1den17
Morgan Le Fay
12
8 / 1 / 8
9,301
846
12,802
6,433
2,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 2 / 8
7,956
723
6,856
8,465
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,216
565
1,999
8,640
2,675
Mace

Mace

+10
Physical Power

Kukulkan
Jeremias-sama
Kukulkan
8
0 / 9 / 2
6,585
599
3,106
9,426
3,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ymir
11
3 / 4 / 0
7,955
723
5,331
14,894
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
3
3
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Ceniv2008
Neith
9
0
9
13.5
L
0
7
1
0.07
L
Kukulkan
Jeremias-sama
Kukulkan
0
9
2
0.11
W
Morgan Le Fay
R1den17
Morgan Le Fay
8
1
8
12
L
Ymir
3
4
0
0.75
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
10,436
19,135
Taken
32,960
11,493
Mitigated
18,897
8,645
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ceniv2008
Neith
8,769
2,834
608
1,694
4,237
1,558
761
1,999
2,238
0
26,500
L
1,999
500
0
1,020
8,640
2,675
0
3,115
5,132
0
6,172
L
Kukulkan
Jeremias-sama
Kukulkan
3,106
590
18
18
9,426
3,134
0
3,149
5,969
9,261
0
W
Morgan Le Fay
R1den17
Morgan Le Fay
12,802
1,703
430
2,918
6,433
2,486
777
3,064
3,369
26,773
0
L
Ymir
5,331
850
0
2,284
14,894
13,088
0
6,030
8,299
19,689
0
W
6,856
1,841
0
2,995
8,465
7,449
94
3,374
5,091
0
17,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,928
Gold Earned
20,756
101
Minions Killed
51
0
Camps Cleared
0
637,731
Distance Traveled
491,444
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,671
879
56
5
0
211,266
5
L
Thor
6,216
565
7
1
0
144,769
2
L
Kukulkan
6,585
599
10
1
0
171,493
0
W
Morgan Le Fay
9,301
846
23
2
0
211,512
2
L
Ymir
7,955
723
34
3
0
175,182
1
W
Hercules
7,956
723
22
2
0
214,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role