Player Matchup

Mercury
Mercury
Daniel1324
Mercury
Level 91
God Stats
7W - 3L
1,662 SR
Queue Stats
161W - 165L
1,501 Elo+
Solo
Mulan
Mulan
GubbGegg
Mulan
Level 108
God Stats
27W - 22L
1,581 SR
Queue Stats
110W - 93L
1,471 Elo+
Solo
Yemoja
Yemoja
Po1osatik
Yemoja
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,430 Elo+
Solo
Nu Wa
Nu Wa
SeluluH
Nu Wa
Level 109
God Stats
117W - 89L
1,559 SR
Queue Stats
340W - 427L
1,426 Elo+
Solo
Chiron
Chiron
maroonsl
Chiron
Level 119
God Stats
32W - 34L
1,519 SR
Queue Stats
251W - 242L
1,489 Elo+
Solo
Team Averages
Level 101
1,564 SR
1,463 Elo+

VS

Team Averages
Level 112
1,511 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DV0ID
Kukulkan
Level 129
God Stats
8W - 17L
1,328 SR
Queue Stats
381W - 373L
1,507 Elo+
Solo
Sylvanus
Sylvanus
OsMarra
Sylvanus
Level 155
God Stats
7W - 4L
1,696 SR
Queue Stats
277W - 262L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Revliskiuk
Ah Muzen Cab
Level 103
God Stats
88W - 67L
1,531 SR
Queue Stats
346W - 361L
1,432 Elo+
Solo
Arachne
Arachne
Torzenn
Arachne
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
559W - 580L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daniel1324
Mercury
13
3 / 3 / 5
7,332
611
7,043
8,139
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
GubbGegg
Mulan
13
5 / 4 / 0
7,626
636
6,509
9,138
7,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Po1osatik
Yemoja
11
1 / 2 / 10
7,039
587
4,549
7,629
4,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
SeluluH
Nu Wa
12
4 / 2 / 2
7,194
600
5,192
3,349
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
maroonsl
Chiron
13
4 / 0 / 3
7,589
632
5,605
5,810
1,939
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 4 / 1
6,363
530
4,938
6,834
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
DV0ID
Kukulkan
11
1 / 3 / 2
6,546
546
5,500
6,491
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
OsMarra
Sylvanus
9
2 / 3 / 1
5,691
474
4,399
10,730
5,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Revliskiuk
Ah Muzen Cab
11
0 / 5 / 0
6,479
540
1,845
7,916
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Torzenn
Arachne
11
6 / 2 / 0
7,005
584
2,932
7,094
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
11
11
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
1
0.63
L
Kukulkan
DV0ID
Kukulkan
1
3
2
0.67
W
Mercury
Daniel1324
Mercury
3
3
5
1.83
W
Mulan
GubbGegg
Mulan
5
4
0
1.25
L
Sylvanus
OsMarra
Sylvanus
2
3
1
0.83
W
Yemoja
Po1osatik
Yemoja
1
2
10
3
L
Ah Muzen Cab
Revliskiuk
Ah Muzen Cab
0
5
0
0
W
Nu Wa
SeluluH
Nu Wa
4
2
2
2.5
L
Arachne
Torzenn
Arachne
6
2
0
3
W
Chiron
maroonsl
Chiron
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
19,614
34,065
Taken
39,065
16,722
Mitigated
17,701
8,946
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,938
234
0
1,594
6,834
3,825
132
357
6,425
31,301
0
L
Kukulkan
DV0ID
Kukulkan
5,500
772
0
739
6,491
2,347
0
1,128
5,289
37,685
0
W
Mercury
Daniel1324
Mercury
7,043
3,506
0
750
8,139
2,596
6
2,749
5,238
0
50,521
W
Mulan
GubbGegg
Mulan
6,509
1,627
0
2,950
9,138
7,082
0
4,938
4,200
0
39,272
L
Sylvanus
OsMarra
Sylvanus
4,399
1,300
430
3,631
10,730
5,979
0
4,360
6,314
19,856
7,834
W
Yemoja
Po1osatik
Yemoja
4,549
768
412
794
7,629
4,086
0
2,991
4,582
16,889
0
L
Ah Muzen Cab
Revliskiuk
Ah Muzen Cab
1,845
594
0
1,922
7,916
2,096
0
2,634
5,218
0
38,709
W
Nu Wa
SeluluH
Nu Wa
5,192
2,404
0
299
3,349
1,019
420
2,220
969
33,025
0
L
Arachne
Torzenn
Arachne
2,932
2,288
0
1,622
7,094
3,454
0
964
6,078
0
31,304
W
Chiron
maroonsl
Chiron
5,605
1,369
445
3,296
5,810
1,939
830
1,120
4,640
0
47,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
32,084
389
Minions Killed
329
0
Camps Cleared
0
1,192,657
Distance Traveled
1,103,504
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,363
530
62
5
0
200,682
4
L
Kukulkan
6,546
546
84
7
0
204,283
6
W
Mercury
7,332
611
90
8
0
278,903
1
W
Mulan
7,626
636
85
7
0
202,118
6
L
Sylvanus
5,691
474
37
3
0
222,062
2
W
Yemoja
7,039
587
32
3
0
219,029
7
L
Ah Muzen Cab
6,479
540
87
7
0
225,174
3
W
Nu Wa
7,194
600
79
7
0
238,039
9
L
Arachne
7,005
584
59
5
0
251,303
0
W
Chiron
7,589
632
103
9
0
254,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role