Player Matchup

Kuzenbo
Kuzenbo
Ronin4791
Kuzenbo
Level 9
God Stats
6W - 7L
1,313 SR
Queue Stats
28W - 37L
1,408 Elo+
Solo
Bacchus
Bacchus
poooooot
Bacchus
Level 21
God Stats
11W - 10L
1,489 SR
Queue Stats
42W - 32L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
sassysausage529
Erlang Shen
Level 21
God Stats
3W - 4L
1,154 SR
Queue Stats
101W - 88L
1,429 Elo+
Solo
Raijin
Raijin
xRohgue
Raijin
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,187 Elo+
Solo
Ymir
Ymir
zpøhc
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,414 Elo+
Solo
Team Averages
Level 17
1,391 SR
1,395 Elo+

VS

Team Averages
Level 18
1,654 SR
1,514 Elo+
Ymir
Ymir
Alistaircase
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 33L
1,246 Elo+
Solo
Danzaburou
Danzaburou
Danzadurou
Danzaburou
Level 28
God Stats
23W - 16L
1,651 SR
Queue Stats
56W - 50L
1,643 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Schlumpi03
Morgan Le Fay
Level 25
God Stats
5W - 3L
1,577 SR
Queue Stats
32W - 17L
1,513 Elo+
Solo
Thor
Thor
hedi-137
Thor
Level 5
God Stats
1W - 1L
1,612 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Mulan
Mulan
skyanger32rus
Mulan
Level 28
God Stats
4W - 2L
1,930 SR
Queue Stats
72W - 65L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ronin4791
Kuzenbo
20
1 / 4 / 24
14,170
886
22,682
26,468
41,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
poooooot
Bacchus
20
9 / 5 / 21
16,121
1,008
27,648
36,529
73,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
sassysausage529
Erlang Shen
20
10 / 4 / 16
16,018
1,001
26,307
26,636
25,489
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
xRohgue
Raijin
20
11 / 11 / 19
16,971
1,061
32,299
28,372
16,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
zpøhc
Ymir
20
7 / 4 / 21
16,594
1,037
14,710
29,526
44,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 12
14,263
891
11,325
18,261
19,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Danzadurou
Danzaburou
20
11 / 7 / 15
18,303
1,144
48,389
28,633
12,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Schlumpi03
Morgan Le Fay
20
11 / 4 / 6
17,041
1,065
46,026
23,759
9,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
0 / 9 / 12
13,246
828
11,693
20,939
9,204
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 12 / 15
14,102
881
22,299
41,637
33,848
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
88
38
Kills
28
28
Deaths
38
101
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
6
12
1.67
L
Danzaburou
Danzadurou
Danzaburou
11
7
15
2.64
W
Kuzenbo
Ronin4791
Kuzenbo
1
4
24
3.25
L
Morgan Le Fay
Schlumpi03
Morgan Le Fay
11
4
6
3.5
L
Thor
0
9
12
0.67
W
Bacchus
poooooot
Bacchus
9
5
21
3.9
W
Erlang Shen
sassysausage529
Erlang Shen
10
4
16
4.5
L
2
12
15
0.79
W
Raijin
xRohgue
Raijin
11
11
19
1.86
W
Ymir
zpøhc
Ymir
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,646
Damage
139,732
147,531
Taken
133,229
201,535
Mitigated
84,810
19,020
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,325
2,403
0
0
18,261
19,365
0
13,365
4,896
24,394
0
L
Danzaburou
Danzadurou
Danzaburou
48,389
25,704
0
5,688
28,633
12,608
0
20,492
8,141
0
87,705
W
Kuzenbo
Ronin4791
Kuzenbo
22,682
4,963
0
2,542
26,468
41,999
0
10,838
15,630
38,333
0
L
Morgan Le Fay
Schlumpi03
Morgan Le Fay
46,026
3,365
1,099
5,624
23,759
9,785
0
17,956
5,803
91,444
0
L
Thor
11,693
2,242
0
0
20,939
9,204
0
16,849
4,090
0
26,175
W
Bacchus
poooooot
Bacchus
27,648
3,384
623
4,145
36,529
73,034
0
14,764
21,765
57,043
0
W
Erlang Shen
sassysausage529
Erlang Shen
26,307
10,949
0
6,099
26,636
25,489
0
10,029
16,607
5,805
43,757
L
22,299
6,297
0
1,463
41,637
33,848
0
31,752
9,885
222
43,761
W
Raijin
xRohgue
Raijin
32,299
2,632
643
1,247
28,372
16,846
0
9,542
18,830
65,344
0
W
Ymir
zpøhc
Ymir
14,710
2,167
1,271
2,450
29,526
44,167
0
12,389
17,137
26,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,874
Gold Earned
76,955
253
Minions Killed
283
5
Camps Cleared
7
1,437,206
Distance Traveled
1,241,396
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,263
891
28
2
2
174,522
3
L
Danzaburou
18,303
1,144
72
5
5
277,874
0
W
Kuzenbo
14,170
886
28
2
1
308,629
6
L
Morgan Le Fay
17,041
1,065
99
6
0
285,451
0
L
Thor
13,246
828
32
2
0
257,796
2
W
Bacchus
16,121
1,008
77
5
1
276,473
0
W
Erlang Shen
16,018
1,001
47
3
1
331,311
1
L
Mulan
14,102
881
52
3
0
245,753
0
W
Raijin
16,971
1,061
75
5
1
232,104
0
W
Ymir
16,594
1,037
26
2
1
288,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role