Player Matchup

Guan Yu
Guan Yu
Akkamo
Guan Yu
Level 23
God Stats
1W - 2L
1,793 SR
Queue Stats
35W - 29L
1,530 Elo+
Solo
Izanami
Izanami
FallenErmus
Izanami
Level 26
God Stats
4W - 2L
1,871 SR
Queue Stats
190W - 182L
1,513 Elo+
Solo
Merlin
Merlin
KlauseOD
Merlin
Level 5
God Stats
2W - 2L
1,620 SR
Queue Stats
2W - 2L
1,592 Elo+
Solo
Sol
Sol
Marlonso14_anime
Sol
Level 29
God Stats
7W - 7L
1,319 SR
Queue Stats
9W - 7L
1,479 Elo+
Solo
Pele
Pele
TACOMEAT
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,621 SR
1,523 Elo+

VS

Team Averages
Level 30
1,528 SR
1,431 Elo+
Bellona
Bellona
Ferdato
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,186 Elo+
Solo
Danzaburou
Danzaburou
FrogToDawn
Danzaburou
Level 28
God Stats
2W - 1L
1,525 SR
Queue Stats
21W - 16L
1,550 Elo+
Solo
Heimdallr
Heimdallr
NeXT3N
Heimdallr
Level 20
God Stats
3W - 1L
1,581 SR
Queue Stats
20W - 11L
1,591 Elo+
Solo
Tyr
Tyr
boostedboy123
Tyr
Level 66
God Stats
3W - 7L
1,519 SR
Queue Stats
69W - 61L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tva463
Morgan Le Fay
Level 9
God Stats
13W - 15L
1,516 SR
Queue Stats
98W - 111L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Akkamo
Guan Yu
20
4 / 7 / 9
12,686
976
10,783
32,886
44,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
FallenErmus
Izanami
20
9 / 7 / 13
14,363
1,105
28,305
28,202
14,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
KlauseOD
Merlin
20
2 / 6 / 13
12,751
981
9,308
17,031
8,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 13 / 10
13,833
1,064
19,676
29,537
12,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
20
7 / 9 / 8
13,028
1,002
20,501
27,057
11,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ferdato
Bellona
20
5 / 9 / 23
13,806
1,062
16,463
19,214
13,822
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
FrogToDawn
Danzaburou
20
20 / 5 / 13
17,704
1,362
49,904
22,581
9,177
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
NeXT3N
Heimdallr
20
10 / 4 / 18
14,895
1,146
32,267
16,952
6,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 3 / 24
14,048
1,081
16,031
18,009
23,633
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
tva463
Morgan Le Fay
20
1 / 8 / 23
12,088
930
14,239
18,528
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
143
28
Kills
42
42
Deaths
29
53
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Akkamo
Guan Yu
4
7
9
1.21
L
Izanami
FallenErmus
Izanami
9
7
13
2.21
W
Bellona
Ferdato
Bellona
5
9
23
1.83
W
Danzaburou
FrogToDawn
Danzaburou
20
5
13
5.3
L
Merlin
KlauseOD
Merlin
2
6
13
1.42
L
6
13
10
0.85
W
Heimdallr
NeXT3N
Heimdallr
10
4
18
4.75
L
Pele
7
9
8
1.22
W
6
3
24
6
W
Morgan Le Fay
tva463
Morgan Le Fay
1
8
23
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,573
Damage
128,904
134,713
Taken
95,284
91,886
Mitigated
60,280
15,895
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Akkamo
Guan Yu
10,783
788
2,019
3,669
32,886
44,814
0
3,735
29,151
321
22,504
L
Izanami
FallenErmus
Izanami
28,305
14,923
0
1,226
28,202
14,199
0
3,693
24,509
0
42,231
W
Bellona
Ferdato
Bellona
16,463
6,453
0
632
19,214
13,822
0
6,499
12,715
0
27,091
W
Danzaburou
FrogToDawn
Danzaburou
49,904
35,613
0
5,693
22,581
9,177
0
5,584
16,997
0
85,772
L
Merlin
KlauseOD
Merlin
9,308
173
0
1,068
17,031
8,617
0
1,623
15,408
51,460
0
L
19,676
4,658
537
5,825
29,537
12,266
0
1,331
28,206
41,352
0
W
Heimdallr
NeXT3N
Heimdallr
32,267
26,000
0
3,083
16,952
6,827
0
6,878
10,074
0
63,277
L
Pele
20,501
5,043
0
1,551
27,057
11,990
0
3,857
23,200
0
37,702
W
16,031
1,796
0
1,642
18,009
23,633
0
5,494
12,011
0
31,269
W
Morgan Le Fay
tva463
Morgan Le Fay
14,239
1,479
231
2,974
18,528
6,821
0
4,850
13,678
36,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,661
Gold Earned
72,541
235
Minions Killed
255
7
Camps Cleared
10
1,417,970
Distance Traveled
1,190,816
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,686
976
24
2
1
337,033
1
L
Izanami
14,363
1,105
36
3
2
247,152
0
W
Bellona
13,806
1,062
23
2
3
215,977
1
W
Danzaburou
17,704
1,362
77
6
2
225,017
3
L
Merlin
12,751
981
87
7
0
267,179
3
L
Sol
13,833
1,064
51
4
2
231,984
0
W
Heimdallr
14,895
1,146
73
6
1
258,208
0
L
Pele
13,028
1,002
37
3
2
334,622
2
W
Tyr
14,048
1,081
26
2
3
300,381
0
W
Morgan Le Fay
12,088
930
56
4
1
191,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role