Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gordeino87
Gilgamesh
Level 18
God Stats
6W - 6L
1,588 SR
Queue Stats
100W - 116L
1,610 Elo+
Solo
Agni
Agni
garoto_otis
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,627 Elo+
Party 1
Jormungandr
Jormungandr
hoffboi
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,793 Elo+
Solo
Izanami
Izanami
wesker909
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,518 SR
1,606 Elo+

VS

Team Averages
Level 19
1,460 SR
1,537 Elo+
Scylla
Scylla
BuzLiteYear
Scylla
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,493 Elo+
Solo
Tyr
Tyr
EuraDeplporable
Tyr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 219L
1,622 Elo+
Solo
Bakasura
Bakasura
HollowlionHS
Bakasura
Level 26
God Stats
7W - 3L
1,734 SR
Queue Stats
133W - 149L
1,544 Elo+
Solo
Izanami
Izanami
ThimbleBear
Izanami
Level 27
God Stats
10W - 11L
1,442 SR
Queue Stats
116W - 135L
1,558 Elo+
Solo
Terra
Terra
にくまん0
Terra
Level 13
God Stats
3W - 5L
1,123 SR
Queue Stats
11W - 13L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
13 / 4 / 1
11,190
589
15,102
15,633
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Gordeino87
Gilgamesh
16
5 / 4 / 4
9,776
515
7,991
15,824
17,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 13 / 5
7,765
409
6,398
14,629
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
hoffboi
Jormungandr
13
1 / 5 / 8
9,123
480
9,532
18,302
14,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
wesker909
Izanami
10
2 / 12 / 3
7,515
396
6,697
13,801
3,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 9 / 5
9,767
514
13,074
11,739
3,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 8
9,960
524
8,194
15,564
17,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
HollowlionHS
Bakasura
17
12 / 7 / 7
11,562
609
15,573
16,042
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
ThimbleBear
Izanami
18
15 / 2 / 5
11,989
631
23,326
14,588
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 13
10,212
537
3,459
14,335
11,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
22
Kills
38
38
Deaths
23
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
13
4
1
3.38
W
Scylla
7
9
5
1.06
W
3
3
8
2.33
L
Gilgamesh
Gordeino87
Gilgamesh
5
4
4
1.75
W
Bakasura
HollowlionHS
Bakasura
12
7
7
2.21
W
Izanami
ThimbleBear
Izanami
15
2
5
8.75
L
1
13
5
0.27
L
Jormungandr
hoffboi
Jormungandr
1
5
8
1
L
Izanami
wesker909
Izanami
2
12
3
0.29
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,720
Damage
63,626
78,189
Taken
72,268
47,229
Mitigated
48,018
12,359
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,102
3,304
0
3,772
15,633
8,938
5
3,502
11,743
0
61,805
W
Scylla
13,074
1,224
0
779
11,739
3,947
911
3,643
7,762
46,899
0
W
8,194
951
0
4,351
15,564
17,829
0
1,779
12,893
0
41,714
L
Gilgamesh
Gordeino87
Gilgamesh
7,991
1,396
0
3,783
15,824
17,209
220
3,472
11,907
0
46,293
W
Bakasura
HollowlionHS
Bakasura
15,573
11,193
0
4,097
16,042
8,862
711
2,605
13,149
0
56,318
W
Izanami
ThimbleBear
Izanami
23,326
15,761
0
8,097
14,588
5,561
3,104
3,903
10,184
0
102,074
L
6,398
368
0
1,582
14,629
3,286
633
3,741
10,653
27,949
0
L
Jormungandr
hoffboi
Jormungandr
9,532
1,988
0
1,701
18,302
14,260
0
4,133
12,929
34,770
0
L
Izanami
wesker909
Izanami
6,697
4,703
0
1,521
13,801
3,536
698
1,685
11,908
0
29,430
W
3,459
915
1,880
3,133
14,335
11,819
0
3,280
10,562
15,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
53,490
309
Minions Killed
396
0
Camps Cleared
0
1,541,166
Distance Traveled
1,811,221
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,190
589
90
5
0
377,185
7
W
Scylla
9,767
514
73
4
0
317,087
3
W
Tyr
9,960
524
61
3
0
361,859
7
L
Gilgamesh
9,776
515
80
4
0
306,757
5
W
Bakasura
11,562
609
92
5
0
398,246
1
W
Izanami
11,989
631
155
8
0
360,668
5
L
Agni
7,765
409
56
3
0
282,354
0
L
Jormungandr
9,123
480
35
2
0
310,275
1
L
Izanami
7,515
396
48
3
0
264,595
0
W
Terra
10,212
537
15
1
0
373,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role