Player Matchup

King Arthur
King Arthur
BronksJunior
King Arthur
Level 16
God Stats
2W - 3L
1,409 SR
Queue Stats
11W - 13L
1,413 Elo+
Party 1
Thanatos
Thanatos
DemonHunter778
Thanatos
Level 87
God Stats
5W - 7L
1,511 SR
Queue Stats
45W - 36L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Former7396
Morgan Le Fay
Level 70
God Stats
3W - 4L
1,631 SR
Queue Stats
527W - 623L
1,378 Elo+
Party 1
Nox
Nox
Kono Dio8260
Nox
Level 108
God Stats
3W - 5L
1,518 SR
Queue Stats
1,061W - 1,166L
1,389 Elo+
Party 1
Apollo
Apollo
SouLindoDemaisX
Apollo
Level 48
God Stats
3W - 4L
1,494 SR
Queue Stats
618W - 724L
1,386 Elo+
Party 1
Team Averages
Level 66
1,513 SR
1,402 Elo+

VS

Team Averages
Level 93
1,556 SR
1,522 Elo+
Gilgamesh
Gilgamesh
GSD_DAMMY
Gilgamesh
Level 128
God Stats
16W - 14L
1,526 SR
Queue Stats
594W - 564L
1,479 Elo+
Party 3
Ymir
Ymir
LurcA_700
Ymir
Level 12
God Stats
5W - 2L
1,711 SR
Queue Stats
11W - 4L
1,681 Elo+
Party 3
Cernunnos
Cernunnos
Nico_Deathbat
Cernunnos
Level 157
God Stats
17W - 8L
1,548 SR
Queue Stats
397W - 374L
1,539 Elo+
Party 3
Pele
Pele
NyK0w
Pele
Level 143
God Stats
5W - 4L
1,468 SR
Queue Stats
109W - 132L
1,470 Elo+
Party 2
Zeus
Zeus
SirdenSkrez
Zeus
Level 26
God Stats
21W - 14L
1,527 SR
Queue Stats
44W - 44L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BronksJunior
King Arthur
16
3 / 4 / 2
10,237
445
12,231
27,257
24,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
17
2 / 8 / 3
10,309
448
12,818
22,468
8,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Former7396
Morgan Le Fay
16
5 / 6 / 0
10,524
458
8,918
16,292
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 3
8,943
389
8,084
15,989
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 4 / 4
10,226
445
6,040
13,918
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GSD_DAMMY
Gilgamesh
19
6 / 2 / 11
12,848
559
9,847
18,030
12,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
18
6 / 1 / 12
13,127
571
5,178
15,223
20,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Nico_Deathbat
Cernunnos
20
7 / 1 / 12
13,799
600
20,352
16,811
7,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
NyK0w
Pele
20
8 / 2 / 9
14,345
624
26,064
26,191
20,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 4 / 9
12,733
554
11,136
12,061
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
10
Kills
31
31
Deaths
10
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BronksJunior
King Arthur
3
4
2
1
L
Thanatos
2
8
3
0.44
L
Morgan Le Fay
Former7396
Morgan Le Fay
5
6
0
0.83
W
Gilgamesh
GSD_DAMMY
Gilgamesh
6
2
11
5.75
L
0
9
3
0.17
W
Ymir
6
1
12
12
W
Cernunnos
Nico_Deathbat
Cernunnos
7
1
12
13
W
Pele
NyK0w
Pele
8
2
9
6.25
W
4
4
9
2.13
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,091
Damage
72,577
95,924
Taken
88,316
59,664
Mitigated
66,479
25,044
Healing
41,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BronksJunior
King Arthur
12,231
1,546
0
10,206
27,257
24,532
0
2,279
24,978
0
54,909
L
Thanatos
12,818
4,898
0
11,232
22,468
8,452
0
3,400
19,068
0
89,956
L
Morgan Le Fay
Former7396
Morgan Le Fay
8,918
814
116
2,564
16,292
6,612
594
5,789
10,503
45,697
0
W
Gilgamesh
GSD_DAMMY
Gilgamesh
9,847
1,653
0
7,077
18,030
12,325
604
5,207
12,786
0
88,581
L
8,084
89
0
926
15,989
15,000
196
3,878
12,111
46,027
0
W
Ymir
5,178
565
0
4,417
15,223
20,949
997
2,407
12,631
38,801
0
W
Cernunnos
Nico_Deathbat
Cernunnos
20,352
13,466
0
12,687
16,811
7,348
3,234
1,591
15,173
0
140,470
W
Pele
NyK0w
Pele
26,064
7,049
0
13,217
26,191
20,926
970
4,768
20,095
0
113,913
W
11,136
1,404
254
3,968
12,061
4,931
2,009
5,152
6,860
70,847
0
L
6,040
2,881
0
0
13,918
5,068
1,197
968
12,950
0
69,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,239
Gold Earned
66,852
494
Minions Killed
671
0
Camps Cleared
0
1,990,442
Distance Traveled
2,177,364
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,237
445
94
4
0
371,036
3
L
Thanatos
10,309
448
121
5
0
390,057
2
L
Morgan Le Fay
10,524
458
78
3
0
395,486
1
W
Gilgamesh
12,848
559
128
6
0
501,106
3
L
Nox
8,943
389
66
3
0
364,846
1
W
Ymir
13,127
571
42
2
0
426,523
5
W
Cernunnos
13,799
600
196
9
0
415,635
5
W
Pele
14,345
624
184
8
0
453,402
4
W
Zeus
12,733
554
121
5
0
380,698
0
L
Apollo
10,226
445
135
6
0
469,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role