Player Matchup

Ao Kuang
Ao Kuang
FAVIAN MZ 277
Ao Kuang
Level 29
God Stats
4W - 3L
1,637 SR
Queue Stats
62W - 63L
1,574 Elo+
Solo
Medusa
Medusa
GreasySpoox
Medusa
Level 14
God Stats
17W - 13L
1,695 SR
Queue Stats
89W - 83L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Periodd1018
Morgan Le Fay
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
23W - 26L
1,478 Elo+
Solo
Neith
Neith
SaucyJackson895
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
elden1618
Sun Wukong
Level 29
God Stats
102W - 87L
1,565 SR
Queue Stats
117W - 105L
1,520 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,515 Elo+

VS

Team Averages
Level 19
1,711 SR
1,579 Elo+
Hachiman
Hachiman
Charlie2136
Hachiman
Level 14
God Stats
3W - 1L
1,592 SR
Queue Stats
3W - 3L
1,668 Elo+
Party 1
Zhong Kui
Zhong Kui
DelCobra123
Zhong Kui
Level 20
God Stats
5W - 1L
1,927 SR
Queue Stats
71W - 34L
1,614 Elo+
Party 1
Scylla
Scylla
WailingKarma40
Scylla
Level 7
God Stats
3W - 0L
1,796 SR
Queue Stats
8W - 7L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
illegal_Tito20
Sun Wukong
Level 27
God Stats
18W - 8L
1,668 SR
Queue Stats
44W - 34L
1,470 Elo+
Solo
Bakasura
Bakasura
yHacks
Bakasura
Level 27
God Stats
9W - 1L
1,570 SR
Queue Stats
117W - 71L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FAVIAN MZ 277
Ao Kuang
19
4 / 2 / 2
11,703
532
12,562
24,297
9,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
13
0 / 4 / 0
8,031
365
5,934
9,047
2,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Periodd1018
Morgan Le Fay
15
5 / 8 / 0
10,386
472
16,910
23,495
9,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 7 / 0
7,274
331
2,913
13,240
6,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
elden1618
Sun Wukong
1
0 / 0 / 0
5,655
257
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Charlie2136
Hachiman
18
2 / 0 / 8
11,025
501
4,704
10,660
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DelCobra123
Zhong Kui
18
8 / 1 / 5
11,746
534
17,070
14,195
11,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 4 / 4
11,512
523
10,618
14,594
5,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
illegal_Tito20
Sun Wukong
19
2 / 0 / 2
11,947
543
8,474
14,681
10,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
yHacks
Bakasura
18
5 / 4 / 4
11,433
520
13,799
16,060
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
9
Kills
21
21
Deaths
9
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Charlie2136
Hachiman
2
0
8
6
W
Zhong Kui
DelCobra123
Zhong Kui
8
1
5
10.5
L
Ao Kuang
FAVIAN MZ 277
Ao Kuang
4
2
2
2.5
L
Medusa
0
4
0
0
L
Morgan Le Fay
Periodd1018
Morgan Le Fay
5
8
0
0.63
L
0
7
0
0
W
4
4
4
1.5
L
Sun Wukong
elden1618
Sun Wukong
0
0
0
0
W
Sun Wukong
illegal_Tito20
Sun Wukong
2
0
2
3
W
Bakasura
yHacks
Bakasura
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,319
Damage
54,665
70,079
Taken
70,190
28,172
Mitigated
37,071
23,697
Healing
31,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Charlie2136
Hachiman
4,704
2,199
0
5,901
10,660
3,654
3,078
2,147
8,423
0
61,525
W
Zhong Kui
DelCobra123
Zhong Kui
17,070
1,929
362
9,891
14,195
11,118
265
5,419
8,580
88,815
0
L
Ao Kuang
FAVIAN MZ 277
Ao Kuang
12,562
3,115
0
12,616
24,297
9,237
115
7,863
16,354
86,579
0
L
Medusa
5,934
1,635
0
1,167
9,047
2,941
0
4,301
4,746
0
42,135
L
Morgan Le Fay
Periodd1018
Morgan Le Fay
16,910
959
400
8,010
23,495
9,038
145
9,519
13,619
66,699
0
L
2,913
1,015
0
1,504
13,240
6,956
126
6,005
6,825
3,624
21,856
W
10,618
1,514
0
2,945
14,594
5,371
751
7,763
6,443
77,856
0
L
Sun Wukong
elden1618
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
illegal_Tito20
Sun Wukong
8,474
1,993
0
5,926
14,681
10,155
1,648
7,023
7,510
0
83,643
W
Bakasura
yHacks
Bakasura
13,799
11,047
0
6,512
16,060
6,773
285
6,698
9,182
0
75,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
57,663
374
Minions Killed
633
0
Camps Cleared
0
1,475,041
Distance Traveled
2,139,621
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,025
501
96
4
0
382,170
1
W
Zhong Kui
11,746
534
127
6
0
408,421
3
L
Ao Kuang
11,703
532
138
6
0
422,286
4
L
Medusa
8,031
365
82
4
0
319,014
7
L
Morgan Le Fay
10,386
472
114
5
0
356,230
0
L
Neith
7,274
331
40
2
0
363,592
4
W
Scylla
11,512
523
131
6
0
390,818
2
L
Sun Wukong
5,655
257
0
0
0
13,919
0
W
Sun Wukong
11,947
543
165
8
0
444,963
2
W
Bakasura
11,433
520
114
5
0
513,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role